Player Matchup

Bellona
Bellona
Gold II
Hoosiercolt
Bellona
Gold II
Level 87
God Stats
73W - 35L
1,776 SR
Queue Stats
222W - 225L
1,502 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
OnlyOnadaneva
Sun Wukong
Bronze III
Level 83
God Stats
5W - 3L
1,170 SR
Queue Stats
122W - 115L
1,500 MMR
Party 2
Susano
Susano
Bronze III
cratoks810
Susano
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 70L
1,512 MMR
Party 2
Chang'e
Chang'e
Platinum V
l Zeroed l
Chang'e
Platinum V
Level 135
God Stats
12W - 9L
1,673 SR
Queue Stats
77W - 72L
1,730 MMR
Party 1
Chronos
Chronos
Silver II
pmurt dlanod
Chronos
Silver II
Level 84
God Stats
1W - 1L
1,761 SR
Queue Stats
53W - 68L
1,271 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,576 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,743 SR
1,503 MMR
Agni
Agni
Gold I
CandyCoatedCat
Agni
Gold I
Level 102
God Stats
5W - 2L
1,885 SR
Queue Stats
60W - 60L
1,530 MMR
Party 3
Vamana
Vamana
Gold V
Ultimate_GOD_
Vamana
Gold V
Level 147
God Stats
3W - 1L
1,780 SR
Queue Stats
230W - 232L
1,505 MMR
Solo
Medusa
Medusa
Gold I
ahomelessrat
Medusa
Gold I
Level 160
God Stats
30W - 28L
1,598 SR
Queue Stats
241W - 229L
1,475 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
wixmix92
Ao Kuang
Gold IV
Level 127
God Stats
10W - 6L
1,723 SR
Queue Stats
463W - 478L
1,504 MMR
Solo
Terra
Terra
Bronze III
xXBxGreenXx
Terra
Bronze III
Level 127
God Stats
11W - 7L
1,731 SR
Queue Stats
26W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hoosiercolt
Bellona
19
2 / 9 / 7
13,062
421
13,196
29,868
22,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
OnlyOnadaneva
Sun Wukong
20
3 / 5 / 6
14,029
453
20,692
38,136
30,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
cratoks810
Susano
20
5 / 8 / 6
13,923
449
16,657
31,374
12,267
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
l Zeroed l
Chang'e
20
8 / 10 / 8
14,451
466
33,924
32,548
12,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
pmurt dlanod
Chronos
19
4 / 11 / 5
13,136
424
15,713
33,308
10,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TsukuyomiSetDanzaburouCthulhuCu Chulainn

VS

Bans
ScyllaApolloGuan YuGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 15
17,431
562
27,829
18,479
8,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 10
18,976
612
30,798
43,150
24,138
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
20
12 / 8 / 6
17,800
574
24,868
23,499
14,077
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
wixmix92
Ao Kuang
20
16 / 5 / 11
18,517
597
28,529
38,345
19,178
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 1 / 28
17,042
550
26,067
29,028
41,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
22
Kills
43
43
Deaths
22
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
8
5
15
3.1
L
Bellona
Hoosiercolt
Bellona
2
9
7
0.61
L
Sun Wukong
OnlyOnadaneva
Sun Wukong
3
5
6
1.2
W
5
3
10
3.33
W
Medusa
12
8
6
1.88
L
Susano
cratoks810
Susano
5
8
6
1
L
Chang'e
l Zeroed l
Chang'e
8
10
8
1.2
L
Chronos
pmurt dlanod
Chronos
4
11
5
0.59
W
Ao Kuang
wixmix92
Ao Kuang
16
5
11
4.3
W
2
1
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,182
Damage
138,091
165,234
Taken
152,501
88,866
Mitigated
106,690
46,120
Healing
73,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,829
809
578
7,772
18,479
8,167
1,401
8,453
10,026
127,728
0
L
Bellona
Hoosiercolt
Bellona
13,196
4,513
0
5,545
29,868
22,706
628
18,247
11,330
2,344
66,816
L
Sun Wukong
OnlyOnadaneva
Sun Wukong
20,692
3,845
0
8,649
38,136
30,294
0
14,881
23,034
1,509
91,906
W
30,798
15,347
0
27,763
43,150
24,138
2,616
11,237
31,913
0
180,258
W
Medusa
24,868
10,992
0
3,290
23,499
14,077
4,777
9,169
14,330
0
138,571
L
Susano
cratoks810
Susano
16,657
3,303
0
6,464
31,374
12,267
0
10,928
20,212
0
99,348
L
Chang'e
l Zeroed l
Chang'e
33,924
1,802
6,159
14,135
32,548
12,611
1,042
20,969
10,951
92,171
0
L
Chronos
pmurt dlanod
Chronos
15,713
4,822
0
5,168
33,308
10,988
760
15,626
17,282
75,111
0
W
Ao Kuang
wixmix92
Ao Kuang
28,529
8,087
0
18,111
38,345
19,178
2,193
11,946
26,399
129,475
0
W
26,067
1,273
4,456
11,991
29,028
41,130
165
13,073
15,955
66,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,601
Gold Earned
89,766
647
Minions Killed
808
0
Camps Cleared
0
2,673,786
Distance Traveled
2,889,670
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,431
562
181
6
0
590,575
11
L
Bellona
13,062
421
108
3
0
512,660
2
L
Sun Wukong
14,029
453
154
5
0
554,638
4
W
Vamana
18,976
612
240
8
0
610,419
0
W
Medusa
17,800
574
194
6
0
493,477
11
L
Susano
13,923
449
146
5
0
579,249
1
L
Chang'e
14,451
466
137
4
0
512,101
7
L
Chronos
13,136
424
102
3
0
515,138
4
W
Ao Kuang
18,517
597
116
4
0
537,747
9
W
Terra
17,042
550
77
2
0
657,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role