Player Matchup

Hachiman
Hachiman
DannoDeRobin
Hachiman
Level 8
God Stats
6W - 13L
1,339 SR
Queue Stats
54W - 70L
1,351 Elo+
Solo
Olorun
Olorun
Kemokyle42069
Olorun
Level 28
God Stats
1W - 3L
1,118 SR
Queue Stats
276W - 284L
1,332 Elo+
Party 2
Merlin
Merlin
RevanTheGoat
Merlin
Level 15
God Stats
9W - 7L
1,472 SR
Queue Stats
53W - 62L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
Sardinelickers
Sun Wukong
Level 6
God Stats
13W - 11L
1,500 SR
Queue Stats
110W - 104L
1,289 Elo+
Party 2
Artemis
Artemis
z00ted
Artemis
Level 25
God Stats
52W - 34L
1,195 SR
Queue Stats
61W - 44L
1,199 Elo+
Party 1
Team Averages
Level 16
1,325 SR
1,315 Elo+

VS

Team Averages
Level 23
1,495 SR
1,417 Elo+
Neith
Neith
BTYDSTRYR
Neith
Level 10
God Stats
3W - 7L
1,669 SR
Queue Stats
5W - 10L
1,675 Elo+
Party 3
Aphrodite
Aphrodite
TouchDerME
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
Wasigy
Kuzenbo
Level 29
God Stats
8W - 13L
1,412 SR
Queue Stats
61W - 123L
1,383 Elo+
Party 3
Vulcan
Vulcan
Wasigy2
Vulcan
Level 19
God Stats
8W - 18L
1,393 SR
Queue Stats
27W - 69L
1,354 Elo+
Party 3
Amaterasu
Amaterasu
zeeth99
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 143L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DannoDeRobin
Hachiman
20
0 / 4 / 20
14,433
962
20,525
20,884
8,495
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 3 / 16
14,814
988
23,780
20,330
9,058
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
20
7 / 3 / 19
15,133
1,009
37,174
16,204
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Sardinelickers
Sun Wukong
20
7 / 2 / 15
15,111
1,007
18,626
20,938
17,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
z00ted
Artemis
20
16 / 1 / 13
17,595
1,173
49,593
20,629
9,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BTYDSTRYR
Neith
19
4 / 7 / 6
13,965
931
20,921
25,198
10,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TouchDerME
Aphrodite
18
1 / 9 / 3
12,511
834
6,087
24,109
14,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Wasigy
Kuzenbo
20
5 / 5 / 7
15,492
1,033
31,556
45,676
60,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Wasigy2
Vulcan
19
0 / 5 / 4
12,875
858
16,581
17,378
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
zeeth99
Amaterasu
20
3 / 10 / 6
13,626
908
17,251
48,461
37,054
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
36
Kills
13
13
Deaths
36
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
BTYDSTRYR
Neith
4
7
6
1
W
Hachiman
DannoDeRobin
Hachiman
0
4
20
2.5
W
6
3
16
4.67
W
Merlin
7
3
19
5.5
W
Sun Wukong
Sardinelickers
Sun Wukong
7
2
15
7.25
L
Aphrodite
TouchDerME
Aphrodite
1
9
3
0.28
L
Kuzenbo
Wasigy
Kuzenbo
5
5
7
1.7
L
Vulcan
Wasigy2
Vulcan
0
5
4
0.4
W
Artemis
z00ted
Artemis
16
1
13
22.5
L
Amaterasu
zeeth99
Amaterasu
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,698
Damage
92,396
98,985
Taken
160,822
50,585
Mitigated
129,790
38,696
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BTYDSTRYR
Neith
20,921
13,246
0
3,140
25,198
10,217
0
9,544
15,654
0
46,150
W
Hachiman
DannoDeRobin
Hachiman
20,525
13,760
0
7,592
20,884
8,495
0
11,323
9,411
0
63,016
W
23,780
18,663
136
13,676
20,330
9,058
0
12,380
7,900
47,071
0
W
Merlin
37,174
2,811
906
3,288
16,204
7,019
0
7,320
8,709
70,060
0
W
Sun Wukong
Sardinelickers
Sun Wukong
18,626
2,026
0
4,358
20,938
17,008
0
12,352
8,436
0
32,133
L
Aphrodite
TouchDerME
Aphrodite
6,087
228
4,148
5,631
24,109
14,577
0
13,365
10,744
20,867
0
L
Kuzenbo
Wasigy
Kuzenbo
31,556
6,180
0
1,478
45,676
60,866
0
15,897
29,779
55,555
0
L
Vulcan
Wasigy2
Vulcan
16,581
4,385
0
1,531
17,378
7,076
0
6,374
11,004
48,262
0
W
Artemis
z00ted
Artemis
49,593
37,552
0
8,740
20,629
9,005
0
10,849
9,599
0
73,487
L
Amaterasu
zeeth99
Amaterasu
17,251
8,314
0
5,921
48,461
37,054
0
15,774
32,687
0
39,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,086
Gold Earned
68,469
310
Minions Killed
251
11
Camps Cleared
8
1,311,766
Distance Traveled
1,455,201
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,965
931
35
2
4
242,706
0
W
Hachiman
14,433
962
92
6
5
256,670
0
W
Olorun
14,814
988
53
4
2
214,278
0
W
Merlin
15,133
1,009
74
5
2
291,259
0
W
Sun Wukong
15,111
1,007
28
2
2
294,983
0
L
Aphrodite
12,511
834
38
3
0
233,686
0
L
Kuzenbo
15,492
1,033
54
4
0
361,019
0
L
Vulcan
12,875
858
86
6
2
287,001
1
W
Artemis
17,595
1,173
63
4
0
254,576
1
L
Amaterasu
13,626
908
38
3
2
330,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role