Player Matchup

Izanami
Izanami
Fs Gilligan16
Izanami
Level 105
God Stats
36W - 31L
1,675 SR
Queue Stats
304W - 351L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Cuban Don
Cu Chulainn
Level 48
God Stats
45W - 60L
1,347 SR
Queue Stats
216W - 304L
1,296 Elo+
Solo
Scylla
Scylla
babyG2341
Scylla
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 197L
1,534 Elo+
Party 1
Team Averages
Level 74
1,507 SR
1,463 Elo+

VS

Team Averages
Level 77
1,455 SR
1,412 Elo+
Guan Yu
Guan Yu
LuckyTempo
Guan Yu
Level 47
God Stats
6W - 5L
1,438 SR
Queue Stats
339W - 318L
1,367 Elo+
Solo
Tiamat
Tiamat
XxBAZUKO08xX
Tiamat
Level 114
God Stats
20W - 29L
1,429 SR
Queue Stats
59W - 82L
1,461 Elo+
Solo
Skadi
Skadi
temp-422765
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 5 / 4
14,189
645
20,462
18,602
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
The Cuban Don
Cu Chulainn
16
3 / 12 / 7
13,743
625
11,729
24,384
13,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
babyG2341
Scylla
19
5 / 1 / 4
13,937
634
17,020
10,241
3,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LuckyTempo
Guan Yu
16
1 / 3 / 13
13,491
613
7,243
22,546
26,505
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
17
7 / 6 / 6
14,306
650
12,854
18,924
13,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 4 / 5
15,082
686
22,524
21,028
7,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
18
18
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
5
4
1.4
W
Guan Yu
LuckyTempo
Guan Yu
1
3
13
2.5
L
Cu Chulainn
The Cuban Don
Cu Chulainn
3
12
7
0.54
W
Tiamat
7
6
6
1.67
L
Scylla
babyG2341
Scylla
5
1
4
7
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,211
Damage
42,621
53,227
Taken
62,498
25,766
Mitigated
48,066
4,814
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
20,462
14,569
0
909
18,602
8,570
1,068
4,617
13,466
0
109,493
W
Guan Yu
LuckyTempo
Guan Yu
7,243
782
3,264
9,049
22,546
26,505
159
4,537
18,009
0
43,176
L
Cu Chulainn
The Cuban Don
Cu Chulainn
11,729
3,037
0
1,510
24,384
13,580
1,689
4,535
19,220
0
43,509
W
Tiamat
12,854
918
388
3,962
18,924
13,850
366
7,402
11,522
66,467
0
L
Scylla
babyG2341
Scylla
17,020
480
0
2,395
10,241
3,616
661
3,351
6,402
66,979
0
W
22,524
10,136
0
3,160
21,028
7,711
3,003
5,730
15,298
0
101,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
42,879
254
Minions Killed
265
0
Camps Cleared
0
1,150,475
Distance Traveled
1,216,868
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,189
645
137
6
0
352,909
2
W
Guan Yu
13,491
613
49
2
0
445,797
2
L
Cu Chulainn
13,743
625
46
2
0
363,852
1
W
Tiamat
14,306
650
100
5
0
388,655
3
L
Scylla
13,937
634
71
3
0
433,714
4
W
Skadi
15,082
686
116
5
0
382,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role