Player Matchup

King Arthur
King Arthur
HighVoltage220
King Arthur
Level 64
God Stats
219W - 254L
1,426 SR
Queue Stats
226W - 262L
1,385 Elo+
Solo
Izanami
Izanami
J2H Deathcom
Izanami
Level 49
God Stats
37W - 25L
1,680 SR
Queue Stats
103W - 105L
1,444 Elo+
Party 1
Yemoja
Yemoja
J2H xPoizonx
Yemoja
Level 13
God Stats
13W - 12L
1,535 SR
Queue Stats
96W - 110L
1,351 Elo+
Party 1
Baba Yaga
Baba Yaga
RafinhaSenseih
Baba Yaga
Level 156
God Stats
28W - 28L
1,425 SR
Queue Stats
435W - 451L
1,398 Elo+
Solo
Ra
Ra
W1LLBA008
Ra
Level 145
God Stats
303W - 321L
1,461 SR
Queue Stats
306W - 324L
1,426 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,401 Elo+

VS

Team Averages
Level 65
1,389 SR
1,363 Elo+
Hades
Hades
AlexZ3ROcinco
Hades
Level 53
God Stats
7W - 8L
1,198 SR
Queue Stats
8W - 11L
1,128 Elo+
Party 2
Zeus
Zeus
Eder_DarkWolf
Zeus
Level 85
God Stats
13W - 6L
1,282 SR
Queue Stats
113W - 96L
1,561 Elo+
Party 2
Merlin
Merlin
Hollywood13N
Merlin
Level 50
God Stats
19W - 12L
1,579 SR
Queue Stats
75W - 70L
1,528 Elo+
Solo
Pele
Pele
NOMADICSOUL80
Pele
Level 89
God Stats
29W - 31L
1,388 SR
Queue Stats
726W - 765L
1,384 Elo+
Solo
Poseidon
Poseidon
VanGuardi-
Poseidon
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HighVoltage220
King Arthur
15
0 / 1 / 1
8,859
886
5,678
20,051
12,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
J2H Deathcom
Izanami
15
0 / 5 / 1
9,069
907
7,162
11,971
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 6 / 1
8,502
850
4,627
10,515
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
RafinhaSenseih
Baba Yaga
15
1 / 0 / 0
9,612
961
5,268
2,341
957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
8,225
823
756
1,281
504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 10
8,839
884
3,913
3,661
4,194
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
8 / 0 / 3
10,270
1,027
13,219
1,594
556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
1 / 0 / 7
9,338
934
11,011
6,013
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 6
9,469
947
6,101
10,819
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Poseidon
VanGuardi-
Poseidon
16
1 / 0 / 10
9,559
956
6,598
5,003
2,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
12
12
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
8
0
3
9.5
L
King Arthur
HighVoltage220
King Arthur
0
1
1
0.5
W
Merlin
1
0
7
4.5
L
Izanami
J2H Deathcom
Izanami
0
5
1
0.1
L
Yemoja
0
6
1
0.08
W
2
1
6
5
L
Baba Yaga
RafinhaSenseih
Baba Yaga
1
0
0
1
W
Poseidon
VanGuardi-
Poseidon
1
0
10
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
40,842
46,159
Taken
27,090
25,923
Mitigated
18,441
5,731
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
80
328
190
3,661
4,194
0
661
3,000
8,166
0
W
13,219
2,194
0
0
1,594
556
0
1,045
549
25,284
0
L
King Arthur
HighVoltage220
King Arthur
5,678
453
0
3,851
20,051
12,181
0
15,558
4,493
0
20,337
W
Merlin
11,011
1,316
602
1,505
6,013
2,891
0
1,925
3,908
28,383
0
L
Izanami
J2H Deathcom
Izanami
7,162
5,759
0
714
11,971
4,364
0
10,406
1,565
0
35,973
L
Yemoja
4,627
807
145
191
10,515
7,917
0
7,539
2,976
12,695
0
W
6,101
533
0
1,740
10,819
8,162
0
3,498
7,321
0
19,989
L
Baba Yaga
RafinhaSenseih
Baba Yaga
5,268
234
0
195
2,341
957
0
906
1,435
28,872
0
W
Poseidon
VanGuardi-
Poseidon
6,598
563
807
852
5,003
2,638
0
3,522
1,481
30,582
0
L
756
0
301
334
1,281
504
0
332
949
4,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,267
Gold Earned
47,475
186
Minions Killed
175
8
Camps Cleared
2
674,690
Distance Traveled
883,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,839
884
5
1
0
179,881
0
W
Zeus
10,270
1,027
40
4
2
174,130
0
L
King Arthur
8,859
886
22
2
0
207,747
0
W
Merlin
9,338
934
46
5
0
147,646
0
L
Izanami
9,069
907
77
8
2
145,237
0
L
Yemoja
8,502
850
19
2
0
92,853
0
W
Pele
9,469
947
35
4
0
195,282
3
L
Baba Yaga
9,612
961
60
6
5
137,418
3
W
Poseidon
9,559
956
49
5
0
186,728
1
L
Ra
8,225
823
8
1
1
91,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role