Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElfinGnu9
Arachne
Level 149
God Stats
4W - 3L
1,600 SR
Queue Stats
229W - 242L
1,479 Elo+
Solo
Anhur
Anhur
SirGarebearian
Anhur
Level 109
God Stats
17W - 24L
1,500 SR
Queue Stats
672W - 698L
1,546 Elo+
Party 1
Cerberus
Cerberus
eets_Brahctopus
Cerberus
Level 71
God Stats
76W - 77L
1,504 SR
Queue Stats
121W - 141L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
iSamsquanch916
Jormungandr
Level 126
God Stats
5W - 6L
1,613 SR
Queue Stats
259W - 258L
1,575 Elo+
Party 1
Team Averages
Level 113
1,543 SR
1,518 Elo+

VS

Team Averages
Level 107
1,547 SR
1,494 Elo+
Anubis
Anubis
ManlyxXxGamer
Anubis
Level 88
God Stats
17W - 14L
1,557 SR
Queue Stats
21W - 19L
1,472 Elo+
Party 3
Chiron
Chiron
Ruthless527
Chiron
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 414L
1,530 Elo+
Party 2
Ganesha
Ganesha
ShhItSneakybobo
Ganesha
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 66L
1,493 Elo+
Party 3
Kukulkan
Kukulkan
ark8ng6l
Kukulkan
Level 122
God Stats
26W - 25L
1,410 SR
Queue Stats
340W - 372L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
marlins4594
Erlang Shen
Level 121
God Stats
10W - 8L
1,770 SR
Queue Stats
567W - 619L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,965
542
1,686
2,960
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
ElfinGnu9
Arachne
9
3 / 3 / 0
5,627
512
3,454
8,064
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 2 / 0
4,911
446
5,661
7,656
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
0 / 2 / 0
4,785
435
2,871
9,421
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
iSamsquanch916
Jormungandr
10
0 / 2 / 0
5,378
489
4,532
8,199
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,715
610
6,628
5,811
2,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
10
2 / 1 / 2
5,714
519
7,766
7,320
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 6
5,903
537
3,336
7,742
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
ark8ng6l
Kukulkan
9
1 / 2 / 3
5,622
511
2,253
3,158
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
marlins4594
Erlang Shen
11
6 / 1 / 2
6,950
632
4,633
6,109
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
5
Kills
11
11
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Arachne
ElfinGnu9
Arachne
3
3
0
1
W
2
0
2
3
W
Chiron
2
1
2
3
W
0
1
6
3
L
1
2
0
0.5
W
Kukulkan
ark8ng6l
Kukulkan
1
2
3
1.25
L
Cerberus
0
2
0
0
L
Jormungandr
iSamsquanch916
Jormungandr
0
2
0
0
W
Erlang Shen
marlins4594
Erlang Shen
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
24,616
36,300
Taken
30,140
11,848
Mitigated
12,527
13,696
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,686
112
0
100
2,960
766
560
530
2,430
28,801
0
L
Arachne
ElfinGnu9
Arachne
3,454
2,127
0
3,363
8,064
2,305
0
1,686
6,378
0
24,243
W
6,628
299
0
3,710
5,811
2,681
760
3,697
1,714
39,314
0
W
Chiron
7,766
2,235
806
4,796
7,320
1,460
51
1,051
6,267
0
35,643
W
3,336
350
0
1,849
7,742
3,596
35
1,802
5,915
18,905
0
L
5,661
2,140
0
2,739
7,656
1,885
0
2,155
5,501
0
20,980
W
Kukulkan
ark8ng6l
Kukulkan
2,253
134
0
230
3,158
875
93
550
2,518
23,832
0
L
Cerberus
2,871
168
321
4,561
9,421
3,747
0
3,453
5,968
16,614
0
L
Jormungandr
iSamsquanch916
Jormungandr
4,532
481
0
2,612
8,199
3,145
0
4,393
3,806
27,270
0
W
Erlang Shen
marlins4594
Erlang Shen
4,633
2,441
0
3,166
6,109
3,915
0
1,375
4,637
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
30,904
244
Minions Killed
302
0
Camps Cleared
0
971,114
Distance Traveled
1,001,418
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,965
542
72
7
0
204,038
6
L
Arachne
5,627
512
59
5
0
215,135
1
W
Anubis
6,715
610
89
8
0
178,377
3
W
Chiron
5,714
519
83
8
0
182,912
4
W
Ganesha
5,903
537
2
0
0
201,201
0
L
Anhur
4,911
446
38
3
0
166,301
2
W
Kukulkan
5,622
511
61
6
0
198,185
3
L
Cerberus
4,785
435
23
2
0
195,070
1
L
Jormungandr
5,378
489
52
5
0
190,570
0
W
Erlang Shen
6,950
632
67
6
0
240,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role