Player Matchup

Fafnir
Fafnir
F1eischGewehr_GB
Fafnir
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 76L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
NapalmN8
Danzaburou
Level 69
God Stats
17W - 22L
1,402 SR
Queue Stats
25W - 38L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Z0MB1Es8myBrain
Tsukuyomi
Level 45
God Stats
1W - 3L
1,223 SR
Queue Stats
1W - 3L
1,035 Elo+
Party 1
Team Averages
Level 72
1,375 SR
1,304 Elo+

VS

Team Averages
Level 19
1,505 SR
1,449 Elo+
Cthulhu
Cthulhu
AveRoster_
Cthulhu
Level 14
God Stats
22W - 19L
1,485 SR
Queue Stats
56W - 85L
1,358 Elo+
Party 2
Neith
Neith
Awie385
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
YT_SlyShots
Ao Kuang
Level 17
God Stats
4W - 5L
1,530 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
13,359
636
9,396
24,980
37,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
NapalmN8
Danzaburou
16
4 / 3 / 3
13,032
621
21,504
13,917
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Z0MB1Es8myBrain
Tsukuyomi
15
3 / 6 / 4
13,082
623
8,926
16,577
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AveRoster_
Cthulhu
16
1 / 3 / 12
12,410
591
12,003
17,477
27,350
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Neith
Awie385
Neith
17
5 / 1 / 7
13,096
624
23,249
11,042
4,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
YT_SlyShots
Ao Kuang
16
7 / 6 / 4
13,803
657
11,703
27,299
10,357
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
13
13
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AveRoster_
Cthulhu
1
3
12
2.33
W
Neith
Awie385
Neith
5
1
7
8.5
L
3
4
5
1.38
L
Danzaburou
NapalmN8
Danzaburou
4
3
3
1.83
W
Ao Kuang
YT_SlyShots
Ao Kuang
7
6
4
1.5
L
Tsukuyomi
Z0MB1Es8myBrain
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
46,955
55,474
Taken
55,818
51,261
Mitigated
42,420
13,417
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AveRoster_
Cthulhu
12,003
816
1,668
4,669
17,477
27,350
192
3,759
13,718
32,981
0
W
Neith
Awie385
Neith
23,249
12,161
204
2,838
11,042
4,713
1,610
1,831
9,211
0
78,824
L
9,396
2,820
1,125
5,892
24,980
37,525
386
9,964
15,016
23,045
0
L
Danzaburou
NapalmN8
Danzaburou
21,504
13,884
1,305
1,406
13,917
6,365
0
6,851
7,066
0
80,679
W
Ao Kuang
YT_SlyShots
Ao Kuang
11,703
4,739
277
14,728
27,299
10,357
630
4,381
22,918
55,890
0
L
Tsukuyomi
Z0MB1Es8myBrain
Tsukuyomi
8,926
3,649
830
2,859
16,577
7,371
864
6,959
9,618
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
39,309
187
Minions Killed
191
0
Camps Cleared
0
998,769
Distance Traveled
972,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,410
591
36
2
0
352,818
1
W
Neith
13,096
624
113
5
0
297,483
2
L
Fafnir
13,359
636
20
1
0
325,193
5
L
Danzaburou
13,032
621
116
6
0
337,278
0
W
Ao Kuang
13,803
657
42
2
0
322,395
2
L
Tsukuyomi
13,082
623
51
2
0
336,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role