Player Matchup

Tiamat
Tiamat
DalTKxadrez
Tiamat
Level 126
God Stats
29W - 20L
1,673 SR
Queue Stats
185W - 208L
1,608 Elo+
Party 2
Hera
Hera
Gistix
Hera
Level 21
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
JovemHup
Jing Wei
Level 13
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 4L
1,412 Elo+
Party 2
Artio
Artio
brunaohue
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 2
Geb
Geb
vmc2014
Geb
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 2
Team Averages
Level 50
1,656 SR
1,481 Elo+

VS

Team Averages
Level 21
1,605 SR
1,605 Elo+
Cerberus
Cerberus
AlucarDemons
Cerberus
Level 17
God Stats
11W - 6L
1,823 SR
Queue Stats
41W - 33L
1,722 Elo+
Party 1
Cupid
Cupid
ElBlackie123
Cupid
Level 17
God Stats
7W - 3L
1,701 SR
Queue Stats
96W - 90L
1,459 Elo+
Solo
Anubis
Anubis
MrcsRequiem
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,572 Elo+
Party 1
King Arthur
King Arthur
QZBarte
King Arthur
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 92L
1,635 Elo+
Party 1
Set
Set
iTzSnoows
Set
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 24L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 1 / 2
6,762
615
4,895
6,674
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hera
Gistix
Hera
10
3 / 0 / 0
6,023
548
3,593
2,508
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
JovemHup
Jing Wei
10
0 / 0 / 2
5,723
520
2,086
4,954
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
brunaohue
Artio
10
0 / 1 / 2
5,409
492
2,672
6,111
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
5
0 / 1 / 0
4,142
377
591
2,016
788
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlucarDemons
Cerberus
8
1 / 1 / 0
5,408
492
3,046
5,324
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,607
419
966
2,706
702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
11
0 / 1 / 1
5,943
540
1,470
5,512
2,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
QZBarte
King Arthur
10
1 / 1 / 0
5,926
539
4,063
6,742
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
6,051
550
1,018
6,287
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlucarDemons
Cerberus
1
1
0
1
L
Tiamat
3
1
2
4
W
0
1
0
0
L
Hera
Gistix
Hera
3
0
0
3
L
Jing Wei
JovemHup
Jing Wei
0
0
2
1
W
Anubis
0
1
1
0.5
W
King Arthur
QZBarte
King Arthur
1
1
0
1
L
Artio
brunaohue
Artio
0
1
2
1
W
1
2
0
0.5
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
10,563
22,263
Taken
26,571
10,392
Mitigated
10,978
7,369
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlucarDemons
Cerberus
3,046
592
0
1,869
5,324
2,486
0
2,192
3,108
15,416
0
L
Tiamat
4,895
1,011
0
2,104
6,674
3,988
210
1,355
5,296
38,956
0
W
966
259
273
1,232
2,706
702
0
1,041
1,665
0
16,984
L
Hera
Gistix
Hera
3,593
629
0
0
2,508
644
584
950
1,558
23,850
0
L
Jing Wei
JovemHup
Jing Wei
2,086
1,645
0
3,468
4,954
1,147
344
1,121
3,833
0
28,368
W
Anubis
1,470
0
0
2,916
5,512
2,253
0
2,887
2,423
30,502
0
W
King Arthur
QZBarte
King Arthur
4,063
649
0
1,688
6,742
3,738
204
3,090
3,254
0
28,112
L
Artio
brunaohue
Artio
2,672
484
0
1,335
6,111
3,825
0
0
5,711
14,972
0
W
1,018
536
0
2,596
6,287
1,799
442
1,823
4,370
0
27,195
L
Geb
591
33
159
303
2,016
788
0
1,090
926
2,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
27,935
224
Minions Killed
245
0
Camps Cleared
0
953,027
Distance Traveled
1,047,761
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,408
492
31
3
0
223,406
2
L
Tiamat
6,762
615
77
7
0
206,955
5
W
Cupid
4,607
419
35
3
0
198,997
2
L
Hera
6,023
548
50
5
0
225,777
0
L
Jing Wei
5,723
520
63
6
0
205,564
0
W
Anubis
5,943
540
66
6
0
200,088
0
W
King Arthur
5,926
539
50
5
0
202,818
3
L
Artio
5,409
492
27
2
0
217,776
0
W
Set
6,051
550
63
6
0
222,452
5
L
Geb
4,142
377
7
1
0
96,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role