Player Matchup

Fafnir
Fafnir
Chαcκ
Fafnir
Level 156
God Stats
3W - 1L
1,717 SR
Queue Stats
201W - 190L
1,621 Elo+
Solo
Jing Wei
Jing Wei
Crensik
Jing Wei
Level 139
God Stats
1W - 2L
1,472 SR
Queue Stats
175W - 137L
1,674 Elo+
Solo
Hera
Hera
Godly Panda
Hera
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 81L
1,564 Elo+
Solo
King Arthur
King Arthur
Gurbik
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RunawyNyanDerp
Skadi
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 184L
1,635 Elo+
Solo
Team Averages
Level 147
1,538 SR
1,599 Elo+

VS

Team Averages
Level 144
1,563 SR
1,595 Elo+
Sun Wukong
Sun Wukong
AlexisRHGamer
Sun Wukong
Level 159
God Stats
4W - 3L
1,267 SR
Queue Stats
424W - 431L
1,569 Elo+
Solo
Cernunnos
Cernunnos
BrinyOdin362
Cernunnos
Level 149
God Stats
6W - 1L
1,737 SR
Queue Stats
411W - 352L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
Desoh
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JerryOnPC
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 111L
1,646 Elo+
Solo
Izanami
Izanami
techsupport01
Izanami
Level 145
God Stats
4W - 0L
1,813 SR
Queue Stats
400W - 354L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chαcκ
Fafnir
14
1 / 5 / 6
9,506
731
8,103
18,479
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Crensik
Jing Wei
16
1 / 4 / 7
8,901
685
10,513
14,006
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 5 / 3
11,172
859
22,547
11,871
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Gurbik
King Arthur
16
3 / 5 / 6
9,173
706
11,432
18,059
18,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 7
8,344
642
16,467
14,142
5,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexisRHGamer
Sun Wukong
18
2 / 2 / 16
10,437
803
18,045
22,024
20,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
BrinyOdin362
Cernunnos
17
4 / 3 / 17
10,432
802
16,308
21,055
11,725
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Desoh
Cthulhu
18
5 / 3 / 15
11,508
885
17,384
17,825
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
JerryOnPC
Freya
17
5 / 3 / 10
10,141
780
7,783
12,617
6,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
16
7 / 4 / 7
10,720
825
9,022
11,613
5,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
15
Kills
23
23
Deaths
15
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexisRHGamer
Sun Wukong
2
2
16
5
W
Cernunnos
BrinyOdin362
Cernunnos
4
3
17
4.17
L
Fafnir
Chαcκ
Fafnir
1
5
6
0.8
L
Jing Wei
Crensik
Jing Wei
1
4
7
1.13
W
Cthulhu
Desoh
Cthulhu
5
3
15
4.17
L
10
5
3
2.3
L
King Arthur
Gurbik
King Arthur
3
5
6
1.2
W
Freya
JerryOnPC
Freya
5
3
10
3.33
L
0
4
7
0.88
W
Izanami
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,062
Damage
68,542
76,557
Taken
85,134
62,825
Mitigated
65,602
27,292
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexisRHGamer
Sun Wukong
18,045
2,569
2,592
9,390
22,024
20,499
269
4,828
17,196
0
33,435
W
Cernunnos
BrinyOdin362
Cernunnos
16,308
7,881
2,489
8,325
21,055
11,725
1,962
9,596
11,459
0
34,713
L
Fafnir
Chαcκ
Fafnir
8,103
3,738
1,782
3,312
18,479
26,223
346
5,332
12,947
14,237
0
L
Jing Wei
Crensik
Jing Wei
10,513
6,725
1,353
4,657
14,006
6,599
494
4,314
9,542
0
25,593
W
Cthulhu
Desoh
Cthulhu
17,384
334
4,669
3,668
17,825
21,305
179
6,663
11,162
31,654
0
L
22,547
4,460
2,197
2,493
11,871
5,578
609
4,179
7,467
37,540
0
L
King Arthur
Gurbik
King Arthur
11,432
78
3,094
2,319
18,059
18,497
164
6,840
11,094
543
22,831
W
Freya
JerryOnPC
Freya
7,783
2,578
1,058
2,289
12,617
6,178
1,790
4,935
7,682
19,559
0
L
16,467
6,681
2,490
3,595
14,142
5,928
173
4,502
9,390
0
29,624
W
Izanami
9,022
6,044
1,877
2,126
11,613
5,895
2,124
5,171
6,442
0
24,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
53,238
115
Minions Killed
148
0
Camps Cleared
0
1,100,139
Distance Traveled
1,113,846
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,437
803
33
3
0
256,605
3
W
Cernunnos
10,432
802
24
2
0
194,647
0
L
Fafnir
9,506
731
6
0
0
209,059
0
L
Jing Wei
8,901
685
30
2
0
232,812
1
W
Cthulhu
11,508
885
26
2
0
235,246
0
L
Hera
11,172
859
40
3
0
205,174
3
L
King Arthur
9,173
706
16
1
0
215,442
1
W
Freya
10,141
780
28
2
0
221,838
1
L
Skadi
8,344
642
23
2
0
237,652
1
W
Izanami
10,720
825
37
3
0
205,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role