Player Matchup

Hel
Hel
Gold IV
Flexamilli
Hel
Gold IV
Level 102
God Stats
18W - 14L
1,647 SR
Queue Stats
63W - 67L
1,301 MMR
Solo
Horus
Horus
Silver I
Kurai wolfX5
Horus
Silver I
Level 44
God Stats
4W - 3L
1,836 SR
Queue Stats
32W - 40L
1,187 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
ThyWolfKiNG
Heimdallr
Bronze III
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
97W - 107L
1,445 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,661 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,596 SR
1,306 MMR
Raijin
Raijin
Silver I
DMVTRILL
Raijin
Silver I
Level 92
God Stats
0W - 2L
1,727 SR
Queue Stats
35W - 37L
1,287 MMR
Solo
Danzaburou
Danzaburou
Gold V
GetLikeFrost
Danzaburou
Gold V
Level 107
God Stats
6W - 3L
1,821 SR
Queue Stats
65W - 71L
1,348 MMR
Solo
Hercules
Hercules
Gold V
Shelton8999
Hercules
Gold V
Level 88
God Stats
2W - 10L
1,241 SR
Queue Stats
375W - 406L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
10,600
663
15,354
13,780
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 7
9,804
613
5,046
13,450
11,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ThyWolfKiNG
Heimdallr
15
2 / 2 / 7
10,445
653
8,965
10,172
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
PersephoneCthulhuAphroditeScyllaSobek

VS

Bans
Cu ChulainnCerberusGuan YuBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DMVTRILL
Raijin
13
4 / 3 / 1
10,038
627
7,983
8,937
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GetLikeFrost
Danzaburou
13
1 / 3 / 4
10,084
630
6,550
10,568
4,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Shelton8999
Hercules
12
1 / 3 / 4
9,488
593
6,870
15,942
9,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
9
Kills
6
6
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
DMVTRILL
Raijin
4
3
1
1.5
W
5
2
4
3.5
L
Danzaburou
GetLikeFrost
Danzaburou
1
3
4
1
W
2
2
7
2.75
L
Hercules
Shelton8999
Hercules
1
3
4
1
W
Heimdallr
ThyWolfKiNG
Heimdallr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
21,403
37,402
Taken
35,447
21,486
Mitigated
16,725
23,678
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DMVTRILL
Raijin
7,983
805
0
1,108
8,937
2,977
47
3,833
5,104
41,176
0
W
15,354
0
7,638
8,806
13,780
5,364
301
2,146
11,271
52,249
0
L
Danzaburou
GetLikeFrost
Danzaburou
6,550
2,742
0
3,571
10,568
4,083
225
5,332
5,236
0
50,590
W
5,046
2,206
968
3,907
13,450
11,260
261
2,580
10,369
0
13,560
L
Hercules
Shelton8999
Hercules
6,870
963
183
3,923
15,942
9,665
0
6,261
9,681
0
17,227
W
Heimdallr
ThyWolfKiNG
Heimdallr
8,965
3,237
0
2,359
10,172
4,862
2,727
2,559
7,294
0
61,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
29,610
174
Minions Killed
152
0
Camps Cleared
0
882,965
Distance Traveled
869,680
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,038
627
57
4
0
235,848
4
W
Hel
10,600
663
59
4
0
304,011
0
L
Danzaburou
10,084
630
63
4
0
286,738
2
W
Horus
9,804
613
20
1
0
315,631
6
L
Hercules
9,488
593
32
2
0
347,094
1
W
Heimdallr
10,445
653
95
6
0
263,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role