Player Matchup

Chernobog
Chernobog
FuTuRe Beaver18
Chernobog
Level 54
God Stats
3W - 5L
1,210 SR
Queue Stats
198W - 198L
1,560 Elo+
Solo
Terra
Terra
JamesL0N
Terra
Level 126
God Stats
6W - 3L
1,620 SR
Queue Stats
146W - 127L
1,582 Elo+
Party 2
Vamana
Vamana
THANOZ1998
Vamana
Level 112
God Stats
5W - 5L
1,500 SR
Queue Stats
783W - 763L
1,502 Elo+
Party 2
Achilles
Achilles
TheKa3l
Achilles
Level 108
God Stats
8W - 2L
1,500 SR
Queue Stats
582W - 566L
1,486 Elo+
Party 2
Izanami
Izanami
Xpartan0mega
Izanami
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 170L
1,516 Elo+
Party 2
Team Averages
Level 105
1,466 SR
1,529 Elo+

VS

Team Averages
Level 92
1,463 SR
1,483 Elo+
Sol
Sol
Creddyy
Sol
Level 66
God Stats
18W - 14L
1,593 SR
Queue Stats
175W - 160L
1,502 Elo+
Party 1
Loki
Loki
KnowingMoon6510
Loki
Level 87
God Stats
28W - 26L
1,603 SR
Queue Stats
302W - 328L
1,444 Elo+
Party 3
Izanami
Izanami
MVPpsh
Izanami
Level 81
God Stats
18W - 17L
1,474 SR
Queue Stats
451W - 441L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Neptoon182
Cthulhu
Level 103
God Stats
14W - 8L
1,236 SR
Queue Stats
370W - 388L
1,442 Elo+
Party 3
Tiamat
Tiamat
YORIICHI13
Tiamat
Level 123
God Stats
4W - 7L
1,409 SR
Queue Stats
68W - 79L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FuTuRe Beaver18
Chernobog
13
3 / 3 / 5
7,328
564
5,129
8,395
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
JamesL0N
Terra
11
2 / 1 / 7
7,298
561
6,408
12,397
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
THANOZ1998
Vamana
13
0 / 1 / 0
7,115
547
3,517
7,158
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
TheKa3l
Achilles
12
4 / 3 / 0
7,148
550
3,915
10,225
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Xpartan0mega
Izanami
13
4 / 3 / 4
7,725
594
9,549
9,797
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 4 / 3
7,968
613
14,260
11,562
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 1
7,695
592
2,624
8,951
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MVPpsh
Izanami
10
0 / 3 / 3
6,361
489
3,724
7,757
2,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Neptoon182
Cthulhu
11
3 / 4 / 2
6,872
529
7,827
12,084
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
YORIICHI13
Tiamat
12
0 / 0 / 1
6,930
533
3,393
4,469
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
11
11
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
3
4
3
1.13
W
Chernobog
FuTuRe Beaver18
Chernobog
3
3
5
1.83
W
Terra
JamesL0N
Terra
2
1
7
5.5
L
5
2
1
2.75
L
Izanami
MVPpsh
Izanami
0
3
3
0.5
L
Cthulhu
Neptoon182
Cthulhu
3
4
2
1
W
Vamana
THANOZ1998
Vamana
0
1
0
0
W
Achilles
TheKa3l
Achilles
4
3
0
1.33
W
Izanami
Xpartan0mega
Izanami
4
3
4
2
L
Tiamat
YORIICHI13
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
31,828
47,972
Taken
44,823
23,964
Mitigated
18,945
15,513
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
14,260
5,074
0
5,604
11,562
3,593
2,041
1,689
9,873
49,961
0
W
Chernobog
FuTuRe Beaver18
Chernobog
5,129
3,250
0
2,772
8,395
3,106
1,131
6,072
2,323
0
36,560
W
Terra
JamesL0N
Terra
6,408
476
738
3,699
12,397
7,120
0
6,388
6,009
22,064
0
L
2,624
685
0
3,205
8,951
3,044
24
643
8,283
0
42,984
L
Izanami
MVPpsh
Izanami
3,724
2,332
0
1,907
7,757
2,658
435
1,893
5,864
0
34,819
L
Cthulhu
Neptoon182
Cthulhu
7,827
1,481
67
3,194
12,084
6,243
0
2,183
9,901
28,235
0
W
Vamana
THANOZ1998
Vamana
3,517
1,009
0
2,966
7,158
4,795
648
3,393
3,765
0
43,254
W
Achilles
TheKa3l
Achilles
3,915
1,787
0
3,100
10,225
5,844
0
4,731
5,494
0
32,270
W
Izanami
Xpartan0mega
Izanami
9,549
6,353
0
2,238
9,797
3,099
0
4,896
4,901
0
47,686
L
Tiamat
YORIICHI13
Tiamat
3,393
750
0
926
4,469
3,407
115
0
4,109
36,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
35,826
338
Minions Killed
377
0
Camps Cleared
0
1,273,920
Distance Traveled
1,245,778
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,968
613
83
6
0
223,343
1
W
Chernobog
7,328
564
67
5
0
247,866
0
W
Terra
7,298
561
23
2
0
295,026
1
L
Loki
7,695
592
98
8
0
270,362
3
L
Izanami
6,361
489
79
6
0
239,826
2
L
Cthulhu
6,872
529
42
3
0
259,763
6
W
Vamana
7,115
547
97
7
0
249,667
0
W
Achilles
7,148
550
66
5
0
233,868
2
W
Izanami
7,725
594
85
7
0
247,493
3
L
Tiamat
6,930
533
75
6
0
252,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role