Player Matchup

Skadi
Skadi
CheezyMacK
Skadi
Level 16
God Stats
5W - 2L
1,659 SR
Queue Stats
10W - 16L
1,277 Elo+
Party 2
Zeus
Zeus
EHarmonyElephant
Zeus
Level 6
God Stats
12W - 5L
1,163 SR
Queue Stats
77W - 41L
1,376 Elo+
Party 4
Kuzenbo
Kuzenbo
JaegerFell
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,511 Elo+
Party 4
Pele
Pele
dyslexiclo
Pele
Level 13
God Stats
2W - 5L
1,225 SR
Queue Stats
16W - 25L
1,292 Elo+
Party 2
Artemis
Artemis
jordams124
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,273 Elo+
Party 2
Team Averages
Level 12
1,409 SR
1,346 Elo+

VS

Team Averages
Level 23
1,537 SR
1,399 Elo+
Zeus
Zeus
Etnik
Zeus
Level 18
God Stats
4W - 2L
1,489 SR
Queue Stats
42W - 48L
1,447 Elo+
Party 3
Ullr
Ullr
LambdaLiger
Ullr
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
361W - 383L
1,352 Elo+
Party 1
Osiris
Osiris
MrFloatt
Osiris
Level 18
God Stats
9W - 4L
1,684 SR
Queue Stats
36W - 43L
1,438 Elo+
Party 3
Cerberus
Cerberus
SpartanAngelus
Cerberus
Level 27
God Stats
6W - 13L
1,423 SR
Queue Stats
132W - 128L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
Umbrica
Guan Yu
Level 30
God Stats
6W - 4L
1,339 SR
Queue Stats
160W - 209L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 3 / 10
10,225
1,023
16,110
8,977
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 4 / 8
11,532
1,153
26,332
11,387
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JaegerFell
Kuzenbo
16
3 / 5 / 9
10,805
1,081
11,891
17,342
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 6
9,425
943
7,738
12,926
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
jordams124
Artemis
16
1 / 3 / 8
9,676
968
9,795
10,265
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

222

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Etnik
Zeus
14
2 / 3 / 7
9,111
911
7,530
5,863
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 6
12,124
1,212
11,196
17,600
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
MrFloatt
Osiris
14
2 / 4 / 9
9,264
926
5,928
6,756
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
18
4 / 2 / 16
12,023
1,202
14,458
24,840
34,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Umbrica
Guan Yu
16
4 / 4 / 8
10,272
1,027
14,813
22,552
29,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
15
Kills
23
23
Deaths
15
41
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
3
10
2.67
W
6
4
8
2.5
L
Zeus
Etnik
Zeus
2
3
7
1.83
W
Kuzenbo
JaegerFell
Kuzenbo
3
5
9
1.5
L
11
2
6
7
L
Osiris
MrFloatt
Osiris
2
4
9
1.63
L
Cerberus
4
2
16
6
L
Guan Yu
Umbrica
Guan Yu
4
4
8
2
W
2
8
6
0.63
W
Artemis
jordams124
Artemis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,866
Damage
53,925
60,897
Taken
77,611
36,222
Mitigated
86,977
9,595
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,110
10,331
0
3,003
8,977
3,214
0
3,109
5,693
0
27,598
W
26,332
5,877
0
2,544
11,387
3,967
0
4,310
6,958
49,671
0
L
Zeus
Etnik
Zeus
7,530
755
0
132
5,863
1,908
0
3,223
2,640
16,781
0
W
Kuzenbo
JaegerFell
Kuzenbo
11,891
5,642
0
1,032
17,342
21,692
0
6,026
10,862
20,523
0
L
11,196
5,352
0
1,425
17,600
18,076
0
9,977
7,623
0
29,900
L
Osiris
MrFloatt
Osiris
5,928
3,115
0
0
6,756
3,506
0
2,918
3,838
0
8,853
L
Cerberus
14,458
1,693
221
8,109
24,840
34,242
0
11,635
13,205
45,119
0
L
Guan Yu
Umbrica
Guan Yu
14,813
3,111
3,464
6,170
22,552
29,245
0
10,470
12,082
0
27,290
W
7,738
795
0
403
12,926
4,195
0
6,113
6,463
0
20,627
W
Artemis
jordams124
Artemis
9,795
5,196
0
2,613
10,265
3,154
0
2,430
7,685
0
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
52,794
182
Minions Killed
193
2
Camps Cleared
4
895,874
Distance Traveled
724,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,225
1,023
25
3
0
167,706
0
W
Zeus
11,532
1,153
51
5
1
171,768
0
L
Zeus
9,111
911
23
2
1
105,655
0
W
Kuzenbo
10,805
1,081
22
2
1
184,954
0
L
Ullr
12,124
1,212
46
5
0
161,689
0
L
Osiris
9,264
926
2
0
1
83,665
0
L
Cerberus
12,023
1,202
99
10
1
183,527
2
L
Guan Yu
10,272
1,027
23
2
1
190,283
0
W
Pele
9,425
943
14
1
0
195,502
0
W
Artemis
9,676
968
70
7
0
175,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role