Player Matchup

Hades
Hades
Ferisfer22
Hades
Level 124
God Stats
7W - 5L
1,683 SR
Queue Stats
50W - 40L
1,657 Elo+
Solo
Susano
Susano
Grimblaker007
Susano
Level 155
God Stats
5W - 1L
1,726 SR
Queue Stats
29W - 34L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
UberDarkSkuII
Guan Yu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 72L
1,504 Elo+
Party 2
Scylla
Scylla
fatmanblaker
Scylla
Level 113
God Stats
2W - 2L
1,549 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
Izanami
Izanami
ghostamy1001
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,586 Elo+
Party 2
Team Averages
Level 135
1,592 SR
1,551 Elo+

VS

Team Averages
Level 137
1,530 SR
1,543 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
I Sasquatch II
Neith
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 185L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
I Whitey II
Cthulhu
Level 122
God Stats
6W - 7L
1,545 SR
Queue Stats
126W - 129L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sandmen30
Cu Chulainn
Level 140
God Stats
15W - 7L
1,605 SR
Queue Stats
88W - 83L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
4 / 5 / 5
8,969
598
8,614
12,820
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 9
8,892
593
8,919
11,127
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
10
1 / 2 / 5
7,235
482
2,863
12,466
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
15
6 / 1 / 2
9,183
612
5,495
6,531
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ghostamy1001
Izanami
13
1 / 0 / 0
7,593
506
5,853
8,166
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 5 / 3
7,688
513
5,608
11,476
4,578
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
 
Scylla
13
0 / 5 / 2
7,537
502
4,547
7,236
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,271
485
6,829
7,047
2,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
I Whitey II
Cthulhu
11
1 / 3 / 2
6,979
465
6,621
10,468
5,596
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Sandmen30
Cu Chulainn
15
6 / 3 / 0
8,866
591
7,447
11,030
7,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
10
11
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
3
0.5
L
Scylla
 
Scylla
0
5
2
0.2
W
Hades
4
5
5
1.3
W
5
3
9
3.17
L
2
1
1
2.5
L
Cthulhu
I Whitey II
Cthulhu
1
3
2
0.67
L
Cu Chulainn
Sandmen30
Cu Chulainn
6
3
0
2
W
Guan Yu
1
2
5
1.75
W
Scylla
6
1
2
7
W
Izanami
ghostamy1001
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
31,052
51,110
Taken
47,257
23,835
Mitigated
21,528
18,166
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,608
2,885
0
1,332
11,476
4,578
0
2,176
9,195
0
53,508
L
Scylla
 
Scylla
4,547
145
0
990
7,236
2,262
246
2,412
4,679
46,824
0
W
Hades
8,614
1,167
420
5,110
12,820
6,302
1,726
2,023
10,797
47,664
0
W
8,919
1,978
0
2,532
11,127
4,009
131
2,275
8,852
0
43,520
L
6,829
3,332
0
1,231
7,047
2,028
0
626
6,381
0
40,555
L
Cthulhu
I Whitey II
Cthulhu
6,621
667
0
2,832
10,468
5,596
0
2,572
7,740
31,659
0
L
Cu Chulainn
Sandmen30
Cu Chulainn
7,447
1,559
0
3,679
11,030
7,064
70
5,469
5,153
2,604
50,885
W
Guan Yu
2,863
330
1,565
4,354
12,466
8,445
0
3,680
8,786
0
13,030
W
Scylla
5,495
825
0
1,357
6,531
2,434
265
2,787
3,744
44,485
0
W
Izanami
ghostamy1001
Izanami
5,853
3,688
0
2,828
8,166
2,645
780
1,074
7,092
0
65,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
38,341
415
Minions Killed
409
0
Camps Cleared
0
1,414,992
Distance Traveled
1,450,320
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,688
513
85
6
0
318,316
4
L
Scylla
7,537
502
81
5
0
269,264
4
W
Hades
8,969
598
114
8
0
250,170
1
W
Susano
8,892
593
65
4
0
328,636
1
L
Neith
7,271
485
90
6
0
274,487
0
L
Cthulhu
6,979
465
53
4
0
295,907
2
L
Cu Chulainn
8,866
591
100
7
0
292,346
0
W
Guan Yu
7,235
482
10
1
0
275,482
5
W
Scylla
9,183
612
103
7
0
287,024
9
W
Izanami
7,593
506
123
8
0
273,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role