Player Matchup

Yemoja
Yemoja
Cyrilius69
Yemoja
Level 8
God Stats
1W - 1L
1,751 SR
Queue Stats
5W - 9L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
VenomBloodX
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 31L
1,664 Elo+
Party 2
Persephone
Persephone
Vieuxpruneau
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 71L
1,490 Elo+
Party 3
Skadi
Skadi
sh_eka
Skadi
Level 12
God Stats
4W - 6L
1,581 SR
Queue Stats
9W - 8L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
thatrandomguy69
Cthulhu
Level 35
God Stats
116W - 116L
1,550 SR
Queue Stats
257W - 277L
1,550 Elo+
Party 3
Team Averages
Level 19
1,577 SR
1,573 Elo+

VS

Team Averages
Level 20
1,533 SR
1,573 Elo+
Rama
Rama
Bearcat-BMB
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,560 Elo+
Party 1
Zeus
Zeus
Dorq-
Zeus
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
26W - 26L
1,599 Elo+
Party 1
Hercules
Hercules
GibsonAK907
Hercules
Level 29
God Stats
80W - 107L
1,473 SR
Queue Stats
683W - 677L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Grand_Dracolich
Nu Wa
Level 22
God Stats
37W - 50L
1,426 SR
Queue Stats
464W - 456L
1,547 Elo+
Solo
Ares
Ares
PeterWaxer
Ares
Level 14
God Stats
44W - 25L
1,572 SR
Queue Stats
148W - 89L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cyrilius69
Yemoja
15
0 / 4 / 1
9,482
948
2,262
11,877
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
VenomBloodX
Sun Wukong
16
3 / 3 / 2
10,332
1,033
11,960
11,376
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Vieuxpruneau
Persephone
15
1 / 2 / 2
9,529
953
11,106
13,021
5,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
sh_eka
Skadi
15
0 / 2 / 3
9,104
910
5,070
10,135
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 3
9,996
1,000
11,407
21,277
18,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

196

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
10,064
1,006
6,799
7,411
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Dorq-
Zeus
17
9 / 3 / 8
11,702
1,170
24,665
8,416
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GibsonAK907
Hercules
16
1 / 0 / 12
9,640
964
6,961
14,329
16,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 15
10,466
1,047
13,152
5,531
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 10
11,401
1,140
9,935
11,735
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
18
17
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Yemoja
Cyrilius69
Yemoja
0
4
1
0.13
W
Zeus
Dorq-
Zeus
9
3
8
4.33
W
Hercules
GibsonAK907
Hercules
1
0
12
7
W
2
2
15
4.75
W
4
0
10
9
L
Sun Wukong
VenomBloodX
Sun Wukong
3
3
2
1.33
L
Persephone
Vieuxpruneau
Persephone
1
2
2
1
L
Skadi
sh_eka
Skadi
0
2
3
0.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
61,512
67,686
Taken
47,422
48,251
Mitigated
37,644
6,940
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,799
4,654
0
2,352
7,411
3,203
0
4,862
2,499
0
21,524
L
Yemoja
Cyrilius69
Yemoja
2,262
584
1,206
1,011
11,877
12,106
0
8,906
2,971
7,912
0
W
Zeus
Dorq-
Zeus
24,665
4,210
0
2,237
8,416
3,246
0
4,069
4,322
46,157
0
W
Hercules
GibsonAK907
Hercules
6,961
1,869
0
5,864
14,329
16,808
0
8,411
5,718
0
10,254
W
13,152
3,267
0
964
5,531
2,376
0
1,820
3,578
29,933
0
W
9,935
815
0
1,383
11,735
12,011
0
5,613
5,972
16,155
0
L
Sun Wukong
VenomBloodX
Sun Wukong
11,960
1,980
0
1,109
11,376
7,825
0
8,091
3,285
0
34,813
L
Persephone
Vieuxpruneau
Persephone
11,106
2,366
0
1,334
13,021
5,048
0
8,951
4,068
21,817
0
L
Skadi
sh_eka
Skadi
5,070
2,563
0
782
10,135
5,174
0
7,962
2,173
0
16,745
L
11,407
1,196
474
1,024
21,277
18,098
0
13,841
7,436
28,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
53,273
149
Minions Killed
149
4
Camps Cleared
5
945,388
Distance Traveled
952,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,064
1,006
33
3
0
164,630
1
L
Yemoja
9,482
948
11
1
0
190,784
0
W
Zeus
11,702
1,170
52
5
1
165,237
0
W
Hercules
9,640
964
10
1
2
216,416
0
W
Nu Wa
10,466
1,047
45
5
0
170,968
1
W
Ares
11,401
1,140
9
1
2
235,068
0
L
Sun Wukong
10,332
1,033
72
7
1
196,865
1
L
Persephone
9,529
953
25
3
0
200,496
0
L
Skadi
9,104
910
19
2
0
158,904
0
L
Cthulhu
9,996
1,000
22
2
3
198,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role