Player Matchup

Guan Yu
Guan Yu
BichiSCL
Guan Yu
Level 27
God Stats
11W - 12L
1,390 SR
Queue Stats
333W - 204L
1,587 Elo+
Party 3
Erlang Shen
Erlang Shen
EleGhe
Erlang Shen
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
329W - 192L
1,552 Elo+
Party 3
Chernobog
Chernobog
IIMrVII
Chernobog
Level 36
God Stats
2W - 4L
1,431 SR
Queue Stats
8W - 18L
1,414 Elo+
Solo
Eset
Eset
Xhyta
Eset
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 83L
1,656 Elo+
Party 2
Bakasura
Bakasura
XxThor1999Xx
Bakasura
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 101L
1,628 Elo+
Party 2
Team Averages
Level 49
1,464 SR
1,567 Elo+

VS

Team Averages
Level 96
1,730 SR
1,545 Elo+
Anhur
Anhur
CazaI
Anhur
Level 160
God Stats
9W - 4L
1,627 SR
Queue Stats
115W - 77L
1,661 Elo+
Party 1
Artio
Artio
GatoPortaYT
Artio
Level 148
God Stats
0W - 1L
1,911 SR
Queue Stats
124W - 96L
1,579 Elo+
Party 1
Raijin
Raijin
LeoBaby
Raijin
Level 108
God Stats
32W - 31L
1,631 SR
Queue Stats
557W - 432L
1,648 Elo+
Party 1
Yemoja
Yemoja
Logan942
Yemoja
Level 30
God Stats
5W - 4L
1,980 SR
Queue Stats
430W - 327L
1,661 Elo+
Party 1
Camazotz
Camazotz
MaxThunder69
Camazotz
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 75L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BichiSCL
Guan Yu
19
3 / 1 / 9
11,956
569
9,088
16,389
16,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
EleGhe
Erlang Shen
18
6 / 2 / 7
12,591
600
11,484
19,259
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
IIMrVII
Chernobog
18
2 / 4 / 9
11,241
535
7,264
15,457
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Xhyta
Eset
20
6 / 3 / 5
13,155
626
16,702
8,529
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
XxThor1999Xx
Bakasura
18
4 / 3 / 12
11,766
560
16,795
13,919
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CazaI
Anhur
17
5 / 3 / 2
10,821
515
10,578
12,665
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 6 / 5
10,080
480
10,011
21,916
18,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
LeoBaby
Raijin
20
5 / 4 / 1
12,973
618
9,101
15,235
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Logan942
Yemoja
14
1 / 4 / 8
9,171
437
4,840
17,008
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
MaxThunder69
Camazotz
11
2 / 4 / 0
7,952
379
2,230
13,336
3,451
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
21
Kills
13
13
Deaths
21
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BichiSCL
Guan Yu
3
1
9
7.5
L
Anhur
CazaI
Anhur
5
3
2
2
W
Erlang Shen
EleGhe
Erlang Shen
6
2
7
4.75
L
0
6
5
0.42
W
Chernobog
IIMrVII
Chernobog
2
4
9
1.63
L
Raijin
LeoBaby
Raijin
5
4
1
1.38
L
Yemoja
Logan942
Yemoja
1
4
8
1.25
L
Camazotz
MaxThunder69
Camazotz
2
4
0
0.5
W
Eset
Xhyta
Eset
6
3
5
2.83
W
Bakasura
XxThor1999Xx
Bakasura
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
36,760
73,553
Taken
80,160
48,330
Mitigated
46,880
29,041
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BichiSCL
Guan Yu
9,088
1,021
1,542
9,603
16,389
16,764
230
8,282
7,781
0
63,529
L
Anhur
CazaI
Anhur
10,578
4,380
0
260
12,665
5,224
2,174
2,684
9,725
0
64,498
W
Erlang Shen
EleGhe
Erlang Shen
11,484
6,261
0
6,559
19,259
15,943
688
4,437
14,712
0
79,265
L
10,011
2,206
668
7,698
21,916
18,700
0
1,160
18,881
61,132
0
W
Chernobog
IIMrVII
Chernobog
7,264
5,411
474
5,960
15,457
5,155
3,335
3,327
12,112
0
64,338
L
Raijin
LeoBaby
Raijin
9,101
812
405
2,414
15,235
6,485
0
4,348
10,254
121,869
0
L
Yemoja
Logan942
Yemoja
4,840
710
964
1,753
17,008
13,020
0
5,611
10,706
21,014
0
L
Camazotz
MaxThunder69
Camazotz
2,230
479
332
6,042
13,336
3,451
0
2,231
10,574
0
31,566
W
Eset
Xhyta
Eset
16,702
1,642
727
1,512
8,529
3,661
826
2,969
5,500
115,579
0
W
Bakasura
XxThor1999Xx
Bakasura
16,795
12,470
0
2,664
13,919
6,807
1,406
4,319
9,496
0
63,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
50,997
649
Minions Killed
596
0
Camps Cleared
0
2,045,802
Distance Traveled
1,849,405
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,956
569
135
6
0
404,247
4
L
Anhur
10,821
515
123
6
0
374,189
4
W
Erlang Shen
12,591
600
69
3
0
392,164
2
L
Artio
10,080
480
130
6
0
368,687
8
W
Chernobog
11,241
535
126
6
0
387,526
0
L
Raijin
12,973
618
253
12
0
393,020
5
L
Yemoja
9,171
437
26
1
0
405,901
3
L
Camazotz
7,952
379
64
3
0
307,608
0
W
Eset
13,155
626
196
9
0
403,187
2
W
Bakasura
11,766
560
123
6
0
458,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role