Player Matchup

Merlin
Merlin
CornDogsRock
Merlin
Level 118
God Stats
1W - 1L
1,790 SR
Queue Stats
25W - 21L
1,617 Elo+
Party 2
Hercules
Hercules
GruffD
Hercules
Level 10
God Stats
9W - 8L
1,615 SR
Queue Stats
17W - 16L
1,671 Elo+
Party 2
Geb
Geb
NotaKoalayeah
Geb
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 26L
1,601 Elo+
Party 2
Yemoja
Yemoja
TheFuriousDesk
Yemoja
Level 22
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 13L
1,671 Elo+
Party 2
Bellona
Bellona
WastedWitch
Bellona
Level 10
God Stats
9W - 10L
1,655 SR
Queue Stats
19W - 18L
1,649 Elo+
Party 2
Team Averages
Level 54
1,701 SR
1,642 Elo+

VS

Team Averages
Level 25
1,462 SR
1,566 Elo+
Artemis
Artemis
Fliful
Artemis
Level 16
God Stats
5W - 3L
1,740 SR
Queue Stats
102W - 72L
1,713 Elo+
Solo
Tiamat
Tiamat
digikid92
Tiamat
Level 29
God Stats
3W - 5L
1,283 SR
Queue Stats
27W - 25L
1,589 Elo+
Solo
Jormungandr
Jormungandr
goawayplzthnx
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,511 Elo+
Party 1
Thor
Thor
jafkdjf
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,511 Elo+
Party 1
Anubis
Anubis
smitediaz12
Anubis
Level 27
God Stats
29W - 26L
1,288 SR
Queue Stats
499W - 514L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 1 / 6
16,424
966
37,255
17,659
8,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GruffD
Hercules
20
0 / 8 / 9
13,660
804
11,477
42,514
46,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 7 / 10
13,976
822
17,725
47,968
47,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 5 / 11
15,252
897
6,577
36,685
30,157
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
WastedWitch
Bellona
20
5 / 9 / 9
15,185
893
16,226
44,538
43,292
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fliful
Artemis
20
11 / 3 / 15
15,994
941
54,847
19,783
7,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
digikid92
Tiamat
20
6 / 2 / 20
16,042
944
48,920
14,889
12,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
goawayplzthnx
Jormungandr
20
6 / 5 / 20
15,276
899
27,035
30,851
34,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
jafkdjf
Thor
20
3 / 5 / 19
14,452
850
19,884
17,291
8,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
4 / 0 / 24
15,468
910
27,841
12,762
9,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
128
15
Kills
30
30
Deaths
15
45
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
1
6
11
W
Artemis
Fliful
Artemis
11
3
15
6.17
L
Hercules
GruffD
Hercules
0
8
9
0.56
L
1
7
10
0.86
L
1
5
11
1.3
L
Bellona
WastedWitch
Bellona
5
9
9
1.06
W
Tiamat
digikid92
Tiamat
6
2
20
8
W
Jormungandr
goawayplzthnx
Jormungandr
6
5
20
3.2
W
Thor
jafkdjf
Thor
3
5
19
2.5
W
Anubis
4
0
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,260
Damage
178,527
189,364
Taken
95,576
175,985
Mitigated
71,329
54,590
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
37,255
2,542
0
1,452
17,659
8,410
0
9,622
7,767
97,143
0
W
Artemis
Fliful
Artemis
54,847
36,624
0
5,267
19,783
7,450
0
13,802
5,754
0
97,598
L
Hercules
GruffD
Hercules
11,477
3,504
0
10,845
42,514
46,506
0
20,075
22,034
0
35,171
L
17,725
1,838
3,357
9,385
47,968
47,620
0
23,341
22,917
32,135
0
L
6,577
3,002
22,323
4,852
36,685
30,157
0
26,090
9,992
29,115
0
L
Bellona
WastedWitch
Bellona
16,226
6,718
0
2,376
44,538
43,292
0
21,547
21,698
0
37,274
W
Tiamat
digikid92
Tiamat
48,920
1,226
0
4,516
14,889
12,118
0
9,846
4,779
76,140
0
W
Jormungandr
goawayplzthnx
Jormungandr
27,035
7,381
0
1,381
30,851
34,026
0
17,168
12,717
51,639
0
W
Thor
jafkdjf
Thor
19,884
4,359
0
0
17,291
8,411
0
12,544
4,697
0
32,607
W
Anubis
27,841
269
0
5,920
12,762
9,324
0
8,197
4,463
58,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,497
Gold Earned
77,232
332
Minions Killed
342
5
Camps Cleared
11
1,551,669
Distance Traveled
1,499,542
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,424
966
147
9
4
301,683
1
W
Artemis
15,994
941
97
6
0
287,758
0
L
Hercules
13,660
804
61
4
0
306,423
1
L
Geb
13,976
822
27
2
0
324,543
1
L
Yemoja
15,252
897
49
3
0
303,500
1
L
Bellona
15,185
893
48
3
1
315,520
0
W
Tiamat
16,042
944
80
5
6
327,037
0
W
Jormungandr
15,276
899
57
3
0
286,187
0
W
Thor
14,452
850
37
2
0
295,311
0
W
Anubis
15,468
910
71
4
5
303,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role