Player Matchup

Fenrir
Fenrir
Aprilthoughts
Fenrir
Level 127
God Stats
9W - 5L
1,824 SR
Queue Stats
63W - 49L
1,658 Elo+
Party 1
Sol
Sol
Asmitα
Sol
Level 160
God Stats
54W - 12L
1,500 SR
Queue Stats
746W - 186L
1,785 Elo+
Party 1
Thor
Thor
Ireliα
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KidZeira
Cabrakan
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
401W - 326L
1,664 Elo+
Party 1
Bellona
Bellona
Nonailli
Bellona
Level 160
God Stats
10W - 6L
1,897 SR
Queue Stats
290W - 229L
1,617 Elo+
Party 1
Team Averages
Level 138
1,644 SR
1,645 Elo+

VS

Team Averages
Level 156
1,562 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
ChenBeixuan
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lukinhaaas
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
MarkiNdùGRA1
Ravana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,463 Elo+
Party 2
Discordia
Discordia
N3towar
Discordia
Level 154
God Stats
15W - 7L
1,539 SR
Queue Stats
878W - 954L
1,626 Elo+
Solo
Izanami
Izanami
pay 2 inho
Izanami
Level 160
God Stats
1W - 0L
1,770 SR
Queue Stats
61W - 78L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,099
464
2,380
7,562
2,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
11
3 / 0 / 0
6,470
588
3,053
5,760
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Ireliα
Thor
3
0 / 1 / 0
3,868
352
302
1,840
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
KidZeira
Cabrakan
7
1 / 3 / 3
5,052
459
2,130
6,798
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Nonailli
Bellona
8
0 / 3 / 0
4,904
446
932
6,162
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChenBeixuan
Tsukuyomi
13
4 / 1 / 2
7,479
680
5,501
5,972
2,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 1 / 3
5,729
521
3,334
5,884
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,051
550
2,709
3,306
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
N3towar
Discordia
11
1 / 1 / 0
6,397
582
2,996
2,111
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
pay 2 inho
Izanami
12
3 / 1 / 2
7,013
638
4,815
4,952
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Sol
3
0
0
3
W
Tsukuyomi
ChenBeixuan
Tsukuyomi
4
1
2
5
L
Thor
Ireliα
Thor
0
1
0
0
L
Cabrakan
KidZeira
Cabrakan
1
3
3
0.83
W
2
1
3
3.5
W
1
1
1
1.5
W
Discordia
N3towar
Discordia
1
1
0
1
L
Bellona
Nonailli
Bellona
0
3
0
0
W
Izanami
pay 2 inho
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,797
Damage
19,355
28,122
Taken
22,225
10,971
Mitigated
9,896
9,084
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
166
0
1,170
7,562
2,200
0
659
6,899
0
18,026
L
Sol
3,053
1,102
0
4,181
5,760
1,536
0
2,657
2,905
34,269
0
W
Tsukuyomi
ChenBeixuan
Tsukuyomi
5,501
806
0
2,430
5,972
2,527
50
1,052
4,920
0
48,351
L
Thor
Ireliα
Thor
302
54
0
402
1,840
408
0
198
1,606
0
5,920
L
Cabrakan
KidZeira
Cabrakan
2,130
256
0
818
6,798
4,257
0
1,567
5,130
9,907
0
W
3,334
585
0
1,829
5,884
3,987
0
2,328
3,556
11,949
0
W
2,709
1,044
0
1,662
3,306
1,222
0
548
2,758
0
37,173
W
Discordia
N3towar
Discordia
2,996
82
0
329
2,111
652
470
604
1,507
40,882
0
L
Bellona
Nonailli
Bellona
932
455
0
2,513
6,162
2,570
0
910
5,252
0
21,535
W
Izanami
pay 2 inho
Izanami
4,815
3,483
0
2,559
4,952
1,508
520
651
4,301
0
58,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
32,669
206
Minions Killed
404
0
Camps Cleared
0
925,736
Distance Traveled
1,107,887
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,099
464
25
2
0
199,414
1
L
Sol
6,470
588
80
7
0
210,854
3
W
Tsukuyomi
7,479
680
106
10
0
237,048
1
L
Thor
3,868
352
25
2
0
81,238
1
L
Cabrakan
5,052
459
25
2
0
193,737
3
W
Ymir
5,729
521
17
2
0
215,419
4
W
Ravana
6,051
550
81
7
0
252,738
3
W
Discordia
6,397
582
94
9
0
211,388
3
L
Bellona
4,904
446
51
5
0
240,493
3
W
Izanami
7,013
638
106
10
0
191,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role