Player Matchup

Danzaburou
Danzaburou
DSL Anaconda
Danzaburou
Level 22
God Stats
5W - 4L
1,474 SR
Queue Stats
190W - 140L
1,509 Elo+
Party 1
Zeus
Zeus
NoMercyxRambo
Zeus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 134L
1,548 Elo+
Party 1
Chaac
Chaac
Oh Shimizu
Chaac
Level 23
God Stats
2W - 3L
1,350 SR
Queue Stats
6W - 12L
1,401 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,486 Elo+

VS

Team Averages
Level 24
1,551 SR
1,512 Elo+
Tiamat
Tiamat
Apoc122
Tiamat
Level 29
God Stats
1W - 5L
1,606 SR
Queue Stats
205W - 234L
1,494 Elo+
Party 2
Nemesis
Nemesis
C48545
Nemesis
Level 37
God Stats
16W - 11L
1,546 SR
Queue Stats
174W - 202L
1,540 Elo+
Party 2
Susano
Susano
sanji3vinsmoke
Susano
Level 5
God Stats
1W - 9L
1,500 SR
Queue Stats
45W - 92L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DSL Anaconda
Danzaburou
14
3 / 1 / 12
9,878
706
5,536
7,114
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 6
10,847
775
12,212
7,619
3,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
6 / 1 / 7
10,265
733
9,712
13,568
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apoc122
Tiamat
11
1 / 6 / 2
8,606
615
7,252
11,907
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
C48545
Nemesis
12
3 / 5 / 1
9,678
691
8,374
13,732
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 2
8,113
580
6,380
12,134
5,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
4
4
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Apoc122
Tiamat
1
6
2
0.33
L
Nemesis
C48545
Nemesis
3
5
1
0.7
W
Danzaburou
DSL Anaconda
Danzaburou
3
1
12
9
W
9
2
6
6
W
Chaac
6
1
7
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
22,006
28,301
Taken
37,773
13,921
Mitigated
17,802
7,957
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Apoc122
Tiamat
7,252
754
0
2,127
11,907
6,007
0
4,891
7,016
26,820
0
L
Nemesis
C48545
Nemesis
8,374
4,885
0
3,148
13,732
5,852
0
4,189
9,543
0
55,371
W
Danzaburou
DSL Anaconda
Danzaburou
5,536
2,548
0
1,513
7,114
2,700
1,805
1,279
5,639
0
24,297
W
12,212
2,509
0
1,490
7,619
3,104
880
2,350
4,983
39,438
0
W
Chaac
9,712
2,206
135
4,819
13,568
8,117
95
2,870
10,361
0
40,792
L
6,380
1,241
0
444
12,134
5,943
0
4,134
8,000
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
26,397
156
Minions Killed
146
0
Camps Cleared
0
733,162
Distance Traveled
715,924
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,606
615
46
3
0
210,442
1
L
Nemesis
9,678
691
64
5
0
275,686
0
W
Danzaburou
9,878
706
46
3
0
246,945
0
W
Zeus
10,847
775
66
5
0
206,309
1
W
Chaac
10,265
733
44
3
0
279,908
3
L
Susano
8,113
580
36
3
0
229,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role