Player Matchup

Zeus
Zeus
ARMYALprofile
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 1
Sol
Sol
BlazingGamer6
Sol
Level 29
God Stats
2W - 4L
1,602 SR
Queue Stats
21W - 39L
1,408 Elo+
Solo
Izanami
Izanami
fadester
Izanami
Level 27
God Stats
34W - 32L
1,379 SR
Queue Stats
76W - 88L
1,356 Elo+
Solo
Bakasura
Bakasura
gingercatrose
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
wolfskull136789
Tiamat
Level 29
God Stats
6W - 13L
1,447 SR
Queue Stats
22W - 38L
1,368 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,344 Elo+

VS

Team Averages
Level 26
1,528 SR
1,331 Elo+
Amaterasu
Amaterasu
ThePharaohh
Amaterasu
Level 37
God Stats
5W - 1L
1,476 SR
Queue Stats
23W - 29L
1,336 Elo+
Party 2
Zeus
Zeus
ceacosta2018
Zeus
Level 29
God Stats
8W - 7L
1,514 SR
Queue Stats
287W - 372L
1,371 Elo+
Party 3
Fenrir
Fenrir
kratosgaston
Fenrir
Level 22
God Stats
6W - 10L
1,500 SR
Queue Stats
169W - 247L
1,343 Elo+
Party 3
Ymir
Ymir
mechewpanda
Ymir
Level 36
God Stats
9W - 10L
1,463 SR
Queue Stats
57W - 64L
1,393 Elo+
Party 2
Cupid
Cupid
soup-sandwich187
Cupid
Level 5
God Stats
1W - 0L
1,686 SR
Queue Stats
1W - 1L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,408
341
106
909
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
6 / 1 / 0
6,162
616
5,840
6,867
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
fadester
Izanami
9
1 / 2 / 1
4,917
492
644
3,683
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
gingercatrose
Bakasura
2
0 / 1 / 0
3,495
350
0
646
132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,417
442
1,175
5,767
4,298
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ThePharaohh
Amaterasu
11
4 / 1 / 1
6,320
632
4,408
4,649
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 2 / 1
6,286
629
4,291
3,028
1,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
2 / 3 / 1
5,094
509
1,872
5,862
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 1
4,799
480
1,012
3,951
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 1
4,679
468
232
3,116
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
10
10
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
6
1
0
6
W
Amaterasu
ThePharaohh
Amaterasu
4
1
1
4.5
W
4
2
1
2.25
L
Izanami
fadester
Izanami
1
2
1
0.75
L
Bakasura
gingercatrose
Bakasura
0
1
0
0
W
Fenrir
2
3
1
0.83
W
0
0
1
0.5
W
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,765
Damage
11,815
17,872
Taken
20,606
7,488
Mitigated
9,068
5,913
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
106
106
0
0
909
230
0
622
287
182
0
L
5,840
2,192
0
3,549
6,867
1,732
505
2,130
4,737
27,792
0
W
Amaterasu
ThePharaohh
Amaterasu
4,408
2,036
0
1,291
4,649
3,673
808
1,042
3,607
0
32,339
W
4,291
655
0
171
3,028
1,079
674
2,404
624
24,655
0
L
Izanami
fadester
Izanami
644
559
0
606
3,683
1,096
313
1,618
2,065
0
20,880
L
Bakasura
gingercatrose
Bakasura
0
0
0
0
646
132
0
228
418
0
271
W
Fenrir
1,872
763
0
2,150
5,862
1,821
21
1,981
3,881
0
13,028
W
1,012
164
99
1,159
3,951
1,740
370
733
3,218
11,998
0
W
232
96
26
766
3,116
755
405
961
2,155
0
13,093
L
1,175
188
0
1,758
5,767
4,298
0
705
5,062
11,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
27,178
103
Minions Killed
198
0
Camps Cleared
0
540,380
Distance Traveled
777,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,408
341
0
0
0
44,447
0
L
Sol
6,162
616
41
4
0
179,782
1
W
Amaterasu
6,320
632
57
6
0
166,900
0
W
Zeus
6,286
629
55
6
0
133,198
0
L
Izanami
4,917
492
38
4
0
140,150
0
L
Bakasura
3,495
350
2
0
0
45,893
0
W
Fenrir
5,094
509
32
3
0
165,557
0
W
Ymir
4,799
480
10
1
0
183,275
3
W
Cupid
4,679
468
44
4
0
128,736
0
L
Tiamat
4,417
442
22
2
0
130,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role