Player Matchup

Xing Tian
Xing Tian
GronkPartyBus
Xing Tian
Level 142
God Stats
2W - 6L
1,175 SR
Queue Stats
61W - 51L
1,579 Elo+
Party 3
Cerberus
Cerberus
ItsMonkeyTime
Cerberus
Level 101
God Stats
2W - 0L
1,222 SR
Queue Stats
112W - 78L
1,662 Elo+
Party 1
Thanatos
Thanatos
Prestin29
Thanatos
Level 138
God Stats
12W - 5L
1,812 SR
Queue Stats
69W - 38L
1,680 Elo+
Party 1
Apollo
Apollo
StemmedEagle451
Apollo
Level 88
God Stats
7W - 2L
1,946 SR
Queue Stats
26W - 14L
1,697 Elo+
Party 3
Heimdallr
Heimdallr
jimtheslydog
Heimdallr
Level 66
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 3
Team Averages
Level 107
1,578 SR
1,618 Elo+

VS

Team Averages
Level 141
1,500 SR
1,517 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Buccin
Janus
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 241L
1,542 Elo+
Party 2
Rama
Rama
IIDamon
Rama
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
623W - 635L
1,561 Elo+
Party 4
Nemesis
Nemesis
LalaChi
Nemesis
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
574W - 558L
1,402 Elo+
Party 2
The Morrigan
The Morrigan
wydstepbro
The Morrigan
Level 146
God Stats
0W - 6L
1,500 SR
Queue Stats
348W - 304L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GronkPartyBus
Xing Tian
14
0 / 3 / 8
8,826
490
6,504
16,964
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
ItsMonkeyTime
Cerberus
17
4 / 1 / 5
10,160
564
10,012
14,472
12,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Prestin29
Thanatos
17
4 / 2 / 4
10,367
576
6,212
13,439
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 3 / 1
11,347
630
14,320
14,680
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
jimtheslydog
Heimdallr
14
0 / 4 / 2
8,160
453
9,493
13,926
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 6
7,547
419
8,418
15,796
11,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Buccin
Janus
15
1 / 3 / 5
9,080
504
6,385
7,217
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
IIDamon
Rama
12
2 / 4 / 3
7,461
415
8,532
11,474
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
LalaChi
Nemesis
16
3 / 4 / 1
10,014
556
10,431
14,272
4,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
wydstepbro
The Morrigan
15
7 / 5 / 1
8,995
500
8,931
10,413
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
20
Kills
13
13
Deaths
20
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Janus
Buccin
Janus
1
3
5
1.17
W
Xing Tian
GronkPartyBus
Xing Tian
0
3
8
1.33
L
Rama
IIDamon
Rama
2
4
3
0.88
W
Cerberus
ItsMonkeyTime
Cerberus
4
1
5
6.5
L
Nemesis
LalaChi
Nemesis
3
4
1
0.88
W
Thanatos
Prestin29
Thanatos
4
2
4
3
W
12
3
1
4.17
W
Heimdallr
jimtheslydog
Heimdallr
0
4
2
0.25
L
The Morrigan
wydstepbro
The Morrigan
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,541
Damage
42,697
73,481
Taken
59,172
40,159
Mitigated
25,244
36,630
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,418
636
504
3,696
15,796
11,391
117
2,778
12,993
37,670
0
L
Janus
Buccin
Janus
6,385
598
0
629
7,217
2,181
0
886
6,331
51,468
0
W
Xing Tian
GronkPartyBus
Xing Tian
6,504
762
0
3,449
16,964
11,529
18
6,333
10,430
31,058
0
L
Rama
IIDamon
Rama
8,532
7,099
0
3,037
11,474
4,888
864
3,196
8,278
0
38,181
W
Cerberus
ItsMonkeyTime
Cerberus
10,012
760
0
6,559
14,472
12,216
0
991
13,439
60,636
0
L
Nemesis
LalaChi
Nemesis
10,431
3,998
0
4,137
14,272
4,022
0
7,256
6,616
0
66,782
W
Thanatos
Prestin29
Thanatos
6,212
1,501
0
15,493
13,439
5,008
50
2,931
10,506
0
70,554
W
14,320
8,832
0
7,001
14,680
6,078
1,267
5,688
8,745
0
98,177
W
Heimdallr
jimtheslydog
Heimdallr
9,493
4,102
0
4,128
13,926
5,328
260
4,291
9,553
0
60,551
L
The Morrigan
wydstepbro
The Morrigan
8,931
543
0
2,830
10,413
2,762
0
1,900
8,170
45,178
3,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,860
Gold Earned
43,097
541
Minions Killed
475
0
Camps Cleared
0
1,794,579
Distance Traveled
1,819,281
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,547
419
14
1
0
422,699
7
L
Janus
9,080
504
112
6
0
340,467
4
W
Xing Tian
8,826
490
27
2
0
352,900
4
L
Rama
7,461
415
109
6
0
372,989
6
W
Cerberus
10,160
564
116
6
0
359,911
5
L
Nemesis
10,014
556
154
9
0
351,206
2
W
Thanatos
10,367
576
129
7
0
420,550
3
W
Apollo
11,347
630
152
8
0
350,141
1
W
Heimdallr
8,160
453
117
7
0
311,077
4
L
The Morrigan
8,995
500
86
5
0
331,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role