Player Matchup

Fafnir
Fafnir
Adura
Fafnir
Level 118
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
BattyCrabbies
Scylla
Level 32
God Stats
7W - 5L
1,394 SR
Queue Stats
376W - 370L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ezbreezyy
Cu Chulainn
Level 45
God Stats
57W - 51L
1,612 SR
Queue Stats
1,199W - 1,153L
1,568 Elo+
Solo
Izanami
Izanami
Novidity
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
SgtSalamander
Pele
Level 126
God Stats
1W - 4L
1,767 SR
Queue Stats
329W - 299L
1,582 Elo+
Party 1
Team Averages
Level 72
1,505 SR
1,537 Elo+

VS

Team Averages
Level 87
1,526 SR
1,567 Elo+
Sobek
Sobek
IkariKuma
Sobek
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 10L
1,749 Elo+
Party 2
Hun Batz
Hun Batz
KyleS14
Hun Batz
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 189L
1,580 Elo+
Party 2
Chiron
Chiron
Laboogaloo
Chiron
Level 88
God Stats
9W - 1L
1,840 SR
Queue Stats
98W - 98L
1,524 Elo+
Party 2
Hel
Hel
WorldWideCoffee
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
brajai
Chang'e
Level 127
God Stats
4W - 3L
1,291 SR
Queue Stats
116W - 131L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adura
Fafnir
3
0 / 1 / 0
3,013
603
891
2,078
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,218
644
723
2,460
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Ezbreezyy
Cu Chulainn
5
0 / 3 / 0
3,148
630
571
3,320
1,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Novidity
Izanami
3
0 / 2 / 0
2,820
564
1,437
2,696
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,390
678
1,220
2,793
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IkariKuma
Sobek
6
0 / 0 / 2
3,810
762
1,651
3,692
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
KyleS14
Hun Batz
7
0 / 0 / 0
3,928
786
76
2,442
602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Laboogaloo
Chiron
7
3 / 0 / 0
4,381
876
2,246
2,143
584
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,122
824
2,001
2,238
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
brajai
Chang'e
8
3 / 0 / 0
4,525
905
1,410
1,777
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Adura
Fafnir
0
1
0
0
L
0
1
0
0
L
Cu Chulainn
Ezbreezyy
Cu Chulainn
0
3
0
0
W
Sobek
IkariKuma
Sobek
0
0
2
1
W
Hun Batz
KyleS14
Hun Batz
0
0
0
0
W
Chiron
Laboogaloo
Chiron
3
0
0
3
L
Izanami
Novidity
Izanami
0
2
0
0
L
0
0
0
0
W
1
0
0
1
W
Chang'e
brajai
Chang'e
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,842
Damage
7,384
13,347
Taken
12,292
4,172
Mitigated
3,788
3,400
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Adura
Fafnir
891
270
0
600
2,078
861
0
515
1,531
1,793
0
L
723
247
0
0
2,460
621
0
1,366
928
14,101
0
L
Cu Chulainn
Ezbreezyy
Cu Chulainn
571
93
0
634
3,320
1,533
0
1,410
1,910
0
8,579
W
Sobek
IkariKuma
Sobek
1,651
454
0
2,033
3,692
1,681
0
372
3,320
6,159
0
W
Hun Batz
KyleS14
Hun Batz
76
0
0
1,364
2,442
602
0
127
2,311
0
14,824
W
Chiron
Laboogaloo
Chiron
2,246
608
211
1,105
2,143
584
654
519
1,624
0
17,036
L
Izanami
Novidity
Izanami
1,437
1,190
0
576
2,696
531
0
990
1,706
0
6,519
L
1,220
386
0
1,590
2,793
626
0
547
2,210
0
12,575
W
2,001
43
652
1,864
2,238
528
434
548
1,646
18,118
0
W
Chang'e
brajai
Chang'e
1,410
192
0
1,335
1,777
393
1,134
0
1,777
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,589
Gold Earned
20,766
93
Minions Killed
156
0
Camps Cleared
0
466,922
Distance Traveled
544,076
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,013
603
1
0
0
83,799
0
L
Scylla
3,218
644
23
5
0
108,097
1
L
Cu Chulainn
3,148
630
16
3
0
77,533
0
W
Sobek
3,810
762
9
2
0
103,518
0
W
Hun Batz
3,928
786
44
9
0
122,299
2
W
Chiron
4,381
876
35
7
0
90,474
0
L
Izanami
2,820
564
13
3
0
77,208
0
L
Pele
3,390
678
40
8
0
120,285
2
W
Hel
4,122
824
31
6
0
123,377
2
W
Chang'e
4,525
905
37
7
0
104,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role