Player Matchup

Cupid
Cupid
Nrpman15
Cupid
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
O1Shimbo
Scylla
Level 59
God Stats
5W - 8L
1,039 SR
Queue Stats
487W - 396L
1,460 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PieroScaruffi
Kumbhakarna
Level 99
God Stats
37W - 33L
1,657 SR
Queue Stats
743W - 644L
1,475 Elo+
Party 1
Team Averages
Level 79
1,399 SR
1,478 Elo+

VS

Team Averages
Level 101
1,363 SR
1,536 Elo+
Medusa
Medusa
MaceJohnson1
Medusa
Level 157
God Stats
51W - 49L
1,417 SR
Queue Stats
51W - 53L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Venkmanologist
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,376 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Zagizado
Cthulhu
Level 58
God Stats
2W - 1L
1,295 SR
Queue Stats
75W - 71L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nrpman15
Cupid
12
4 / 5 / 5
10,004
667
8,718
14,740
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
O1Shimbo
Scylla
12
2 / 6 / 5
9,450
630
6,438
11,691
3,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
PieroScaruffi
Kumbhakarna
12
1 / 3 / 4
9,376
625
4,183
17,792
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
8 / 2 / 3
11,284
752
10,289
10,958
3,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Venkmanologist
Ah Muzen Cab
12
2 / 6 / 7
9,981
665
9,738
12,845
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zagizado
Cthulhu
14
4 / 1 / 9
11,435
762
15,852
11,499
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
7
Kills
14
14
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
3
4.75
L
Cupid
Nrpman15
Cupid
4
5
5
1.3
L
Scylla
O1Shimbo
Scylla
2
6
5
0.75
L
Kumbhakarna
PieroScaruffi
Kumbhakarna
1
3
4
1
W
Ah Muzen Cab
Venkmanologist
Ah Muzen Cab
2
6
7
0.92
W
Cthulhu
Zagizado
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
35,879
44,223
Taken
35,302
24,406
Mitigated
19,213
7,907
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,289
4,299
0
2,719
10,958
3,969
1,096
3,300
7,658
0
59,046
L
Cupid
Nrpman15
Cupid
8,718
5,187
418
3,777
14,740
5,268
0
4,948
9,792
0
25,250
L
Scylla
O1Shimbo
Scylla
6,438
493
0
250
11,691
3,733
0
3,651
8,040
36,403
0
L
Kumbhakarna
PieroScaruffi
Kumbhakarna
4,183
241
0
3,462
17,792
15,405
0
7,325
10,467
16,519
0
W
Ah Muzen Cab
Venkmanologist
Ah Muzen Cab
9,738
4,409
0
2,094
12,845
4,885
1,552
3,263
9,582
0
44,775
W
Cthulhu
Zagizado
Cthulhu
15,852
1,382
457
4,155
11,499
10,359
166
4,404
7,095
29,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
32,700
122
Minions Killed
150
0
Camps Cleared
0
739,186
Distance Traveled
771,502
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,284
752
59
4
0
260,627
3
L
Cupid
10,004
667
33
2
0
241,507
0
L
Scylla
9,450
630
61
4
0
246,448
3
L
Kumbhakarna
9,376
625
28
2
0
251,231
5
W
Ah Muzen Cab
9,981
665
63
4
0
239,040
0
W
Cthulhu
11,435
762
28
2
0
271,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role