Player Matchup

Bacchus
Bacchus
ARTHORIU5
Bacchus
Level 143
God Stats
15W - 6L
1,500 SR
Queue Stats
435W - 362L
1,510 Elo+
Party 2
Tiamat
Tiamat
Diego1Z
Tiamat
Level 135
God Stats
28W - 20L
1,622 SR
Queue Stats
390W - 344L
1,539 Elo+
Party 2
Izanami
Izanami
ProfessorYan
Izanami
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 217L
1,554 Elo+
Solo
Team Averages
Level 114
1,541 SR
1,534 Elo+

VS

Team Averages
Level 107
1,573 SR
1,557 Elo+
Danzaburou
Danzaburou
LogieWonKenObie
Danzaburou
Level 84
God Stats
340W - 256L
1,601 SR
Queue Stats
619W - 533L
1,587 Elo+
Party 1
Tiamat
Tiamat
SanedracJ
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,503 Elo+
Solo
Khepri
Khepri
TTVBurnsy213
Khepri
Level 129
God Stats
69W - 54L
1,617 SR
Queue Stats
131W - 133L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARTHORIU5
Bacchus
15
4 / 2 / 9
12,356
727
8,521
18,083
22,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Diego1Z
Tiamat
16
4 / 2 / 7
11,350
668
10,444
9,956
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ProfessorYan
Izanami
15
7 / 5 / 3
11,977
705
17,502
13,808
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LogieWonKenObie
Danzaburou
14
5 / 5 / 1
11,093
653
11,315
11,968
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
SanedracJ
Tiamat
13
2 / 6 / 5
10,387
611
10,424
15,917
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
1 / 4 / 4
10,272
604
6,755
14,013
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
9
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARTHORIU5
Bacchus
4
2
9
4.25
W
Tiamat
Diego1Z
Tiamat
4
2
7
3.75
L
Danzaburou
LogieWonKenObie
Danzaburou
5
5
1
1.1
W
Izanami
ProfessorYan
Izanami
7
5
3
1.7
L
Tiamat
SanedracJ
Tiamat
2
6
5
0.75
L
Khepri
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,467
Damage
28,494
41,847
Taken
41,898
35,076
Mitigated
28,131
8,423
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARTHORIU5
Bacchus
8,521
1,468
672
1,664
18,083
22,225
0
6,156
11,416
27,886
0
W
Tiamat
Diego1Z
Tiamat
10,444
741
0
2,524
9,956
7,753
175
3,639
6,005
51,614
0
L
Danzaburou
LogieWonKenObie
Danzaburou
11,315
4,907
0
3,322
11,968
5,478
657
5,616
6,068
0
55,180
W
Izanami
ProfessorYan
Izanami
17,502
13,859
0
3,563
13,808
5,098
1,675
6,509
6,071
0
61,919
L
Tiamat
SanedracJ
Tiamat
10,424
670
0
1,681
15,917
9,861
274
8,382
7,340
32,663
0
L
Khepri
6,755
575
0
2,289
14,013
12,792
0
4,195
9,503
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
31,752
198
Minions Killed
162
0
Camps Cleared
0
897,518
Distance Traveled
864,534
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,356
727
34
2
0
314,402
3
W
Tiamat
11,350
668
78
5
0
311,973
2
L
Danzaburou
11,093
653
78
5
0
277,033
1
W
Izanami
11,977
705
86
5
0
271,143
0
L
Tiamat
10,387
611
49
3
0
290,849
1
L
Khepri
10,272
604
35
2
0
296,652
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role