Player Matchup

Bakasura
Bakasura
GeneralBismark77
Bakasura
Level 25
God Stats
12W - 8L
1,692 SR
Queue Stats
314W - 341L
1,443 Elo+
Party 1
Merlin
Merlin
TheKingslayer779
Merlin
Level 24
God Stats
31W - 22L
1,529 SR
Queue Stats
173W - 166L
1,447 Elo+
Party 1
Bacchus
Bacchus
YaBabySky
Bacchus
Level 41
God Stats
13W - 9L
1,804 SR
Queue Stats
108W - 66L
1,486 Elo+
Party 1
Team Averages
Level 30
1,675 SR
1,458 Elo+

VS

Team Averages
Level 56
1,578 SR
1,380 Elo+
Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
LoOx-unDerGroUnD
Poseidon
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
69W - 76L
1,325 Elo+
Solo
Arachne
Arachne
xx_trace111_x609
Arachne
Level 29
God Stats
7W - 0L
1,729 SR
Queue Stats
117W - 112L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,002
643
4,897
8,508
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 1 / 3
8,452
604
4,504
3,591
1,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
YaBabySky
Bacchus
11
2 / 3 / 3
8,237
588
5,236
12,714
12,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 6
8,575
613
6,214
10,749
8,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 3 / 4
9,983
713
9,480
7,698
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 5
9,242
660
4,164
8,985
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
9
9
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
6
2
L
2
5
2
0.6
W
5
3
4
2.33
L
2
1
3
3.5
L
Bacchus
YaBabySky
Bacchus
2
3
3
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,637
Damage
19,858
24,813
Taken
27,432
17,344
Mitigated
15,941
3,567
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,214
978
2,012
4,255
10,749
8,664
304
3,991
6,738
21,111
0
L
4,897
3,904
400
1,616
8,508
3,214
0
5,666
2,558
0
16,131
W
9,480
1,312
0
2,564
7,698
2,709
646
2,092
5,606
64,904
0
L
4,504
210
0
0
3,591
1,200
0
2,529
918
23,516
0
L
Bacchus
YaBabySky
Bacchus
5,236
253
975
576
12,714
12,930
54
6,907
5,375
14,742
0
W
4,164
3,135
0
1,764
8,985
4,568
809
3,716
5,194
0
23,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
27,800
89
Minions Killed
161
0
Camps Cleared
0
578,135
Distance Traveled
742,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,575
613
26
2
0
235,508
0
L
Bakasura
9,002
643
29
2
0
210,113
0
W
Poseidon
9,983
713
94
7
0
232,061
1
L
Merlin
8,452
604
50
4
0
130,647
0
L
Bacchus
8,237
588
10
1
0
237,375
0
W
Arachne
9,242
660
41
3
0
274,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role