Player Matchup

Chang'e
Chang'e
Jennni
Chang'e
Level 147
God Stats
5W - 3L
1,285 SR
Queue Stats
113W - 62L
1,611 Elo+
Party 2
Tyr
Tyr
Marcosia
Tyr
Level 141
God Stats
3W - 8L
1,624 SR
Queue Stats
272W - 210L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
NoirAngels
Danzaburou
Level 27
God Stats
16W - 10L
1,850 SR
Queue Stats
258W - 236L
1,685 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,649 Elo+

VS

Team Averages
Level 55
1,443 SR
1,448 Elo+
Bacchus
Bacchus
Herzuh
Bacchus
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
46W - 48L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
TayMonster10
Ratatoskr
Level 12
God Stats
0W - 1L
1,513 SR
Queue Stats
12W - 10L
1,484 Elo+
Party 1
Thoth
Thoth
brajai
Thoth
Level 127
God Stats
0W - 5L
1,128 SR
Queue Stats
87W - 111L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jennni
Chang'e
11
4 / 0 / 12
8,204
820
6,655
4,988
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
8 / 4 / 9
8,641
864
7,668
10,034
7,511
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
NoirAngels
Danzaburou
12
7 / 1 / 11
8,949
895
6,981
5,078
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Herzuh
Bacchus
9
1 / 7 / 2
7,004
700
4,595
10,807
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TayMonster10
Ratatoskr
8
0 / 7 / 2
6,301
630
909
7,122
2,076
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
brajai
Thoth
11
2 / 5 / 1
6,790
679
2,925
8,520
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Herzuh
Bacchus
1
7
2
0.29
W
Chang'e
Jennni
Chang'e
4
0
12
10
W
8
4
9
3.13
W
Danzaburou
NoirAngels
Danzaburou
7
1
11
12.5
L
Ratatoskr
TayMonster10
Ratatoskr
0
7
2
0.14
L
Thoth
brajai
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,304
Damage
8,429
20,100
Taken
26,449
12,399
Mitigated
13,792
5,896
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Herzuh
Bacchus
4,595
987
0
454
10,807
9,294
0
2,278
8,529
14,272
0
W
Chang'e
Jennni
Chang'e
6,655
527
2,118
2,549
4,988
1,784
1,177
1,486
3,502
33,002
0
W
7,668
622
0
903
10,034
7,511
0
4,030
6,004
0
15,267
W
Danzaburou
NoirAngels
Danzaburou
6,981
3,179
0
326
5,078
3,104
2,397
2,032
3,046
0
26,930
L
Ratatoskr
TayMonster10
Ratatoskr
909
96
0
0
7,122
2,076
0
2,421
4,701
0
7,227
L
Thoth
brajai
Thoth
2,925
206
86
1,756
8,520
2,422
0
1,990
6,530
32,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
20,095
110
Minions Killed
67
0
Camps Cleared
0
588,856
Distance Traveled
529,877
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,004
700
18
2
0
186,557
0
W
Chang'e
8,204
820
50
5
0
201,694
0
W
Tyr
8,641
864
18
2
0
201,690
0
W
Danzaburou
8,949
895
42
4
0
185,472
0
L
Ratatoskr
6,301
630
8
1
0
173,252
0
L
Thoth
6,790
679
41
4
0
170,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role