Player Matchup

Janus
Janus
Silver IV
Aguilarucho
Janus
Silver IV
Level 119
God Stats
1W - 1L
1,323 SR
Queue Stats
12W - 18L
1,144 MMR
Party 2
Thor
Thor
Gold V
BittHowYaGoin
Thor
Gold V
Level 112
God Stats
5W - 5L
1,363 SR
Queue Stats
106W - 118L
1,151 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Jangllle
Aphrodite
Bronze III
Level 47
God Stats
4W - 8L
1,450 SR
Queue Stats
13W - 31L
1,120 MMR
Solo
Danzaburou
Danzaburou
Gold V
TracerBurnout
Danzaburou
Gold V
Level 159
God Stats
18W - 24L
1,374 SR
Queue Stats
276W - 283L
1,167 MMR
Solo
Amaterasu
Amaterasu
Silver III
xXKwMXx ZOMBIE
Amaterasu
Silver III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,136 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,402 SR
1,144 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,557 SR
1,271 MMR
Rama
Rama
Silver IV
 
Rama
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
REM-Sleep_GOD
Sol
Silver V
Level 121
God Stats
2W - 7L
1,670 SR
Queue Stats
260W - 255L
1,140 MMR
Party 1
Yemoja
Yemoja
Silver IV
TheRegularJuice
Yemoja
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver I
VARITECK08
King Arthur
Silver I
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 220L
1,097 MMR
Solo
Mercury
Mercury
Silver II
xavier26998
Mercury
Silver II
Level 97
God Stats
0W - 2L
1,614 SR
Queue Stats
160W - 165L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 4
13,288
578
20,211
15,945
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 4 / 4
12,391
539
9,594
18,419
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Jangllle
Aphrodite
16
2 / 4 / 6
10,693
465
6,027
11,476
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TracerBurnout
Danzaburou
20
8 / 2 / 10
14,651
637
19,789
20,945
9,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
xXKwMXx ZOMBIE
Amaterasu
19
2 / 3 / 9
12,047
524
9,412
19,103
17,699
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetCu ChulainnCthulhuApolloScylla

VS

Bans
HeraTsukuyomiBakasuraSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 7 / 1
10,038
436
7,595
15,769
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 6
10,537
458
14,897
15,148
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 8
9,500
413
4,258
16,239
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
VARITECK08
King Arthur
19
9 / 3 / 2
12,315
535
20,325
22,234
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
xavier26998
Mercury
17
4 / 7 / 5
10,975
477
6,702
19,580
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
27
Kills
18
18
Deaths
27
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
1
0.21
W
10
5
4
2.4
W
5
4
4
1.75
W
Aphrodite
Jangllle
Aphrodite
2
4
6
1.25
L
4
5
6
1.4
L
0
5
8
0.8
W
Danzaburou
TracerBurnout
Danzaburou
8
2
10
6.5
L
King Arthur
VARITECK08
King Arthur
9
3
2
3.33
W
Amaterasu
xXKwMXx ZOMBIE
Amaterasu
2
3
9
2.17
L
Mercury
xavier26998
Mercury
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,033
Damage
53,777
85,888
Taken
88,970
50,561
Mitigated
55,091
37,582
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,595
6,045
0
3,675
15,769
5,389
132
2,151
13,429
0
79,142
W
20,211
1,768
150
2,576
15,945
5,939
609
4,845
11,025
86,095
0
W
9,594
2,254
0
6,032
18,419
7,674
0
3,877
14,321
0
91,507
W
Aphrodite
Jangllle
Aphrodite
6,027
1,871
3,334
5,202
11,476
9,450
417
4,629
6,822
41,621
0
L
14,897
1,604
0
5,038
15,148
5,430
1,782
5,525
9,387
56,322
0
L
4,258
896
2,980
2,795
16,239
15,521
0
5,761
10,092
23,895
0
W
Danzaburou
TracerBurnout
Danzaburou
19,789
10,452
0
11,950
20,945
9,799
3,955
3,731
17,164
0
119,105
L
King Arthur
VARITECK08
King Arthur
20,325
1,809
0
6,047
22,234
21,430
0
5,100
16,867
0
69,749
W
Amaterasu
xXKwMXx ZOMBIE
Amaterasu
9,412
3,389
243
8,095
19,103
17,699
0
2,073
16,250
0
54,866
L
Mercury
xavier26998
Mercury
6,702
2,465
0
6,164
19,580
7,321
0
6,391
12,957
0
69,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,070
Gold Earned
53,365
593
Minions Killed
494
0
Camps Cleared
0
2,152,910
Distance Traveled
1,992,087
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,038
436
141
6
0
347,340
4
W
Janus
13,288
578
126
5
0
422,840
8
W
Thor
12,391
539
140
6
0
468,041
0
W
Aphrodite
10,693
465
74
3
0
416,143
11
L
Sol
10,537
458
94
4
0
407,777
8
L
Yemoja
9,500
413
37
2
0
398,300
1
W
Danzaburou
14,651
637
156
7
0
427,668
9
L
King Arthur
12,315
535
118
5
0
330,558
0
W
Amaterasu
12,047
524
97
4
0
418,218
0
L
Mercury
10,975
477
104
5
0
508,112
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role