Player Matchup

Osiris
Osiris
Flaír
Osiris
Level 85
God Stats
6W - 1L
1,730 SR
Queue Stats
15W - 10L
1,729 Elo+
Party 1
Hel
Hel
Koveey
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Artio
Artio
OmgItsTaz
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
OnlyVolvo
Chernobog
Level 89
God Stats
5W - 4L
1,539 SR
Queue Stats
265W - 244L
1,478 Elo+
Party 3
Nemesis
Nemesis
Xatosh
Nemesis
Level 68
God Stats
25W - 21L
1,611 SR
Queue Stats
337W - 342L
1,498 Elo+
Solo
Team Averages
Level 69
1,576 SR
1,556 Elo+

VS

Team Averages
Level 88
1,675 SR
1,565 Elo+
Guan Yu
Guan Yu
Danyal247
Guan Yu
Level 17
God Stats
17W - 11L
1,778 SR
Queue Stats
52W - 37L
1,501 Elo+
Party 2
Kali
Kali
Djcentepede
Kali
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,468 Elo+
Party 2
Ganesha
Ganesha
M0reCowBell
Ganesha
Level 148
God Stats
6W - 2L
1,675 SR
Queue Stats
31W - 15L
1,756 Elo+
Solo
Chang'e
Chang'e
Ruffles63
Chang'e
Level 124
God Stats
4W - 2L
1,748 SR
Queue Stats
45W - 29L
1,564 Elo+
Solo
Hou Yi
Hou Yi
qxc123
Hou Yi
Level 95
God Stats
3W - 1L
1,672 SR
Queue Stats
68W - 70L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Flaír
Osiris
20
11 / 7 / 6
15,372
569
27,826
35,848
25,724
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Koveey
Hel
16
0 / 13 / 5
11,542
427
5,566
17,683
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
OmgItsTaz
Artio
16
5 / 7 / 7
12,596
467
8,832
33,443
35,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
OnlyVolvo
Chernobog
20
6 / 8 / 8
15,618
578
28,141
34,773
13,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Xatosh
Nemesis
20
9 / 6 / 4
15,928
590
15,399
21,632
14,612
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Danyal247
Guan Yu
17
1 / 8 / 4
11,876
440
3,445
20,639
23,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
20 / 5 / 5
17,984
666
41,278
36,333
28,904
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
M0reCowBell
Ganesha
18
0 / 5 / 24
13,427
497
10,688
24,188
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Ruffles63
Chang'e
19
12 / 7 / 16
14,223
527
28,321
24,209
17,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
qxc123
Hou Yi
20
8 / 6 / 6
15,318
567
19,585
23,286
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
31
Kills
41
41
Deaths
31
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Danyal247
Guan Yu
1
8
4
0.38
W
20
5
5
4.5
L
Osiris
Flaír
Osiris
11
7
6
2
L
Hel
Koveey
Hel
0
13
5
0.19
W
Ganesha
M0reCowBell
Ganesha
0
5
24
2.4
L
Artio
OmgItsTaz
Artio
5
7
7
1.21
L
Chernobog
OnlyVolvo
Chernobog
6
8
8
1.25
W
Chang'e
Ruffles63
Chang'e
12
7
16
2.86
L
Nemesis
Xatosh
Nemesis
9
6
4
1.83
W
Hou Yi
qxc123
Hou Yi
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,764
Damage
103,317
143,379
Taken
128,655
95,540
Mitigated
110,056
44,451
Healing
43,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Danyal247
Guan Yu
3,445
314
713
3,341
20,639
23,969
778
4,005
16,634
0
52,532
W
41,278
26,266
0
17,543
36,333
28,904
4,864
3,630
32,703
0
147,677
L
Osiris
Flaír
Osiris
27,826
16,141
0
12,482
35,848
25,724
3,590
7,794
27,960
0
101,791
L
Hel
Koveey
Hel
5,566
1,786
1,621
1,846
17,683
5,927
950
7,256
10,402
47,221
0
W
Ganesha
M0reCowBell
Ganesha
10,688
1,799
0
1,975
24,188
31,121
823
4,387
19,801
39,214
0
L
Artio
OmgItsTaz
Artio
8,832
1,613
2,040
7,942
33,443
35,714
611
11,568
21,850
27,541
0
L
Chernobog
OnlyVolvo
Chernobog
28,141
21,729
0
15,625
34,773
13,563
2,564
5,570
29,203
0
166,830
W
Chang'e
Ruffles63
Chang'e
28,321
2,354
6,483
7,790
24,209
17,207
1,226
6,467
17,742
80,499
0
L
Nemesis
Xatosh
Nemesis
15,399
8,313
0
2,895
21,632
14,612
100
6,821
14,733
0
103,843
W
Hou Yi
qxc123
Hou Yi
19,585
11,196
0
6,126
23,286
8,855
2,899
4,582
18,704
0
95,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,056
Gold Earned
72,828
594
Minions Killed
543
0
Camps Cleared
0
2,342,760
Distance Traveled
2,463,357
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,876
440
88
3
0
504,389
0
W
Kali
17,984
666
173
6
0
491,451
5
L
Osiris
15,372
569
135
5
0
478,749
3
L
Hel
11,542
427
86
3
0
355,477
1
W
Ganesha
13,427
497
19
1
0
497,343
10
L
Artio
12,596
467
20
1
0
476,932
2
L
Chernobog
15,618
578
226
8
0
451,509
4
W
Chang'e
14,223
527
114
4
0
493,305
4
L
Nemesis
15,928
590
127
5
0
580,093
2
W
Hou Yi
15,318
567
149
6
0
476,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role