Player Matchup

Sylvanus
Sylvanus
Jorge_JAZ12
Sylvanus
Level 6
God Stats
3W - 2L
1,580 SR
Queue Stats
4W - 6L
1,359 Elo+
Party 1
Achilles
Achilles
RipplyNevada060
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SanXAndres
Tsukuyomi
Level 6
God Stats
4W - 4L
1,503 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 1
Olorun
Olorun
TheBunnyPhuPhu
Olorun
Level 66
God Stats
1W - 2L
1,302 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
minteyfresh1O1
Heimdallr
Level 6
God Stats
4W - 6L
1,450 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Team Averages
Level 17
1,467 SR
1,410 Elo+

VS

Team Averages
Level 22
1,576 SR
1,400 Elo+
Bakasura
Bakasura
Che1mn0-_-
Bakasura
Level 24
God Stats
3W - 0L
1,737 SR
Queue Stats
154W - 154L
1,403 Elo+
Party 2
Odin
Odin
RaVeXCoLoRs
Odin
Level 23
God Stats
5W - 9L
1,377 SR
Queue Stats
65W - 70L
1,407 Elo+
Solo
Arachne
Arachne
jayvee667
Arachne
Level 28
God Stats
9W - 5L
1,601 SR
Queue Stats
215W - 234L
1,425 Elo+
Solo
Izanami
Izanami
s0b1b0r
Izanami
Level 17
God Stats
21W - 26L
1,460 SR
Queue Stats
163W - 159L
1,390 Elo+
Party 2
Loki
Loki
temp-197462
Loki
Level 18
God Stats
4W - 0L
1,702 SR
Queue Stats
17W - 22L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jorge_JAZ12
Sylvanus
15
0 / 9 / 6
9,898
381
8,265
21,639
22,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
15
1 / 13 / 3
9,973
384
7,301
23,819
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
SanXAndres
Tsukuyomi
19
4 / 6 / 5
12,421
478
12,682
20,268
10,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 8 / 4
15,515
597
28,768
19,417
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
minteyfresh1O1
Heimdallr
17
2 / 10 / 2
11,149
429
12,269
21,394
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Che1mn0-_-
Bakasura
20
15 / 0 / 9
14,401
554
18,404
21,379
10,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 4 / 11
12,012
462
12,153
21,499
17,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
jayvee667
Arachne
20
12 / 2 / 4
14,667
564
16,861
23,026
14,451
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
s0b1b0r
Izanami
20
8 / 8 / 2
14,618
562
22,403
21,367
8,866
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

17
7 / 4 / 10
12,493
481
9,416
12,106
4,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
18
Kills
46
46
Deaths
18
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Che1mn0-_-
Bakasura
15
0
9
19.5
L
Sylvanus
Jorge_JAZ12
Sylvanus
0
9
6
0.33
W
4
4
11
2.38
L
Achilles
1
13
3
0.19
L
Tsukuyomi
SanXAndres
Tsukuyomi
4
6
5
1.08
L
11
8
4
1.63
W
Arachne
jayvee667
Arachne
12
2
4
7
L
Heimdallr
minteyfresh1O1
Heimdallr
2
10
2
0.3
W
Izanami
s0b1b0r
Izanami
8
8
2
1.13
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
79,237
106,537
Taken
99,377
74,191
Mitigated
55,669
20,908
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Che1mn0-_-
Bakasura
18,404
13,195
1,285
8,739
21,379
10,215
3,421
3,624
17,355
0
64,473
L
Sylvanus
Jorge_JAZ12
Sylvanus
8,265
2,660
1,423
2,410
21,639
22,719
1,351
0
20,878
37,021
0
W
12,153
3,305
0
2,688
21,499
17,918
885
7,392
14,107
0
55,943
L
Achilles
7,301
1,828
0
1,058
23,819
17,842
352
0
22,837
0
35,480
L
Tsukuyomi
SanXAndres
Tsukuyomi
12,682
3,028
0
6,560
20,268
10,620
242
0
19,841
0
97,181
L
28,768
18,211
128
4,496
19,417
11,842
2,750
0
19,417
113,894
2,755
W
Arachne
jayvee667
Arachne
16,861
12,349
0
6,195
23,026
14,451
5,273
9,307
13,609
0
108,062
L
Heimdallr
minteyfresh1O1
Heimdallr
12,269
6,045
0
4,833
21,394
11,168
1,798
0
20,807
0
69,851
W
Izanami
s0b1b0r
Izanami
22,403
15,203
0
3,104
21,367
8,866
5,162
13,520
7,747
0
107,418
W
9,416
1,978
0
0
12,106
4,219
0
3,167
8,914
0
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
68,191
560
Minions Killed
585
0
Camps Cleared
0
2,075,852
Distance Traveled
2,453,437
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,401
554
132
5
0
576,740
2
L
Sylvanus
9,898
381
67
3
0
388,324
0
W
Odin
12,012
462
64
2
0
470,845
0
L
Achilles
9,973
384
45
2
0
411,699
0
L
Tsukuyomi
12,421
478
140
5
0
503,094
3
L
Olorun
15,515
597
188
7
0
387,423
0
W
Arachne
14,667
564
155
6
0
574,383
1
L
Heimdallr
11,149
429
120
5
0
385,312
0
W
Izanami
14,618
562
198
8
0
402,202
5
W
Loki
12,493
481
36
1
0
429,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role