Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hossiah
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,584 Elo+
Solo
Arachne
Arachne
hotzrod
Arachne
Level 69
God Stats
8W - 3L
1,876 SR
Queue Stats
231W - 199L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
wolfslaya1213
Baba Yaga
Level 81
God Stats
3W - 2L
1,265 SR
Queue Stats
375W - 355L
1,491 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,528 Elo+

VS

Team Averages
Level 128
1,459 SR
1,541 Elo+
Ra
Ra
BMC FR3SH NY
Ra
Level 159
God Stats
12W - 3L
1,614 SR
Queue Stats
279W - 249L
1,508 Elo+
Solo
Jing Wei
Jing Wei
BUNBURY57
Jing Wei
Level 118
God Stats
10W - 13L
1,339 SR
Queue Stats
358W - 330L
1,536 Elo+
Solo
Ravana
Ravana
SLYDJ45
Ravana
Level 143
God Stats
2W - 2L
1,344 SR
Queue Stats
183W - 166L
1,507 Elo+
Party 1
Ymir
Ymir
THE FETU5
Ymir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 138L
1,654 Elo+
Party 1
Bellona
Bellona
kyiguy
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 2
6,691
478
7,000
10,567
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
 
Chaac
11
1 / 4 / 0
6,188
442
3,886
9,604
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Hossiah
Artio
10
0 / 3 / 2
6,305
450
2,885
12,773
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
hotzrod
Arachne
12
4 / 4 / 3
7,577
541
8,640
11,662
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
wolfslaya1213
Baba Yaga
12
2 / 4 / 1
7,177
513
4,703
7,547
2,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
9,072
648
4,901
5,866
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
BUNBURY57
Jing Wei
12
3 / 2 / 1
7,247
518
7,698
10,335
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
SLYDJ45
Ravana
14
1 / 3 / 7
7,896
564
4,967
8,971
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
1 / 1 / 3
7,263
519
5,715
8,213
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kyiguy
Bellona
15
6 / 0 / 2
8,720
623
9,955
8,188
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
17
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
2
1
L
Chaac
 
Chaac
1
4
0
0.25
W
6
2
2
3.5
W
Jing Wei
BUNBURY57
Jing Wei
3
2
1
1.75
L
Artio
Hossiah
Artio
0
3
2
0.33
W
Ravana
SLYDJ45
Ravana
1
3
7
1.5
W
Ymir
1
1
3
2.5
L
Arachne
hotzrod
Arachne
4
4
3
1.38
W
Bellona
kyiguy
Bellona
6
0
2
7
L
Baba Yaga
wolfslaya1213
Baba Yaga
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
33,236
52,153
Taken
41,573
24,597
Mitigated
20,385
16,064
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,000
2,891
0
5,435
10,567
3,287
0
2,982
7,581
0
42,943
L
Chaac
 
Chaac
3,886
540
0
3,042
9,604
6,794
219
2,262
6,810
0
24,827
W
4,901
0
933
2,195
5,866
2,340
129
1,790
4,051
59,819
0
W
Jing Wei
BUNBURY57
Jing Wei
7,698
5,698
0
4,274
10,335
2,321
34
1,531
8,804
0
44,021
L
Artio
Hossiah
Artio
2,885
281
84
3,342
12,773
7,347
0
3,443
9,262
18,342
0
W
Ravana
SLYDJ45
Ravana
4,967
1,546
0
4,270
8,971
3,115
0
1,747
7,224
0
49,976
W
Ymir
5,715
324
0
1,154
8,213
4,268
0
1,354
6,859
27,423
0
L
Arachne
hotzrod
Arachne
8,640
6,204
0
2,166
11,662
4,435
0
1,582
9,860
0
44,334
W
Bellona
kyiguy
Bellona
9,955
2,476
0
2,396
8,188
8,341
203
1,166
6,597
6,704
41,195
L
Baba Yaga
wolfslaya1213
Baba Yaga
4,703
144
183
1,812
7,547
2,734
868
1,758
5,624
35,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
40,198
292
Minions Killed
476
0
Camps Cleared
0
1,219,092
Distance Traveled
1,387,679
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,691
478
78
6
0
214,201
1
L
Chaac
6,188
442
43
3
0
242,267
1
W
Ra
9,072
648
131
9
0
294,513
5
W
Jing Wei
7,247
518
96
7
0
275,522
1
L
Artio
6,305
450
30
2
0
265,704
4
W
Ravana
7,896
564
99
7
0
285,488
5
W
Ymir
7,263
519
37
3
0
263,735
1
L
Arachne
7,577
541
67
5
0
269,959
1
W
Bellona
8,720
623
113
8
0
268,421
0
L
Baba Yaga
7,177
513
74
5
0
226,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role