Player Matchup

King Arthur
King Arthur
Equinox_Echoo
King Arthur
Level 40
God Stats
7W - 7L
1,029 SR
Queue Stats
206W - 243L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
King_Boo_1489
Kukulkan
Level 7
God Stats
6W - 6L
1,759 SR
Queue Stats
20W - 11L
1,714 Elo+
Party 1
Mercury
Mercury
MONKYKING101
Mercury
Level 26
God Stats
1W - 1L
1,666 SR
Queue Stats
74W - 100L
1,444 Elo+
Party 1
Nox
Nox
RinnyFolx
Nox
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 68L
1,394 Elo+
Party 1
Ullr
Ullr
TTV-BURGER-BOI
Ullr
Level 27
God Stats
7W - 3L
1,566 SR
Queue Stats
113W - 135L
1,453 Elo+
Party 1
Team Averages
Level 32
1,504 SR
1,499 Elo+

VS

Team Averages
Level 19
1,687 SR
1,679 Elo+
Ares
Ares
AIexJjones
Ares
Level 8
God Stats
4W - 2L
1,848 SR
Queue Stats
7W - 3L
1,886 Elo+
Solo
King Arthur
King Arthur
ArchonFox
King Arthur
Level 28
God Stats
37W - 24L
1,605 SR
Queue Stats
132W - 122L
1,558 Elo+
Solo
Izanami
Izanami
CoochTrooper
Izanami
Level 25
God Stats
23W - 19L
1,583 SR
Queue Stats
133W - 127L
1,642 Elo+
Solo
Merlin
Merlin
ItIzDimitri
Merlin
Level 14
God Stats
58W - 33L
1,734 SR
Queue Stats
110W - 85L
1,678 Elo+
Solo
Khepri
Khepri
Lexispins
Khepri
Level 19
God Stats
41W - 29L
1,665 SR
Queue Stats
120W - 108L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Equinox_Echoo
King Arthur
14
0 / 12 / 2
8,321
832
9,783
24,581
23,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
King_Boo_1489
Kukulkan
15
2 / 9 / 1
9,095
910
14,599
14,547
5,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MONKYKING101
Mercury
14
0 / 11 / 2
8,213
821
3,888
16,989
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 6 / 2
8,880
888
7,470
10,372
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 1
8,154
815
5,855
16,583
6,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 29
10,795
1,080
6,538
11,914
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
ArchonFox
King Arthur
17
11 / 0 / 21
10,673
1,067
13,593
10,665
8,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
CoochTrooper
Izanami
19
15 / 0 / 28
12,602
1,260
33,939
8,990
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Merlin
19
16 / 1 / 22
11,863
1,186
17,470
7,000
3,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Lexispins
Khepri
17
1 / 0 / 27
10,041
1,004
6,125
6,941
7,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
173
3
Kills
46
46
Deaths
3
8
Assists
127
Player
Kills
Deaths
Assists
KDA
W
3
2
29
8.75
W
King Arthur
ArchonFox
King Arthur
11
0
21
21.5
W
Izanami
CoochTrooper
Izanami
15
0
28
29
L
King Arthur
Equinox_Echoo
King Arthur
0
12
2
0.08
W
Merlin
16
1
22
27
L
Kukulkan
King_Boo_1489
Kukulkan
2
9
1
0.28
W
Khepri
Lexispins
Khepri
1
0
27
14.5
L
Mercury
MONKYKING101
Mercury
0
11
2
0.09
L
1
6
2
0.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
77,665
83,072
Taken
45,510
46,203
Mitigated
37,683
2,309
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,538
1,005
0
1,021
11,914
13,742
0
6,526
5,388
9,112
0
W
King Arthur
ArchonFox
King Arthur
13,593
3,283
1,266
3,832
10,665
8,342
0
6,174
4,491
0
22,473
W
Izanami
CoochTrooper
Izanami
33,939
28,193
0
4,551
8,990
4,889
0
2,525
6,465
0
65,780
L
King Arthur
Equinox_Echoo
King Arthur
9,783
1,230
123
623
24,581
23,277
0
7,845
16,736
0
22,593
W
Merlin
17,470
732
0
302
7,000
3,339
0
3,628
3,372
30,936
0
L
Kukulkan
King_Boo_1489
Kukulkan
14,599
2,061
0
211
14,547
5,730
0
7,768
6,779
31,184
0
W
Khepri
Lexispins
Khepri
6,125
347
1,386
678
6,941
7,371
0
3,216
3,725
18,738
0
L
Mercury
MONKYKING101
Mercury
3,888
1,784
183
897
16,989
6,435
0
5,540
11,449
0
10,693
L
7,470
776
0
272
10,372
4,464
0
2,763
7,609
18,730
0
L
5,855
3,035
0
0
16,583
6,297
0
6,217
10,366
0
15,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
55,974
128
Minions Killed
180
3
Camps Cleared
4
772,572
Distance Traveled
938,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,795
1,080
3
0
0
177,680
0
W
King Arthur
10,673
1,067
24
2
1
214,076
1
W
Izanami
12,602
1,260
98
10
2
170,736
0
L
King Arthur
8,321
832
17
2
1
161,911
0
W
Merlin
11,863
1,186
27
3
0
184,967
0
L
Kukulkan
9,095
910
47
5
1
148,451
0
W
Khepri
10,041
1,004
28
3
1
190,867
0
L
Mercury
8,213
821
15
2
1
168,952
0
L
Nox
8,880
888
28
3
0
142,923
0
L
Ullr
8,154
815
21
2
0
150,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role