Player Matchup

Nox
Nox
Leggo_My_Ahegao
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 92L
1,821 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PriiD3 Jok3R
Tsukuyomi
Level 13
God Stats
2W - 1L
1,512 SR
Queue Stats
46W - 46L
1,590 Elo+
Solo
Ullr
Ullr
WumboOfWumbology
Ullr
Level 29
God Stats
22W - 13L
1,804 SR
Queue Stats
285W - 206L
1,722 Elo+
Solo
Fenrir
Fenrir
basicallyrey
Fenrir
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 161L
1,571 Elo+
Solo
Tiamat
Tiamat
temp-373459
Tiamat
Level 25
God Stats
50W - 25L
1,698 SR
Queue Stats
161W - 83L
1,812 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,703 Elo+

VS

Team Averages
Level 24
1,662 SR
1,696 Elo+
He Bo
He Bo
BrotheragemSim
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,584 Elo+
Solo
Thor
Thor
Hammy4kLetz
Thor
Level 21
God Stats
208W - 167L
1,669 SR
Queue Stats
307W - 250L
1,677 Elo+
Solo
Ares
Ares
R3velations_ok
Ares
Level 26
God Stats
7W - 8L
1,778 SR
Queue Stats
99W - 71L
1,771 Elo+
Party 2
Chernobog
Chernobog
Trinidy407
Chernobog
Level 26
God Stats
36W - 24L
1,595 SR
Queue Stats
360W - 328L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
iheartjakeee
Amaterasu
Level 20
God Stats
6W - 2L
1,767 SR
Queue Stats
122W - 81L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 4
12,631
601
9,630
10,135
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PriiD3 Jok3R
Tsukuyomi
12
0 / 4 / 4
8,908
424
3,618
10,411
5,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 1 / 5
11,156
531
5,873
9,474
4,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
1 / 3 / 7
9,896
471
2,566
14,984
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
2 / 2 / 10
12,176
580
12,530
10,958
9,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
6,008
286
566
841
147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 3
10,020
477
4,488
15,378
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 5
10,515
501
8,014
15,773
11,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
Trinidy407
Chernobog
16
0 / 3 / 1
9,169
437
3,053
8,874
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iheartjakeee
Amaterasu
20
9 / 1 / 1
12,704
605
12,945
12,684
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
14
Kills
12
12
Deaths
14
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
6
3
0.42
W
8
2
4
5
W
Tsukuyomi
PriiD3 Jok3R
Tsukuyomi
0
4
4
0.5
L
2
3
5
1.5
L
Chernobog
Trinidy407
Chernobog
0
3
1
0.17
W
3
1
5
5.5
W
Fenrir
1
3
7
1.5
L
Amaterasu
iheartjakeee
Amaterasu
9
1
1
9.5
W
Tiamat
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
29,066
55,962
Taken
53,550
37,480
Mitigated
32,772
18,804
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
566
0
0
222
841
147
0
156
631
3,451
0
L
4,488
382
0
5,086
15,378
5,609
0
7,762
7,324
0
73,418
W
9,630
1,489
445
3,471
10,135
4,406
2,107
1,646
8,399
81,925
0
W
Tsukuyomi
PriiD3 Jok3R
Tsukuyomi
3,618
907
476
3,077
10,411
5,865
1,256
0
10,058
0
32,348
L
8,014
532
0
2,643
15,773
11,827
140
8,369
7,158
56,848
0
L
Chernobog
Trinidy407
Chernobog
3,053
1,590
0
2,074
8,874
2,996
1,134
1,282
7,576
0
50,623
W
5,873
2,948
0
2,689
9,474
4,288
2,670
1,313
8,086
0
88,734
W
Fenrir
2,566
702
0
3,576
14,984
13,667
1,242
3,388
11,596
0
16,895
L
Amaterasu
iheartjakeee
Amaterasu
12,945
4,405
0
3,676
12,684
12,193
2,220
3,870
8,701
0
74,573
W
Tiamat
12,530
2,164
0
5,070
10,958
9,254
2,444
2,145
8,743
80,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
48,416
512
Minions Killed
478
0
Camps Cleared
0
1,776,672
Distance Traveled
1,480,719
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,008
286
11
1
0
27,230
1
L
Thor
10,020
477
135
6
0
384,476
3
W
Nox
12,631
601
141
7
0
398,912
4
W
Tsukuyomi
8,908
424
58
3
0
250,432
1
L
Ares
10,515
501
91
4
0
345,762
1
L
Chernobog
9,169
437
90
4
0
302,942
2
W
Ullr
11,156
531
138
7
0
351,427
4
W
Fenrir
9,896
471
20
1
0
377,204
0
L
Amaterasu
12,704
605
151
7
0
420,309
1
W
Tiamat
12,176
580
155
7
0
398,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role