Player Matchup

Tiamat
Tiamat
Anxrchy--
Tiamat
Level 54
God Stats
2W - 4L
1,245 SR
Queue Stats
27W - 28L
1,388 Elo+
Party 1
Hercules
Hercules
Crocodile Jim
Hercules
Level 123
God Stats
3W - 1L
1,504 SR
Queue Stats
172W - 177L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
JoshGoCrazyy
Danzaburou
Level 69
God Stats
6W - 6L
1,501 SR
Queue Stats
126W - 126L
1,431 Elo+
Party 2
Ymir
Ymir
Parenthamesis
Ymir
Level 111
God Stats
4W - 2L
1,390 SR
Queue Stats
30W - 35L
1,413 Elo+
Party 1
Thanatos
Thanatos
seph_102
Thanatos
Level 122
God Stats
4W - 1L
1,649 SR
Queue Stats
31W - 36L
1,422 Elo+
Party 1
Team Averages
Level 96
1,458 SR
1,428 Elo+

VS

Team Averages
Level 101
1,498 SR
1,516 Elo+
Xing Tian
Xing Tian
Albertorio_
Xing Tian
Level 84
God Stats
11W - 7L
1,480 SR
Queue Stats
379W - 280L
1,497 Elo+
Party 4
Hachiman
Hachiman
Cap_JadShadow
Hachiman
Level 89
God Stats
1W - 4L
1,649 SR
Queue Stats
70W - 53L
1,530 Elo+
Party 4
Pele
Pele
GandalfOfVarda
Pele
Level 110
God Stats
10W - 10L
1,500 SR
Queue Stats
190W - 165L
1,525 Elo+
Party 3
King Arthur
King Arthur
SaintGumby
King Arthur
Level 115
God Stats
4W - 14L
1,607 SR
Queue Stats
211W - 171L
1,526 Elo+
Party 3
Vulcan
Vulcan
ltl drumm3r boy
Vulcan
Level 109
God Stats
23W - 19L
1,254 SR
Queue Stats
171W - 142L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anxrchy--
Tiamat
14
1 / 2 / 7
7,902
527
5,857
8,140
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Crocodile Jim
Hercules
14
2 / 2 / 4
8,180
545
6,318
14,073
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
JoshGoCrazyy
Danzaburou
11
3 / 2 / 7
7,832
522
5,495
8,744
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 4
8,483
566
8,593
10,748
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
seph_102
Thanatos
13
6 / 4 / 6
8,309
554
8,267
11,541
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Albertorio_
Xing Tian
10
2 / 1 / 1
6,785
452
3,698
10,008
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Cap_JadShadow
Hachiman
8
0 / 5 / 2
5,529
369
3,069
6,927
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 4 / 2
7,822
521
7,799
12,323
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SaintGumby
King Arthur
11
0 / 2 / 0
6,698
447
8,545
14,360
9,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 6
7,141
476
8,595
7,028
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
10
10
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Albertorio_
Xing Tian
2
1
1
2.5
W
Tiamat
Anxrchy--
Tiamat
1
2
7
2.25
L
Hachiman
Cap_JadShadow
Hachiman
0
5
2
0.2
W
Hercules
Crocodile Jim
Hercules
2
2
4
2
L
6
4
2
1.75
W
Danzaburou
JoshGoCrazyy
Danzaburou
3
2
7
3.25
W
5
0
4
7
L
King Arthur
SaintGumby
King Arthur
0
2
0
0
L
2
5
6
1
W
Thanatos
seph_102
Thanatos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
31,706
53,246
Taken
50,646
30,304
Mitigated
24,344
26,532
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Albertorio_
Xing Tian
3,698
448
0
2,677
10,008
6,291
0
3,119
6,889
21,121
0
W
Tiamat
Anxrchy--
Tiamat
5,857
639
0
2,200
8,140
4,512
616
2,109
6,031
43,842
0
L
Hachiman
Cap_JadShadow
Hachiman
3,069
1,449
0
1,705
6,927
1,850
0
3,385
3,542
0
23,478
W
Hercules
Crocodile Jim
Hercules
6,318
1,894
0
7,813
14,073
10,050
739
2,575
11,498
0
40,873
L
7,799
2,306
0
3,912
12,323
4,205
0
2,569
9,704
0
37,208
W
Danzaburou
JoshGoCrazyy
Danzaburou
5,495
1,944
0
3,042
8,744
2,900
762
1,973
6,771
0
37,309
W
8,593
1,295
0
4,648
10,748
8,433
813
3,350
7,398
30,335
0
L
King Arthur
SaintGumby
King Arthur
8,545
1,347
0
4,893
14,360
9,798
0
2,641
11,334
0
39,328
L
8,595
3,769
0
509
7,028
2,200
0
2,736
4,267
33,089
0
W
Thanatos
seph_102
Thanatos
8,267
1,955
0
8,829
11,541
4,409
404
2,286
9,255
0
36,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
33,975
350
Minions Killed
282
0
Camps Cleared
0
1,396,875
Distance Traveled
1,319,921
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,785
452
39
3
0
231,471
2
W
Tiamat
7,902
527
76
5
0
265,370
2
L
Hachiman
5,529
369
46
3
0
183,297
0
W
Hercules
8,180
545
85
6
0
271,803
3
L
Pele
7,822
521
73
5
0
307,325
0
W
Danzaburou
7,832
522
72
5
0
276,112
0
W
Ymir
8,483
566
47
3
0
266,400
1
L
King Arthur
6,698
447
66
4
0
311,232
0
L
Vulcan
7,141
476
58
4
0
286,596
0
W
Thanatos
8,309
554
70
5
0
317,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role