Player Matchup

Tiamat
Tiamat
Aschez10
Tiamat
Level 122
God Stats
17W - 20L
1,552 SR
Queue Stats
111W - 91L
1,573 Elo+
Party 2
Ymir
Ymir
Darknubis333
Ymir
Level 87
God Stats
17W - 12L
1,642 SR
Queue Stats
849W - 829L
1,542 Elo+
Solo
Awilix
Awilix
HectorMorejon03
Awilix
Level 96
God Stats
7W - 10L
1,608 SR
Queue Stats
266W - 227L
1,554 Elo+
Party 2
Neith
Neith
Soose__23
Neith
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 49L
1,320 Elo+
Party 2
Mulan
Mulan
im_pablinhox13
Mulan
Level 49
God Stats
5W - 4L
1,832 SR
Queue Stats
161W - 187L
1,440 Elo+
Solo
Team Averages
Level 93
1,627 SR
1,486 Elo+

VS

Team Averages
Level 91
1,539 SR
1,742 Elo+
Ullr
Ullr
Jpricey
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 27L
1,790 Elo+
Party 1
Anubis
Anubis
MightOfZulu
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 43L
1,795 Elo+
Party 1
Ra
Ra
TSJ-2003
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 41L
1,786 Elo+
Party 1
Ymir
Ymir
mcolesyyz
Ymir
Level 40
God Stats
5W - 4L
1,649 SR
Queue Stats
69W - 30L
1,788 Elo+
Party 1
Izanami
Izanami
relone02
Izanami
Level 108
God Stats
161W - 156L
1,545 SR
Queue Stats
161W - 158L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aschez10
Tiamat
9
0 / 2 / 0
5,341
534
2,402
3,857
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,637
464
1,486
6,804
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,330
533
784
4,835
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Soose__23
Neith
7
0 / 3 / 0
4,386
439
2,203
4,014
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,277
528
2,508
5,295
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jpricey
Ullr
11
4 / 0 / 2
6,358
636
2,973
4,039
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
3 / 0 / 5
6,359
636
3,758
5,508
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 2
5,802
580
1,938
3,962
2,555
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 0 / 3
5,407
541
2,784
4,566
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
relone02
Izanami
9
1 / 0 / 2
5,425
543
3,733
3,185
802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aschez10
Tiamat
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
Ullr
Jpricey
Ullr
4
0
2
5
W
Anubis
3
0
5
5.5
L
Neith
Soose__23
Neith
0
3
0
0
W
0
0
2
1
L
0
1
0
0
W
Ymir
2
0
3
3.5
W
Izanami
relone02
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
15,186
24,805
Taken
21,260
9,394
Mitigated
8,820
6,421
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aschez10
Tiamat
2,402
142
0
1,210
3,857
2,298
106
816
3,041
24,159
0
L
1,486
362
0
2,172
6,804
2,377
0
3,037
3,767
12,039
0
L
784
296
0
250
4,835
1,267
0
1,408
3,427
0
32,749
W
Ullr
Jpricey
Ullr
2,973
1,637
0
1,603
4,039
1,158
543
1,571
2,270
0
30,656
W
Anubis
3,758
355
0
4,159
5,508
2,152
0
420
4,993
37,048
0
L
Neith
Soose__23
Neith
2,203
1,356
0
803
4,014
958
0
652
3,362
0
20,515
W
1,938
405
109
2,079
3,962
2,555
542
0
3,737
32,921
0
L
2,508
291
0
1,986
5,295
2,494
39
2,567
2,728
0
30,135
W
Ymir
2,784
1,163
0
1,196
4,566
2,153
93
523
4,043
13,055
0
W
Izanami
relone02
Izanami
3,733
2,735
0
1,549
3,185
802
955
1,070
2,079
0
33,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
29,351
255
Minions Killed
321
0
Camps Cleared
0
855,777
Distance Traveled
889,322
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,341
534
72
7
0
176,707
3
L
Ymir
4,637
464
26
3
0
149,293
3
L
Awilix
5,330
533
69
7
0
206,153
2
W
Ullr
6,358
636
80
8
0
179,852
1
W
Anubis
6,359
636
75
8
0
181,025
1
L
Neith
4,386
439
36
4
0
151,162
1
W
Ra
5,802
580
70
7
0
170,084
1
L
Mulan
5,277
528
52
5
0
172,462
0
W
Ymir
5,407
541
20
2
0
190,808
3
W
Izanami
5,425
543
76
8
0
167,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role