Player Matchup

Kukulkan
Kukulkan
Erick201297
Kukulkan
Level 29
God Stats
5W - 2L
1,686 SR
Queue Stats
80W - 79L
1,518 Elo+
Party 1
Apollo
Apollo
HERRERAV102
Apollo
Level 29
God Stats
8W - 6L
1,604 SR
Queue Stats
79W - 77L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
NiserXhell2
Amaterasu
Level 34
God Stats
25W - 9L
1,791 SR
Queue Stats
84W - 79L
1,524 Elo+
Party 1
Set
Set
baddywunna
Set
Level 29
God Stats
12W - 12L
1,498 SR
Queue Stats
285W - 329L
1,428 Elo+
Solo
Ganesha
Ganesha
pita27
Ganesha
Level 32
God Stats
4W - 4L
1,451 SR
Queue Stats
85W - 79L
1,527 Elo+
Party 1
Team Averages
Level 31
1,606 SR
1,508 Elo+

VS

Team Averages
Level 20
1,584 SR
1,457 Elo+
King Arthur
King Arthur
BigMikeeSports
King Arthur
Level 25
God Stats
2W - 2L
1,654 SR
Queue Stats
22W - 26L
1,442 Elo+
Party 2
Bellona
Bellona
Chrissel94
Bellona
Level 21
God Stats
6W - 7L
1,545 SR
Queue Stats
13W - 12L
1,501 Elo+
Party 2
Hel
Hel
FrosTe2
Hel
Level 15
God Stats
1W - 2L
1,564 SR
Queue Stats
10W - 13L
1,399 Elo+
Party 2
Artemis
Artemis
SaintSwagger
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
StuJ3W
Xing Tian
Level 39
God Stats
1W - 1L
1,658 SR
Queue Stats
17W - 20L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erick201297
Kukulkan
20
3 / 3 / 3
14,019
584
12,693
11,894
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
4 / 2 / 2
12,198
508
5,780
11,547
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
NiserXhell2
Amaterasu
20
9 / 3 / 6
14,816
617
22,043
40,329
29,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 3
14,491
604
16,073
18,898
12,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
pita27
Ganesha
15
0 / 5 / 10
11,253
469
7,695
18,502
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigMikeeSports
King Arthur
16
4 / 7 / 4
10,619
442
11,750
23,024
13,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Chrissel94
Bellona
16
3 / 7 / 1
10,189
425
20,583
22,407
20,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
18
6 / 5 / 4
11,642
485
17,393
16,441
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SaintSwagger
Artemis
13
1 / 4 / 1
8,300
346
5,871
10,137
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
StuJ3W
Xing Tian
14
1 / 1 / 6
8,994
375
7,742
17,362
14,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
23
Kills
15
15
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigMikeeSports
King Arthur
4
7
4
0.86
L
Bellona
Chrissel94
Bellona
3
7
1
0.5
W
Kukulkan
Erick201297
Kukulkan
3
3
3
1.5
L
Hel
6
5
4
1.6
W
Apollo
4
2
2
2.5
W
Amaterasu
NiserXhell2
Amaterasu
9
3
6
4
L
Artemis
SaintSwagger
Artemis
1
4
1
0.38
L
Xing Tian
StuJ3W
Xing Tian
1
1
6
4
W
7
2
3
4.25
W
Ganesha
pita27
Ganesha
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,284
Damage
63,339
101,170
Taken
89,371
75,381
Mitigated
59,183
49,646
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigMikeeSports
King Arthur
11,750
2,810
0
3,894
23,024
13,335
100
5,113
17,911
0
74,759
L
Bellona
Chrissel94
Bellona
20,583
4,695
0
3,085
22,407
20,927
91
2,432
19,975
12,882
43,136
W
Kukulkan
Erick201297
Kukulkan
12,693
1,061
0
4,181
11,894
5,032
1,393
7,028
4,841
93,983
0
L
Hel
17,393
1,779
2,676
6,409
16,441
7,457
0
6,227
10,214
76,277
0
W
Apollo
5,780
1,844
0
6,236
11,547
4,610
2,050
5,495
6,052
0
75,996
W
Amaterasu
NiserXhell2
Amaterasu
22,043
12,446
0
28,120
40,329
29,577
5,105
12,574
26,875
219
106,923
L
Artemis
SaintSwagger
Artemis
5,871
2,523
0
2,863
10,137
2,601
0
3,730
6,407
0
34,593
L
Xing Tian
StuJ3W
Xing Tian
7,742
1,086
0
320
17,362
14,863
0
4,158
13,204
41,399
0
W
16,073
5,343
0
9,075
18,898
12,873
1,094
4,763
13,885
0
134,175
W
Ganesha
pita27
Ganesha
7,695
427
0
2,034
18,502
23,289
729
6,149
12,328
29,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
49,744
677
Minions Killed
431
0
Camps Cleared
0
2,194,990
Distance Traveled
1,984,435
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,619
442
122
5
0
409,555
2
L
Bellona
10,189
425
76
3
0
398,052
0
W
Kukulkan
14,019
584
180
8
0
440,797
4
L
Hel
11,642
485
114
5
0
422,011
2
W
Apollo
12,198
508
141
6
0
428,522
7
W
Amaterasu
14,816
617
170
7
0
421,686
0
L
Artemis
8,300
346
69
3
0
331,662
0
L
Xing Tian
8,994
375
50
2
0
423,155
6
W
Set
14,491
604
181
8
0
532,386
4
W
Ganesha
11,253
469
5
0
0
371,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role