Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
II Almondz II
Jing Wei
Level 105
God Stats
0W - 7L
1,300 SR
Queue Stats
223W - 225L
1,490 Elo+
Solo
Team Averages
Level 110
1,433 SR
1,497 Elo+

VS

Team Averages
Level 107
1,558 SR
1,499 Elo+
Athena
Athena
ADKMesias
Athena
Level 53
God Stats
7W - 3L
1,702 SR
Queue Stats
74W - 85L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
AllAmericanV34
Baron Samedi
Level 128
God Stats
12W - 13L
1,465 SR
Queue Stats
506W - 544L
1,496 Elo+
Solo
Neith
Neith
BatmanRo
Neith
Level 141
God Stats
548W - 632L
1,506 SR
Queue Stats
548W - 640L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 2
6,958
633
4,903
6,859
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
10
0 / 1 / 2
6,793
618
6,052
8,993
8,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
II Almondz II
Jing Wei
10
2 / 5 / 0
7,415
674
6,031
7,406
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ADKMesias
Athena
11
1 / 2 / 7
8,143
740
2,406
10,163
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
AllAmericanV34
Baron Samedi
11
2 / 0 / 6
7,781
707
7,027
6,674
5,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
BatmanRo
Neith
12
5 / 0 / 3
8,349
759
9,139
6,313
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
2
0.5
L
Cthulhu
 
Cthulhu
0
1
2
1
W
Athena
ADKMesias
Athena
1
2
7
2.25
W
Baron Samedi
AllAmericanV34
Baron Samedi
2
0
6
5
W
Neith
BatmanRo
Neith
5
0
3
6.5
L
Jing Wei
II Almondz II
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
18,572
23,258
Taken
23,150
15,595
Mitigated
15,236
2,961
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,903
897
0
2,271
6,859
4,430
0
1,859
5,000
28,603
0
L
Cthulhu
 
Cthulhu
6,052
322
42
0
8,993
8,535
0
4,706
4,287
22,285
0
W
Athena
ADKMesias
Athena
2,406
990
0
2,829
10,163
7,559
68
4,580
5,439
10,531
0
W
Baron Samedi
AllAmericanV34
Baron Samedi
7,027
360
2,518
3,375
6,674
5,206
68
3,203
3,254
34,967
0
W
Neith
BatmanRo
Neith
9,139
3,474
0
2,751
6,313
2,471
324
2,763
3,414
0
38,917
L
Jing Wei
II Almondz II
Jing Wei
6,031
4,105
318
330
7,406
2,630
43
2,921
4,485
0
21,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
24,273
142
Minions Killed
149
0
Camps Cleared
0
616,282
Distance Traveled
625,940
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,958
633
60
5
0
210,887
2
L
Cthulhu
6,793
618
33
3
0
202,707
0
W
Athena
8,143
740
27
2
0
226,054
3
W
Baron Samedi
7,781
707
59
5
0
201,290
4
W
Neith
8,349
759
63
6
0
198,596
5
L
Jing Wei
7,415
674
49
4
0
202,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role