Player Matchup

Ne Zha
Ne Zha
I Eradicator I
Ne Zha
Level 139
God Stats
16W - 18L
1,526 SR
Queue Stats
175W - 175L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
IBlackAbyssI
Cthulhu
Level 48
God Stats
24W - 14L
1,730 SR
Queue Stats
143W - 124L
1,628 Elo+
Solo
Bellona
Bellona
TreyyyTreyyy
Bellona
Level 126
God Stats
46W - 38L
1,675 SR
Queue Stats
165W - 148L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
WiLLLLLL
Baron Samedi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 224L
1,515 Elo+
Party 1
Cupid
Cupid
iGotUrGranada
Cupid
Level 48
God Stats
17W - 19L
1,604 SR
Queue Stats
234W - 225L
1,552 Elo+
Party 1
Team Averages
Level 100
1,607 SR
1,570 Elo+

VS

Team Averages
Level 71
1,633 SR
1,602 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IGtheHype
Sun Wukong
Level 65
God Stats
10W - 14L
1,279 SR
Queue Stats
128W - 171L
1,445 Elo+
Party 2
Hou Yi
Hou Yi
SFFab
Hou Yi
Level 43
God Stats
3W - 0L
1,713 SR
Queue Stats
78W - 74L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
SouthDylan 123
Ao Kuang
Level 108
God Stats
18W - 8L
1,928 SR
Queue Stats
89W - 60L
1,738 Elo+
Party 3
Zhong Kui
Zhong Kui
qubertothethird
Zhong Kui
Level 49
God Stats
2W - 0L
1,746 SR
Queue Stats
84W - 41L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 8
13,697
507
16,425
23,026
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IBlackAbyssI
Cthulhu
19
2 / 6 / 5
12,633
468
19,719
17,853
9,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TreyyyTreyyy
Bellona
20
10 / 8 / 2
15,944
591
22,121
23,784
24,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
WiLLLLLL
Baron Samedi
15
1 / 8 / 7
10,773
399
10,796
21,966
21,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 10 / 6
11,391
422
9,362
24,889
11,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 4 / 13
13,449
498
5,996
22,620
24,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
IGtheHype
Sun Wukong
20
7 / 3 / 10
15,226
564
15,199
26,066
23,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
SFFab
Hou Yi
20
4 / 4 / 13
14,209
526
12,046
23,866
9,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
20
7 / 8 / 9
14,586
540
18,283
31,925
14,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
qubertothethird
Zhong Kui
20
19 / 2 / 9
16,900
626
26,605
21,867
24,551
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
21
Kills
39
41
Deaths
21
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
13
2.13
L
6
9
8
1.11
L
Cthulhu
IBlackAbyssI
Cthulhu
2
6
5
0.75
W
Sun Wukong
IGtheHype
Sun Wukong
7
3
10
4
W
Hou Yi
SFFab
Hou Yi
4
4
13
2.63
W
Ao Kuang
7
8
9
1.44
L
Bellona
TreyyyTreyyy
Bellona
10
8
2
1.38
L
Baron Samedi
WiLLLLLL
Baron Samedi
1
8
7
0.56
L
2
10
6
0.5
W
Zhong Kui
qubertothethird
Zhong Kui
19
2
9
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,423
Damage
78,129
111,518
Taken
126,344
77,329
Mitigated
95,693
21,333
Healing
56,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,996
368
1,079
5,288
22,620
24,067
746
12,218
9,890
47,948
0
L
16,425
4,675
0
5,988
23,026
10,434
0
10,297
12,729
0
101,121
L
Cthulhu
IBlackAbyssI
Cthulhu
19,719
0
1,144
360
17,853
9,076
0
13,475
4,378
86,034
0
W
Sun Wukong
IGtheHype
Sun Wukong
15,199
2,609
811
10,094
26,066
23,589
1,131
3,235
22,723
0
91,193
W
Hou Yi
SFFab
Hou Yi
12,046
5,593
0
13,174
23,866
9,062
1,232
4,368
19,342
0
119,404
W
Ao Kuang
18,283
5,210
0
15,020
31,925
14,424
3,301
5,563
26,194
104,490
0
L
Bellona
TreyyyTreyyy
Bellona
22,121
10,168
0
2,241
23,784
24,758
1,118
8,014
15,770
0
105,782
L
Baron Samedi
WiLLLLLL
Baron Samedi
10,796
819
1,104
3,363
21,966
21,371
0
13,724
7,962
34,927
0
L
9,362
4,834
334
6,799
24,889
11,690
0
9,714
15,175
0
78,922
W
Zhong Kui
qubertothethird
Zhong Kui
26,605
5,736
0
10,903
21,867
24,551
11,640
6,528
14,871
136,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,438
Gold Earned
74,370
571
Minions Killed
731
0
Camps Cleared
0
2,296,068
Distance Traveled
2,369,681
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,449
498
52
2
0
454,131
3
L
Ne Zha
13,697
507
136
5
0
461,280
7
L
Cthulhu
12,633
468
170
6
0
482,701
2
W
Sun Wukong
15,226
564
171
6
0
482,270
1
W
Hou Yi
14,209
526
166
6
0
445,751
3
W
Ao Kuang
14,586
540
129
5
0
501,801
6
L
Bellona
15,944
591
132
5
0
465,181
4
L
Baron Samedi
10,773
399
26
1
0
449,706
2
L
Cupid
11,391
422
107
4
0
437,200
6
W
Zhong Kui
16,900
626
213
8
0
485,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role