Player Matchup

Chaac
Chaac
MexkoRico
Chaac
Level 104
God Stats
15W - 20L
1,503 SR
Queue Stats
181W - 273L
1,324 Elo+
Solo
Tiamat
Tiamat
TaR Legion
Tiamat
Level 57
God Stats
13W - 7L
1,424 SR
Queue Stats
24W - 16L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Tar Tonic
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,382 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,379 Elo+

VS

Team Averages
Level 75
1,543 SR
1,276 Elo+
Set
Set
CaramelBlizzard
Set
Level 56
God Stats
3W - 9L
1,500 SR
Queue Stats
213W - 247L
1,363 Elo+
Solo
Danzaburou
Danzaburou
KxNet928
Danzaburou
Level 81
God Stats
1W - 2L
1,522 SR
Queue Stats
99W - 130L
1,100 Elo+
Solo
Baron Samedi
Baron Samedi
darley83
Baron Samedi
Level 87
God Stats
74W - 58L
1,609 SR
Queue Stats
858W - 1,255L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MexkoRico
Chaac
16
7 / 4 / 7
14,662
637
20,570
22,333
29,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
TaR Legion
Tiamat
18
4 / 4 / 10
14,330
623
19,431
12,471
12,372
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tar Tonic
Danzaburou
15
4 / 10 / 8
13,581
590
9,946
22,126
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 9
14,830
645
14,196
23,136
21,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KxNet928
Danzaburou
19
3 / 4 / 9
15,178
660
12,685
19,532
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
darley83
Baron Samedi
19
10 / 2 / 6
15,547
676
18,246
17,014
7,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
15
Kills
18
18
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
L
Danzaburou
KxNet928
Danzaburou
3
4
9
1.88
W
Chaac
MexkoRico
Chaac
7
4
7
2.63
W
Tiamat
TaR Legion
Tiamat
4
4
10
2.25
W
Danzaburou
Tar Tonic
Danzaburou
4
10
8
0.8
L
Baron Samedi
darley83
Baron Samedi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,947
Damage
45,127
56,930
Taken
59,682
50,683
Mitigated
40,817
21,134
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,196
7,624
0
3,364
23,136
21,228
0
10,892
11,958
0
51,681
L
Danzaburou
KxNet928
Danzaburou
12,685
4,394
287
8,637
19,532
11,764
681
4,111
14,996
0
117,916
W
Chaac
MexkoRico
Chaac
20,570
2,561
0
9,735
22,333
29,121
281
7,397
14,936
926
62,814
W
Tiamat
TaR Legion
Tiamat
19,431
1,974
1,728
3,559
12,471
12,372
543
4,024
8,447
68,805
1,563
W
Danzaburou
Tar Tonic
Danzaburou
9,946
3,227
635
5,477
22,126
9,190
1,656
7,150
14,976
0
57,083
L
Baron Samedi
darley83
Baron Samedi
18,246
766
1,741
10,768
17,014
7,825
260
5,290
11,424
44,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
45,555
215
Minions Killed
271
0
Camps Cleared
0
1,100,045
Distance Traveled
1,121,858
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,830
645
55
2
0
370,548
3
L
Danzaburou
15,178
660
159
7
0
358,971
5
W
Chaac
14,662
637
51
2
0
401,031
0
W
Tiamat
14,330
623
100
4
0
339,001
3
W
Danzaburou
13,581
590
64
3
0
360,013
1
L
Baron Samedi
15,547
676
57
2
0
392,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role