Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SLYDJ45
Pele
Level 143
God Stats
7W - 2L
1,808 SR
Queue Stats
183W - 166L
1,517 Elo+
Party 1
Hel
Hel
THE FETU5
Hel
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 138L
1,706 Elo+
Party 1
Sobek
Sobek
XknuckallixCOD
Sobek
Level 74
God Stats
3W - 6L
1,518 SR
Queue Stats
35W - 31L
1,505 Elo+
Party 2
Bellona
Bellona
kyiguy
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,546 Elo+

VS

Team Averages
Level 89
1,617 SR
1,486 Elo+
Janus
Janus
Cronic
Janus
Level 122
God Stats
8W - 9L
1,541 SR
Queue Stats
64W - 78L
1,440 Elo+
Party 3
Kuzenbo
Kuzenbo
MonochromeIchor
Kuzenbo
Level 68
God Stats
17W - 15L
1,697 SR
Queue Stats
116W - 118L
1,526 Elo+
Solo
Neith
Neith
OdinFdz17
Neith
Level 60
God Stats
23W - 15L
1,716 SR
Queue Stats
677W - 608L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Wakelee216
Jormungandr
Level 128
God Stats
20W - 20L
1,548 SR
Queue Stats
97W - 99L
1,447 Elo+
Party 3
Bakasura
Bakasura
Zorro2013
Bakasura
Level 65
God Stats
20W - 28L
1,581 SR
Queue Stats
341W - 344L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 6 / 0
7,153
447
5,949
15,038
4,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
SLYDJ45
Pele
14
4 / 5 / 0
8,353
522
8,612
15,181
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 0
6,430
402
3,745
9,609
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,808
426
3,998
11,146
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
kyiguy
Bellona
14
1 / 2 / 0
7,970
498
4,477
8,712
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cronic
Janus
14
3 / 3 / 4
8,780
549
6,131
6,474
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 13
8,406
525
6,206
9,596
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
OdinFdz17
Neith
15
7 / 0 / 2
9,328
583
11,132
7,509
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Wakelee216
Jormungandr
15
3 / 1 / 4
8,636
540
8,551
10,668
8,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Zorro2013
Bakasura
16
7 / 0 / 3
9,366
585
8,581
10,621
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
5
Kills
21
21
Deaths
5
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
W
Janus
Cronic
Janus
3
3
4
1.67
W
1
1
13
7.5
W
Neith
OdinFdz17
Neith
7
0
2
8
L
Pele
SLYDJ45
Pele
4
5
0
0.8
L
0
6
0
0
W
Jormungandr
Wakelee216
Jormungandr
3
1
4
5
L
0
2
1
0.25
W
Bakasura
Zorro2013
Bakasura
7
0
3
8.5
L
Bellona
kyiguy
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
40,601
59,686
Taken
44,868
29,205
Mitigated
27,066
20,043
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,949
3,105
0
6,050
15,038
4,944
102
1,901
13,137
0
60,087
W
Janus
Cronic
Janus
6,131
294
0
766
6,474
1,958
1,028
1,576
4,898
56,844
0
W
6,206
2,561
0
3,037
9,596
8,177
282
2,278
7,297
21,288
0
W
Neith
OdinFdz17
Neith
11,132
4,857
0
5,297
7,509
3,541
679
755
6,754
0
65,222
L
Pele
SLYDJ45
Pele
8,612
1,968
0
6,161
15,181
5,682
0
6,099
8,438
0
49,929
L
3,745
0
610
1,826
9,609
3,731
384
4,835
4,559
38,715
0
W
Jormungandr
Wakelee216
Jormungandr
8,551
2,120
0
3,464
10,668
8,854
154
1,597
8,696
55,298
0
L
3,998
124
0
3,034
11,146
8,483
0
4,251
6,447
16,115
0
W
Bakasura
Zorro2013
Bakasura
8,581
6,912
0
6,713
10,621
4,536
682
1,537
9,009
0
35,773
L
Bellona
kyiguy
Bellona
4,477
1,915
0
2,362
8,712
6,365
0
3,434
4,627
0
44,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
44,516
409
Minions Killed
471
0
Camps Cleared
0
1,319,517
Distance Traveled
1,515,694
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,153
447
102
6
0
260,686
1
W
Janus
8,780
549
115
7
0
297,190
3
W
Kuzenbo
8,406
525
29
2
0
339,104
4
W
Neith
9,328
583
132
8
0
287,994
7
L
Pele
8,353
522
95
6
0
237,387
2
L
Hel
6,430
402
73
5
0
256,591
0
W
Jormungandr
8,636
540
89
6
0
259,639
3
L
Sobek
6,808
426
21
1
0
284,981
0
W
Bakasura
9,366
585
106
7
0
331,767
0
L
Bellona
7,970
498
118
7
0
279,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role