Player Matchup

Ymir
Ymir
KingMalikTTV
Ymir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Lez reaper
Danzaburou
Level 27
God Stats
8W - 6L
1,611 SR
Queue Stats
60W - 58L
1,400 Elo+
Party 1
Hades
Hades
TRGoofyJoker
Hades
Level 87
God Stats
2W - 2L
1,724 SR
Queue Stats
91W - 89L
1,611 Elo+
Party 1
Team Averages
Level 55
1,612 SR
1,507 Elo+

VS

Team Averages
Level 47
1,466 SR
1,331 Elo+
Jormungandr
Jormungandr
ItsVincienco
Jormungandr
Level 11
God Stats
1W - 3L
1,284 SR
Queue Stats
160W - 231L
1,281 Elo+
Solo
Hachiman
Hachiman
Ladiazhot69
Hachiman
Level 63
God Stats
7W - 9L
1,440 SR
Queue Stats
192W - 222L
1,360 Elo+
Solo
Ah Puch
Ah Puch
superBEAR36
Ah Puch
Level 66
God Stats
8W - 2L
1,674 SR
Queue Stats
23W - 27L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
15,553
576
9,713
32,091
29,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Lez reaper
Danzaburou
20
9 / 8 / 7
17,888
663
21,257
25,100
11,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 4 / 9
16,256
602
24,738
27,098
13,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItsVincienco
Jormungandr
18
0 / 9 / 13
15,507
574
10,573
30,885
31,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Ladiazhot69
Hachiman
20
17 / 3 / 0
20,370
754
32,822
20,028
7,692
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
superBEAR36
Ah Puch
19
2 / 5 / 13
16,251
602
19,775
20,793
8,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
16
Kills
19
19
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ItsVincienco
Jormungandr
0
9
13
0.72
L
3
7
9
1.07
W
Hachiman
Ladiazhot69
Hachiman
17
3
0
5.67
L
Danzaburou
Lez reaper
Danzaburou
9
8
7
1.56
L
4
4
9
2.13
W
Ah Puch
superBEAR36
Ah Puch
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,708
Damage
63,170
84,289
Taken
71,706
54,548
Mitigated
47,713
23,095
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ItsVincienco
Jormungandr
10,573
2,381
772
3,816
30,885
31,883
778
11,500
19,385
43,966
0
L
9,713
468
1,417
3,032
32,091
29,093
439
9,617
22,474
38,489
0
W
Hachiman
Ladiazhot69
Hachiman
32,822
24,287
0
4,580
20,028
7,692
2,679
10,294
9,734
0
147,535
L
Danzaburou
Lez reaper
Danzaburou
21,257
11,119
903
5,259
25,100
11,545
2,782
10,320
14,780
0
109,063
L
24,738
3,122
1,725
10,759
27,098
13,910
0
10,719
16,379
97,962
0
W
Ah Puch
superBEAR36
Ah Puch
19,775
851
1,539
6,905
20,793
8,138
935
13,355
7,438
87,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
52,128
285
Minions Killed
309
0
Camps Cleared
0
1,367,323
Distance Traveled
1,283,483
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,507
574
50
2
0
413,956
0
L
Ymir
15,553
576
32
1
0
404,720
3
W
Hachiman
20,370
754
155
6
0
441,594
2
L
Danzaburou
17,888
663
117
4
0
455,126
1
L
Hades
16,256
602
136
5
0
507,477
4
W
Ah Puch
16,251
602
104
4
0
427,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role