Player Matchup

Fenrir
Fenrir
Caleb1OO
Fenrir
Level 47
God Stats
10W - 3L
1,761 SR
Queue Stats
77W - 63L
1,634 Elo+
Party 1
Anhur
Anhur
Galvuhtron
Anhur
Level 156
God Stats
13W - 13L
1,511 SR
Queue Stats
196W - 170L
1,653 Elo+
Party 1
Amaterasu
Amaterasu
Son of Fire6225
Amaterasu
Level 28
God Stats
3W - 3L
1,666 SR
Queue Stats
70W - 91L
1,377 Elo+
Party 1
Cerberus
Cerberus
dqblueraiders7
Cerberus
Level 62
God Stats
10W - 7L
1,773 SR
Queue Stats
236W - 272L
1,490 Elo+
Party 1
Persephone
Persephone
rDeimos
Persephone
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
91W - 72L
1,654 Elo+
Party 1
Team Averages
Level 84
1,685 SR
1,562 Elo+

VS

Team Averages
Level 92
1,606 SR
1,789 Elo+
Merlin
Merlin
CheeseyTryhard
Merlin
Level 49
God Stats
7W - 4L
1,611 SR
Queue Stats
177W - 220L
1,364 Elo+
Solo
Apollo
Apollo
FI3RZE_KILLER
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,941 Elo+
Party 2
Sol
Sol
FI3RZE_KING
Sol
Level 157
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 1L
1,941 Elo+
Party 2
Serqet
Serqet
FI3RZE_PATRIOT
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,884 Elo+
Party 2
Anubis
Anubis
M3RC__27
Anubis
Level 8
God Stats
3W - 1L
1,883 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caleb1OO
Fenrir
20
13 / 3 / 9
13,304
605
13,777
16,384
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
19
12 / 3 / 17
12,829
583
22,171
21,991
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Son of Fire6225
Amaterasu
17
2 / 3 / 11
10,751
489
7,752
18,122
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
16
4 / 5 / 16
11,412
519
5,133
15,528
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
rDeimos
Persephone
18
8 / 4 / 13
12,627
574
14,094
12,703
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
6,228
283
0
1,787
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

16
6 / 10 / 5
11,268
512
16,425
20,141
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 4
9,870
449
11,766
16,818
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 14 / 7
10,575
481
8,268
22,308
10,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
M3RC__27
Anubis
18
5 / 7 / 2
11,297
514
16,757
19,885
10,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
39
Kills
17
18
Deaths
39
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caleb1OO
Fenrir
13
3
9
5.83
L
0
3
1
0.17
L
6
10
5
0.85
L
3
5
4
1
L
3
14
7
0.46
W
Anhur
12
3
17
6.83
L
Anubis
M3RC__27
Anubis
5
7
2
0.86
W
Amaterasu
Son of Fire6225
Amaterasu
2
3
11
2.5
W
Cerberus
4
5
16
2.4
W
Persephone
rDeimos
Persephone
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,927
Damage
53,216
84,728
Taken
80,939
47,320
Mitigated
31,504
27,122
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caleb1OO
Fenrir
13,777
2,558
0
4,082
16,384
7,533
308
5,123
11,261
0
84,720
L
0
0
0
0
1,787
168
0
520
1,267
0
0
L
16,425
9,748
0
1,814
20,141
6,676
70
6,105
13,783
0
78,015
L
11,766
2,217
0
5,493
16,818
4,018
691
3,903
12,604
49,278
0
L
8,268
1,818
0
744
22,308
10,124
0
4,861
17,203
0
31,441
W
Anhur
22,171
13,129
0
11,570
21,991
9,305
7,652
6,835
14,750
0
89,657
L
Anubis
M3RC__27
Anubis
16,757
665
0
7,163
19,885
10,518
160
3,025
16,324
78,996
0
W
Amaterasu
Son of Fire6225
Amaterasu
7,752
3,602
426
6,139
18,122
13,883
979
10,760
7,362
0
33,953
W
Cerberus
5,133
518
0
3,081
15,528
11,871
560
1,915
12,710
24,533
0
W
Persephone
rDeimos
Persephone
14,094
1,491
0
1,824
12,703
4,728
2,326
3,889
8,501
71,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
49,238
492
Minions Killed
360
0
Camps Cleared
0
2,126,840
Distance Traveled
1,418,070
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,304
605
126
6
0
457,468
3
L
Merlin
6,228
283
0
0
0
5,401
0
L
Apollo
11,268
512
114
5
0
377,325
1
L
Sol
9,870
449
65
3
0
370,413
4
L
Serqet
10,575
481
45
2
0
355,603
6
W
Anhur
12,829
583
130
6
0
369,109
2
L
Anubis
11,297
514
136
6
0
309,328
0
W
Amaterasu
10,751
489
55
3
0
457,361
0
W
Cerberus
11,412
519
50
2
0
422,963
0
W
Persephone
12,627
574
131
6
0
419,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role