Player Matchup

Achilles
Achilles
B11L11A11N11K
Achilles
Level 32
God Stats
14W - 25L
1,348 SR
Queue Stats
186W - 250L
1,257 Elo+
Party 2
Ravana
Ravana
Damnedsoul07
Ravana
Level 32
God Stats
11W - 17L
1,405 SR
Queue Stats
178W - 246L
1,217 Elo+
Party 2
Ganesha
Ganesha
JPX66
Ganesha
Level 43
God Stats
3W - 5L
1,435 SR
Queue Stats
104W - 119L
1,369 Elo+
Solo
Chang'e
Chang'e
ZayyboDaGreat
Chang'e
Level 67
God Stats
77W - 58L
1,418 SR
Queue Stats
668W - 596L
1,454 Elo+
Party 3
Fenrir
Fenrir
captnbootyman
Fenrir
Level 27
God Stats
2W - 5L
1,568 SR
Queue Stats
53W - 53L
1,470 Elo+
Party 3
Team Averages
Level 40
1,435 SR
1,353 Elo+

VS

Team Averages
Level 62
1,484 SR
1,335 Elo+
Izanami
Izanami
Molotov_Mistress
Izanami
Level 59
God Stats
3W - 3L
1,418 SR
Queue Stats
29W - 37L
1,257 Elo+
Party 1
Aphrodite
Aphrodite
Pikagirl329
Aphrodite
Level 47
God Stats
13W - 12L
1,422 SR
Queue Stats
32W - 40L
1,275 Elo+
Party 1
Bellona
Bellona
RascallyCloud48
Bellona
Level 107
God Stats
15W - 12L
1,637 SR
Queue Stats
262W - 224L
1,576 Elo+
Solo
Tiamat
Tiamat
Rawrimaturtle
Tiamat
Level 34
God Stats
12W - 8L
1,445 SR
Queue Stats
30W - 38L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowMage77
Ao Kuang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B11L11A11N11K
Achilles
14
0 / 6 / 1
8,339
347
8,423
17,935
11,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
15
2 / 9 / 1
10,079
420
5,118
15,150
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
JPX66
Ganesha
14
2 / 16 / 4
9,592
400
9,969
27,476
12,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
16
5 / 5 / 2
10,511
438
16,384
17,749
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 6 / 1
11,193
466
13,706
21,625
10,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
10,925
455
6,403
14,522
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Pikagirl329
Aphrodite
18
8 / 0 / 4
12,178
507
8,463
6,812
2,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 1 / 14
14,959
623
27,405
34,587
32,541
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 7 / 11
13,858
577
18,256
16,435
12,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
ShadowMage77
Ao Kuang
20
5 / 4 / 4
13,178
549
8,598
27,699
11,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
17
Kills
40
42
Deaths
18
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
B11L11A11N11K
Achilles
0
6
1
0.08
L
Ravana
2
9
1
0.28
L
Ganesha
JPX66
Ganesha
2
16
4
0.25
W
3
6
10
1.33
W
Aphrodite
Pikagirl329
Aphrodite
8
0
4
10
W
13
1
14
20
W
11
7
11
2.36
W
Ao Kuang
ShadowMage77
Ao Kuang
5
4
4
1.75
L
Chang'e
5
5
2
1.2
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
69,125
99,935
Taken
100,055
48,380
Mitigated
63,064
19,607
Healing
50,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B11L11A11N11K
Achilles
8,423
2,990
592
1,297
17,935
11,591
0
8,364
9,383
0
38,951
L
Ravana
5,118
1,562
576
2,446
15,150
6,795
0
5,587
9,502
0
29,737
L
Ganesha
JPX66
Ganesha
9,969
454
114
2,548
27,476
12,978
68
8,249
18,995
55,330
0
W
6,403
3,805
379
3,036
14,522
4,234
225
6,162
8,152
0
44,550
W
Aphrodite
Pikagirl329
Aphrodite
8,463
1,348
5,829
4,448
6,812
2,416
1,394
2,344
4,444
48,371
0
W
27,405
16,434
0
18,965
34,587
32,541
3,887
7,953
26,288
0
120,350
W
18,256
3,121
330
5,249
16,435
12,540
5,311
5,399
10,705
69,385
0
W
Ao Kuang
ShadowMage77
Ao Kuang
8,598
2,192
0
12,201
27,699
11,333
3,408
5,924
21,661
107,512
0
L
Chang'e
16,384
1,914
1,660
6,746
17,749
6,597
360
6,403
11,038
69,385
0
L
13,706
3,518
0
3,628
21,625
10,419
0
5,695
15,700
0
61,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
65,098
429
Minions Killed
613
0
Camps Cleared
0
1,932,584
Distance Traveled
2,244,357
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,339
347
82
3
0
380,690
4
L
Ravana
10,079
420
58
2
0
397,887
0
L
Ganesha
9,592
400
52
2
0
318,831
3
W
Izanami
10,925
455
72
3
0
458,220
1
W
Aphrodite
12,178
507
79
3
0
437,446
1
W
Bellona
14,959
623
187
8
0
465,210
0
W
Tiamat
13,858
577
124
5
0
418,834
4
W
Ao Kuang
13,178
549
151
6
0
464,647
1
L
Chang'e
10,511
438
138
6
0
423,413
1
L
Fenrir
11,193
466
99
4
0
411,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role