Player Matchup

Mercury
Mercury
CowboyForaDaLei
Mercury
Level 15
God Stats
6W - 4L
1,445 SR
Queue Stats
11W - 10L
1,312 Elo+
Solo
Nemesis
Nemesis
Ralfzito
Nemesis
Level 6
God Stats
12W - 14L
1,430 SR
Queue Stats
83W - 87L
1,419 Elo+
Party 2
Raijin
Raijin
SauronSerelepe
Raijin
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 121L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
Trofozoito
Jormungandr
Level 9
God Stats
17W - 18L
1,572 SR
Queue Stats
77W - 86L
1,433 Elo+
Party 2
Tiamat
Tiamat
WandinBIGBoss
Tiamat
Level 15
God Stats
4W - 3L
1,493 SR
Queue Stats
48W - 70L
1,364 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,412 Elo+

VS

Team Averages
Level 6
1,490 SR
1,380 Elo+
Cabrakan
Cabrakan
GioGio101
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 1
Neith
Neith
IGDiver
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 1
Cupid
Cupid
Madaya321
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
YiSeong-Gye
Ao Kuang
Level 6
God Stats
2W - 3L
1,448 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 3
Jormungandr
Jormungandr
alexsandra1908
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 13
14,424
1,202
29,148
15,333
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ralfzito
Nemesis
19
9 / 4 / 21
13,104
1,092
26,274
16,066
8,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 1 / 16
13,150
1,096
24,286
8,925
3,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Trofozoito
Jormungandr
20
2 / 1 / 27
12,377
1,031
10,274
11,738
15,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 21
11,167
931
6,824
10,887
10,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GioGio101
Cabrakan
17
4 / 11 / 5
12,230
1,019
14,986
29,092
46,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
IGDiver
Neith
18
2 / 1 / 8
11,324
944
14,807
11,745
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Madaya321
Cupid
17
3 / 13 / 6
11,342
945
16,024
23,408
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
YiSeong-Gye
Ao Kuang
17
2 / 12 / 4
10,961
913
7,534
25,929
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
alexsandra1908
Jormungandr
16
0 / 7 / 4
9,961
830
3,600
16,964
16,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
43
Kills
11
11
Deaths
44
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
19
2
13
12.75
L
Cabrakan
GioGio101
Cabrakan
4
11
5
0.59
L
Neith
IGDiver
Neith
2
1
8
6
L
Cupid
Madaya321
Cupid
3
13
6
0.46
W
Nemesis
Ralfzito
Nemesis
9
4
21
4.88
W
10
1
16
18
W
Jormungandr
Trofozoito
Jormungandr
2
1
27
15.5
W
3
3
21
4.5
L
Ao Kuang
YiSeong-Gye
Ao Kuang
2
12
4
0.33
L
Jormungandr
alexsandra1908
Jormungandr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,806
Damage
56,951
62,949
Taken
107,138
43,644
Mitigated
89,932
6,529
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,148
17,895
0
2,034
15,333
6,626
0
5,583
9,750
0
50,134
L
Cabrakan
GioGio101
Cabrakan
14,986
1,283
0
1,089
29,092
46,673
0
10,632
18,460
27,032
0
L
Neith
IGDiver
Neith
14,807
8,319
0
3,721
11,745
5,027
0
3,937
7,808
0
41,976
L
Cupid
Madaya321
Cupid
16,024
6,493
487
3,007
23,408
10,350
0
10,898
12,510
0
39,067
W
Nemesis
Ralfzito
Nemesis
26,274
21,156
0
1,714
16,066
8,430
0
6,359
9,456
0
37,883
W
24,286
776
0
635
8,925
3,499
0
5,331
3,544
44,739
0
W
Jormungandr
Trofozoito
Jormungandr
10,274
2,309
0
0
11,738
15,084
0
5,435
6,225
46,441
0
W
6,824
926
0
2,146
10,887
10,005
0
3,164
7,628
10,238
0
L
Ao Kuang
YiSeong-Gye
Ao Kuang
7,534
2,601
0
5,340
25,929
11,763
0
10,259
15,670
30,681
0
L
Jormungandr
alexsandra1908
Jormungandr
3,600
1,195
0
181
16,964
16,119
0
5,658
11,306
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,222
Gold Earned
55,818
211
Minions Killed
199
14
Camps Cleared
1
1,117,492
Distance Traveled
931,365
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,424
1,202
61
5
5
246,242
0
L
Cabrakan
12,230
1,019
30
3
0
150,163
2
L
Neith
11,324
944
55
5
0
194,905
0
L
Cupid
11,342
945
52
4
0
202,705
1
W
Nemesis
13,104
1,092
11
1
8
232,340
0
W
Raijin
13,150
1,096
55
5
0
220,273
0
W
Jormungandr
12,377
1,031
75
6
1
225,303
0
W
Tiamat
11,167
931
9
1
0
193,334
0
L
Ao Kuang
10,961
913
41
3
1
206,799
0
L
Jormungandr
9,961
830
21
2
0
176,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role