Player Matchup

Chaac
Chaac
AoAZappy
Chaac
Level 59
God Stats
5W - 10L
1,236 SR
Queue Stats
493W - 548L
1,315 Elo+
Party 1
Thor
Thor
BustedEggroll
Thor
Level 20
God Stats
1W - 3L
1,717 SR
Queue Stats
454W - 397L
1,570 Elo+
Party 1
Izanami
Izanami
RRQilusion
Izanami
Level 7
God Stats
2W - 2L
1,508 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Hera
Hera
WMTHippo
Hera
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo
Jormungandr
Jormungandr
steamyburro
Jormungandr
Level 8
God Stats
11W - 14L
1,180 SR
Queue Stats
315W - 288L
1,495 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,465 Elo+

VS

Team Averages
Level 15
1,474 SR
1,340 Elo+
Achilles
Achilles
Dericzin
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Kuzenbo
Kuzenbo
Em0k1ller
Kuzenbo
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo
Neith
Neith
GuiGui26
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,272 Elo+
Party 2
Kali
Kali
Staniel7
Kali
Level 28
God Stats
6W - 7L
1,375 SR
Queue Stats
63W - 55L
1,530 Elo+
Solo
Zeus
Zeus
VoidWill
Zeus
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AoAZappy
Chaac
20
6 / 6 / 7
13,482
465
18,494
32,369
37,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 11 / 10
14,646
505
29,437
28,263
14,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
RRQilusion
Izanami
17
1 / 6 / 8
11,453
395
12,127
18,091
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
4 / 8 / 4
13,382
461
10,424
17,444
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
steamyburro
Jormungandr
19
6 / 8 / 11
13,354
460
15,701
27,401
31,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dericzin
Achilles
20
7 / 6 / 16
14,194
489
16,204
29,746
35,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Em0k1ller
Kuzenbo
19
5 / 7 / 20
14,136
487
17,289
25,960
40,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
GuiGui26
Neith
19
2 / 6 / 10
13,227
456
11,173
17,278
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
20
15 / 3 / 14
17,498
603
28,749
31,081
22,289
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
9 / 8 / 8
14,905
514
13,658
16,659
5,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
30
Kills
38
39
Deaths
30
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
AoAZappy
Chaac
6
6
7
1.58
L
13
11
10
1.64
W
Achilles
Dericzin
Achilles
7
6
16
2.5
W
Kuzenbo
Em0k1ller
Kuzenbo
5
7
20
2.14
W
Neith
GuiGui26
Neith
2
6
10
1.17
L
Izanami
RRQilusion
Izanami
1
6
8
0.83
W
Kali
15
3
14
7.33
W
Zeus
9
8
8
1.63
L
Hera
4
8
4
0.75
L
Jormungandr
steamyburro
Jormungandr
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,183
Damage
87,073
123,568
Taken
120,724
96,758
Mitigated
109,444
26,403
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AoAZappy
Chaac
18,494
3,631
0
14,779
32,369
37,763
69
11,008
21,361
0
70,092
L
29,437
8,759
0
4,432
28,263
14,611
494
6,342
21,921
0
88,451
W
Achilles
Dericzin
Achilles
16,204
5,328
0
3,997
29,746
35,445
1,349
6,406
22,765
0
58,931
W
Kuzenbo
Em0k1ller
Kuzenbo
17,289
4,873
1,299
2,284
25,960
40,119
631
7,250
18,530
50,722
0
W
Neith
GuiGui26
Neith
11,173
5,014
0
4,992
17,278
6,542
6,048
4,306
12,894
0
79,707
L
Izanami
RRQilusion
Izanami
12,127
9,233
0
1,022
18,091
6,497
201
4,370
13,721
0
83,164
W
Kali
28,749
20,281
0
13,257
31,081
22,289
64
3,936
27,037
0
171,773
W
Zeus
13,658
3,102
0
2,324
16,659
5,049
1,710
4,227
12,407
69,444
0
L
Hera
10,424
2,253
0
930
17,444
6,838
2,323
8,357
9,087
102,562
0
L
Jormungandr
steamyburro
Jormungandr
15,701
3,373
1,490
3,750
27,401
31,049
302
8,409
18,992
64,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,317
Gold Earned
73,960
602
Minions Killed
527
0
Camps Cleared
0
2,253,218
Distance Traveled
2,485,658
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,482
465
120
4
0
523,751
0
L
Thor
14,646
505
112
4
0
457,908
2
W
Achilles
14,194
489
85
3
0
528,140
2
W
Kuzenbo
14,136
487
41
1
0
514,270
4
W
Neith
13,227
456
131
5
0
455,664
1
L
Izanami
11,453
395
126
4
0
451,585
3
W
Kali
17,498
603
167
6
0
541,641
2
W
Zeus
14,905
514
103
4
0
445,943
1
L
Hera
13,382
461
160
6
0
427,783
0
L
Jormungandr
13,354
460
84
3
0
392,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role