Player Matchup

Aphrodite
Aphrodite
Felcream
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SendHeart
Nemesis
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
157W - 151L
1,500 Elo+
Party 2
Raijin
Raijin
XxJ4750NxX
Raijin
Level 16
God Stats
28W - 33L
1,529 SR
Queue Stats
340W - 317L
1,441 Elo+
Party 2
Tyr
Tyr
scubasteve20
Tyr
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 79L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
zibby01
Jing Wei
Level 54
God Stats
4W - 5L
1,691 SR
Queue Stats
167W - 170L
1,565 Elo+
Party 2
Team Averages
Level 75
1,544 SR
1,516 Elo+

VS

Team Averages
Level 59
1,538 SR
1,662 Elo+
Pele
Pele
Antileff
Pele
Level 29
God Stats
17W - 17L
1,559 SR
Queue Stats
192W - 210L
1,578 Elo+
Party 1
King Arthur
King Arthur
LawFTW
King Arthur
Level 44
God Stats
2W - 0L
1,838 SR
Queue Stats
27W - 8L
1,825 Elo+
Solo
Chaac
Chaac
MASACRADOR
Chaac
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
37W - 43L
1,842 Elo+
Party 3
Aphrodite
Aphrodite
Venceslaus
Aphrodite
Level 126
God Stats
30W - 29L
1,519 SR
Queue Stats
164W - 155L
1,563 Elo+
Party 1
Cupid
Cupid
crisacavi
Cupid
Level 68
God Stats
2W - 0L
1,273 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Felcream
Aphrodite
15
3 / 5 / 5
9,885
430
12,865
20,734
11,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SendHeart
Nemesis
16
2 / 5 / 3
9,787
426
14,046
20,927
10,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
XxJ4750NxX
Raijin
15
1 / 4 / 3
9,302
404
8,250
16,034
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
8,697
378
11,004
23,117
24,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
zibby01
Jing Wei
15
6 / 4 / 4
9,704
422
16,073
20,977
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 1 / 6
12,378
538
13,979
17,536
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LawFTW
King Arthur
19
5 / 1 / 14
13,014
566
24,964
37,777
37,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
15
1 / 6 / 10
10,391
452
9,607
20,603
15,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Venceslaus
Aphrodite
19
6 / 2 / 12
12,884
560
20,855
17,123
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
crisacavi
Cupid
17
3 / 5 / 2
11,512
501
4,968
12,331
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
23
23
Deaths
15
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
8
1
6
11
L
Aphrodite
Felcream
Aphrodite
3
5
5
1.1
W
King Arthur
LawFTW
King Arthur
5
1
14
12
W
Chaac
1
6
10
1
L
Nemesis
SendHeart
Nemesis
2
5
3
0.7
W
Aphrodite
Venceslaus
Aphrodite
6
2
12
6
L
Raijin
XxJ4750NxX
Raijin
1
4
3
0.63
W
Cupid
crisacavi
Cupid
3
5
2
0.8
L
1
5
2
0.4
L
Jing Wei
zibby01
Jing Wei
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,238
Damage
74,373
101,789
Taken
105,370
59,727
Mitigated
72,397
40,862
Healing
50,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,979
1,344
0
3,947
17,536
6,844
2,140
4,443
12,841
0
79,536
L
Aphrodite
Felcream
Aphrodite
12,865
2,795
11,005
12,926
20,734
11,141
916
4,686
15,773
58,278
0
W
King Arthur
LawFTW
King Arthur
24,964
1,930
0
12,915
37,777
37,923
341
7,840
29,276
0
82,533
W
Chaac
9,607
1,840
0
5,587
20,603
15,899
2,418
3,043
17,353
650
48,415
L
Nemesis
SendHeart
Nemesis
14,046
8,802
0
3,322
20,927
10,273
72
4,880
15,879
0
73,015
W
Aphrodite
Venceslaus
Aphrodite
20,855
1,324
10,185
13,755
17,123
7,583
2,400
4,716
12,122
82,862
0
L
Raijin
XxJ4750NxX
Raijin
8,250
630
0
3,023
16,034
6,112
327
3,923
12,111
56,133
0
W
Cupid
crisacavi
Cupid
4,968
1,727
227
4,330
12,331
4,148
7,593
2,126
10,127
0
52,260
L
11,004
1,499
0
5,509
23,117
24,753
51
3,298
19,748
2,706
34,406
L
Jing Wei
zibby01
Jing Wei
16,073
10,612
0
5,077
20,977
7,448
1,199
4,476
16,202
0
63,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
60,179
459
Minions Killed
509
0
Camps Cleared
0
1,987,834
Distance Traveled
2,249,569
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,378
538
107
5
0
464,589
3
L
Aphrodite
9,885
430
101
4
0
376,742
0
W
King Arthur
13,014
566
120
5
0
467,890
2
W
Chaac
10,391
452
58
3
0
444,319
3
L
Nemesis
9,787
426
125
5
0
442,404
2
W
Aphrodite
12,884
560
123
5
0
461,697
5
L
Raijin
9,302
404
100
4
0
366,645
4
W
Cupid
11,512
501
101
4
0
411,074
0
L
Tyr
8,697
378
58
3
0
394,234
3
L
Jing Wei
9,704
422
75
3
0
407,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role