Player Matchup

Pele
Pele
Bunyinzz
Pele
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 92L
1,680 Elo+
Party 1
Erlang Shen
Erlang Shen
DeZerT2000
Erlang Shen
Level 21
God Stats
2W - 3L
1,545 SR
Queue Stats
35W - 21L
1,678 Elo+
Party 2
Neith
Neith
Ic3C0ldBlu3
Neith
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 21L
1,890 Elo+
Party 1
Chang'e
Chang'e
Schlucht
Chang'e
Level 25
God Stats
0W - 1L
1,720 SR
Queue Stats
196W - 154L
1,709 Elo+
Solo
Kumbhakarna
Kumbhakarna
raphclo2
Kumbhakarna
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,598 SR
1,692 Elo+

VS

Team Averages
Level 23
1,546 SR
1,621 Elo+
Ymir
Ymir
EmpressSappho
Ymir
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 119L
1,614 Elo+
Solo
Bellona
Bellona
InstaLockBellona
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Moy2020
Artemis
Level 29
God Stats
8W - 2L
1,728 SR
Queue Stats
108W - 91L
1,662 Elo+
Solo
Kukulkan
Kukulkan
Ramptom
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,660 Elo+
Solo
Nemesis
Nemesis
marstw
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 0 / 2
6,234
623
4,505
8,232
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
DeZerT2000
Erlang Shen
9
0 / 5 / 2
4,980
498
3,559
12,225
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 3 / 1
5,762
576
5,989
9,179
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Schlucht
Chang'e
11
1 / 0 / 4
5,908
591
2,081
4,141
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
raphclo2
Kumbhakarna
7
1 / 3 / 2
4,883
488
1,980
7,403
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,441
544
3,686
7,051
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 1
7,188
719
12,366
7,802
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Moy2020
Artemis
11
6 / 1 / 0
6,666
667
6,145
6,143
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Ramptom
Kukulkan
10
0 / 1 / 1
5,689
569
3,769
2,932
1,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
marstw
Nemesis
10
1 / 3 / 0
5,801
580
3,352
5,747
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
11
11
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
4
0
2
5
L
Erlang Shen
DeZerT2000
Erlang Shen
0
5
2
0.2
W
0
4
3
0.38
L
4
3
1
1.5
W
4
1
1
4.5
W
Artemis
Moy2020
Artemis
6
1
0
6
W
Kukulkan
Ramptom
Kukulkan
0
1
1
0.5
L
Chang'e
Schlucht
Chang'e
1
0
4
3
W
Nemesis
marstw
Nemesis
1
3
0
0.33
L
Kumbhakarna
raphclo2
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
29,318
41,180
Taken
29,675
14,116
Mitigated
15,517
13,205
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,505
1,133
0
3,498
8,232
2,484
0
1,032
7,200
0
28,943
L
Erlang Shen
DeZerT2000
Erlang Shen
3,559
1,520
0
2,804
12,225
5,255
0
0
12,225
0
19,057
W
3,686
1,678
0
1,169
7,051
4,203
0
260
6,791
20,096
0
L
5,989
3,296
0
3,181
9,179
2,357
54
2,659
6,520
0
22,696
W
12,366
8,026
0
1,328
7,802
4,890
184
796
7,006
0
48,034
W
Artemis
Moy2020
Artemis
6,145
2,993
0
3,228
6,143
1,830
0
1,120
5,023
0
28,446
W
Kukulkan
Ramptom
Kukulkan
3,769
481
0
315
2,932
1,043
646
992
1,940
30,349
0
L
Chang'e
Schlucht
Chang'e
2,081
190
664
2,376
4,141
1,302
0
1,976
2,165
29,951
0
W
Nemesis
marstw
Nemesis
3,352
1,443
0
315
5,747
3,551
0
893
4,854
0
35,735
L
Kumbhakarna
raphclo2
Kumbhakarna
1,980
258
0
682
7,403
2,718
0
1,788
5,615
11,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
30,785
231
Minions Killed
314
0
Camps Cleared
0
1,015,207
Distance Traveled
1,020,446
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,234
623
69
7
0
246,932
8
L
Erlang Shen
4,980
498
41
4
0
185,784
3
W
Ymir
5,441
544
29
3
0
173,591
4
L
Neith
5,762
576
43
4
0
180,402
0
W
Bellona
7,188
719
109
11
0
219,443
4
W
Artemis
6,666
667
48
5
0
196,142
3
W
Kukulkan
5,689
569
60
6
0
196,578
5
L
Chang'e
5,908
591
64
6
0
199,199
4
W
Nemesis
5,801
580
68
7
0
234,692
0
L
Kumbhakarna
4,883
488
14
1
0
202,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role