Player Matchup

Kali
Kali
DreamAtlas
Kali
Level 17
God Stats
9W - 7L
1,500 SR
Queue Stats
63W - 86L
1,840 Elo+
Party 2
Scylla
Scylla
Kristo684
Scylla
Level 40
God Stats
17W - 14L
1,463 SR
Queue Stats
50W - 55L
1,547 Elo+
Party 2
Yemoja
Yemoja
THEPASTA11
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 126L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
WOLF5323
Sun Wukong
Level 14
God Stats
23W - 21L
1,500 SR
Queue Stats
94W - 88L
1,712 Elo+
Party 2
Heimdallr
Heimdallr
Yanni58
Heimdallr
Level 28
God Stats
21W - 16L
1,810 SR
Queue Stats
117W - 113L
1,438 Elo+
Party 2
Team Averages
Level 26
1,555 SR
1,585 Elo+

VS

Team Averages
Level 17
1,480 SR
1,457 Elo+
Artemis
Artemis
Neko_517
Artemis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 358L
1,580 Elo+
Party 1
Nemesis
Nemesis
Rage-A-Cola
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 234L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Scalierbiker32
Kukulkan
Level 4
God Stats
50W - 30L
1,500 SR
Queue Stats
84W - 84L
1,500 Elo+
Party 1
Neith
Neith
djlalo12038
Neith
Level 4
God Stats
9W - 12L
1,399 SR
Queue Stats
532W - 511L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ultima_ventus
Cu Chulainn
Level 62
God Stats
29W - 16L
1,500 SR
Queue Stats
491W - 441L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
13,570
679
8,224
19,951
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Kristo684
Scylla
17
10 / 2 / 4
11,732
587
13,399
9,935
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
THEPASTA11
Yemoja
15
3 / 0 / 6
9,856
493
2,037
5,325
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
WOLF5323
Sun Wukong
17
2 / 2 / 3
10,907
545
6,780
9,829
6,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Yanni58
Heimdallr
17
7 / 0 / 7
10,869
543
10,900
9,174
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Neko_517
Artemis
12
1 / 8 / 0
7,573
379
4,298
11,469
4,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Rage-A-Cola
Nemesis
13
1 / 5 / 1
8,609
430
1,863
14,267
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
13
0 / 7 / 0
7,823
391
5,209
8,379
2,962
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
7,072
354
4,632
10,356
3,488
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
ultima_ventus
Cu Chulainn
17
2 / 3 / 1
10,214
511
9,794
12,140
9,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
29
Kills
4
4
Deaths
29
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Scylla
Kristo684
Scylla
10
2
4
6
L
Artemis
Neko_517
Artemis
1
8
0
0.13
L
Nemesis
Rage-A-Cola
Nemesis
1
5
1
0.3
L
Kukulkan
0
7
0
0
W
Yemoja
THEPASTA11
Yemoja
3
0
6
6
W
Sun Wukong
WOLF5323
Sun Wukong
2
2
3
1.75
W
Heimdallr
Yanni58
Heimdallr
7
0
7
10.5
L
0
6
0
0
L
Cu Chulainn
ultima_ventus
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
25,796
54,214
Taken
56,611
27,117
Mitigated
24,371
20,520
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,224
7,100
0
10,508
19,951
9,053
2,072
1,005
18,833
0
157,382
W
Scylla
Kristo684
Scylla
13,399
1,043
68
2,971
9,935
3,597
1,835
223
9,587
53,781
0
L
Artemis
Neko_517
Artemis
4,298
1,369
0
437
11,469
4,358
992
8,540
2,371
0
25,757
L
Nemesis
Rage-A-Cola
Nemesis
1,863
331
0
1,975
14,267
4,439
0
2,214
11,907
0
44,784
L
Kukulkan
5,209
1,067
0
0
8,379
2,962
0
949
7,430
41,932
0
W
Yemoja
THEPASTA11
Yemoja
2,037
786
2,159
1,689
5,325
4,220
302
1,669
3,656
19,916
0
W
Sun Wukong
WOLF5323
Sun Wukong
6,780
1,929
0
258
9,829
6,393
693
519
8,910
0
54,781
W
Heimdallr
Yanni58
Heimdallr
10,900
3,637
0
2,867
9,174
3,854
950
3,210
5,964
0
60,183
L
4,632
1,789
0
1,695
10,356
3,488
38
1,199
9,154
0
30,634
L
Cu Chulainn
ultima_ventus
Cu Chulainn
9,794
1,475
0
2,381
12,140
9,124
260
1,734
10,310
4,599
53,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
41,291
532
Minions Killed
350
0
Camps Cleared
0
1,858,242
Distance Traveled
1,807,711
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,570
679
184
9
0
467,431
3
W
Scylla
11,732
587
106
5
0
363,676
3
L
Artemis
7,573
379
47
2
0
301,736
2
L
Nemesis
8,609
430
71
4
0
390,062
3
L
Kukulkan
7,823
391
71
4
0
321,723
0
W
Yemoja
9,856
493
24
1
0
289,122
2
W
Sun Wukong
10,907
545
103
5
0
410,072
7
W
Heimdallr
10,869
543
115
6
0
327,941
5
L
Neith
7,072
354
50
3
0
376,952
1
L
Cu Chulainn
10,214
511
111
6
0
417,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role