Player Matchup

Chaac
Chaac
CasualFern27344
Chaac
Level 65
God Stats
53W - 61L
1,577 SR
Queue Stats
94W - 106L
1,512 Elo+
Party 1
Ares
Ares
DCSghostgame
Ares
Level 27
God Stats
3W - 3L
1,278 SR
Queue Stats
44W - 40L
1,412 Elo+
Party 1
Bakasura
Bakasura
XJO461
Bakasura
Level 40
God Stats
3W - 2L
1,714 SR
Queue Stats
263W - 226L
1,566 Elo+
Party 1
Apollo
Apollo
ftwpanda87
Apollo
Level 61
God Stats
9W - 7L
1,651 SR
Queue Stats
24W - 24L
1,701 Elo+
Party 1
Janus
Janus
iSiCksTaR
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,544 SR
1,538 Elo+

VS

Team Averages
Level 55
1,643 SR
1,521 Elo+
Jormungandr
Jormungandr
Egilar
Jormungandr
Level 25
God Stats
3W - 3L
1,573 SR
Queue Stats
19W - 27L
1,489 Elo+
Party 2
Mercury
Mercury
RageofNidhogg
Mercury
Level 126
God Stats
17W - 11L
1,787 SR
Queue Stats
568W - 505L
1,562 Elo+
Party 2
Ganesha
Ganesha
SmattyIce69
Ganesha
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 46L
1,523 Elo+
Party 3
Scylla
Scylla
SpoonFV
Scylla
Level 48
God Stats
17W - 10L
1,679 SR
Queue Stats
132W - 104L
1,541 Elo+
Party 2
Cupid
Cupid
aRogueBagel
Cupid
Level 65
God Stats
8W - 6L
1,677 SR
Queue Stats
183W - 156L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,226
514
7,514
15,359
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
6,590
412
2,100
13,476
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
XJO461
Bakasura
15
8 / 3 / 1
9,207
575
7,509
12,340
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ftwpanda87
Apollo
13
0 / 6 / 5
7,636
477
2,090
11,881
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
iSiCksTaR
Janus
14
3 / 5 / 8
8,855
553
7,059
10,631
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Egilar
Jormungandr
14
2 / 0 / 2
8,290
518
8,019
11,260
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
15
6 / 4 / 2
9,404
588
7,532
9,147
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
SmattyIce69
Ganesha
14
1 / 3 / 14
9,338
584
9,046
13,703
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
SpoonFV
Scylla
14
2 / 3 / 4
8,885
555
7,778
5,759
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 2
10,459
654
10,957
5,801
2,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
23
23
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
2
0.2
W
Jormungandr
Egilar
Jormungandr
2
0
2
3
W
Mercury
6
4
2
1.75
W
Ganesha
SmattyIce69
Ganesha
1
3
14
2.67
W
Scylla
SpoonFV
Scylla
2
3
4
1.33
L
Bakasura
XJO461
Bakasura
8
3
1
2.83
W
12
1
2
13
L
Apollo
ftwpanda87
Apollo
0
6
5
0.42
L
Janus
iSiCksTaR
Janus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
43,332
63,687
Taken
45,670
25,279
Mitigated
26,067
16,967
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,514
2,207
0
7,445
15,359
9,024
302
8,140
6,606
0
49,056
L
2,100
319
0
3,340
13,476
5,591
0
5,767
7,550
10,616
0
W
Jormungandr
Egilar
Jormungandr
8,019
3,120
0
994
11,260
8,379
477
280
10,938
39,747
0
W
Mercury
7,532
4,149
0
805
9,147
3,659
440
2,271
6,554
0
60,555
W
Ganesha
SmattyIce69
Ganesha
9,046
1,111
0
4,609
13,703
10,140
34
2,097
10,471
40,016
0
W
Scylla
SpoonFV
Scylla
7,778
550
0
1,222
5,759
1,878
268
2,777
2,667
40,782
0
L
Bakasura
XJO461
Bakasura
7,509
4,011
0
2,151
12,340
4,413
0
2,675
9,598
0
58,627
W
10,957
5,029
358
2,656
5,801
2,011
330
1,250
4,156
0
61,549
L
Apollo
ftwpanda87
Apollo
2,090
887
0
3,355
11,881
3,526
330
2,707
9,164
0
48,213
L
Janus
iSiCksTaR
Janus
7,059
632
0
676
10,631
2,725
102
4,452
5,926
53,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
46,376
426
Minions Killed
410
0
Camps Cleared
0
1,554,440
Distance Traveled
1,555,604
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,226
514
94
6
0
274,590
3
L
Ares
6,590
412
23
1
0
296,846
1
W
Jormungandr
8,290
518
83
5
0
294,632
0
W
Mercury
9,404
588
100
6
0
346,285
2
W
Ganesha
9,338
584
6
0
0
306,569
0
W
Scylla
8,885
555
83
5
0
314,062
0
L
Bakasura
9,207
575
105
7
0
364,544
6
W
Cupid
10,459
654
138
9
0
294,056
0
L
Apollo
7,636
477
85
5
0
307,661
0
L
Janus
8,855
553
119
7
0
310,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role