Player Matchup

Tiamat
Tiamat
DV4K
Tiamat
Level 8
God Stats
4W - 4L
1,697 SR
Queue Stats
5W - 4L
1,639 Elo+
Solo
Bellona
Bellona
Fright TV
Bellona
Level 13
God Stats
26W - 27L
1,592 SR
Queue Stats
124W - 127L
1,662 Elo+
Solo
Bastet
Bastet
IISmirfCakesII
Bastet
Level 29
God Stats
314W - 278L
1,605 SR
Queue Stats
1,120W - 1,170L
1,549 Elo+
Solo
Chang'e
Chang'e
UnbrokenHero405
Chang'e
Level 27
God Stats
104W - 90L
1,646 SR
Queue Stats
297W - 276L
1,641 Elo+
Solo
Chernobog
Chernobog
montaviousTva
Chernobog
Level 4
God Stats
1W - 1L
1,779 SR
Queue Stats
9W - 21L
1,647 Elo+
Solo
Team Averages
Level 16
1,664 SR
1,628 Elo+

VS

Team Averages
Level 18
1,615 SR
1,754 Elo+
King Arthur
King Arthur
HailLordThor
King Arthur
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
72W - 17L
1,921 Elo+
Party 1
Nu Wa
Nu Wa
HumbleGriz
Nu Wa
Level 24
God Stats
5W - 0L
1,844 SR
Queue Stats
208W - 170L
1,628 Elo+
Solo
Khepri
Khepri
OmniCloudDelta
Khepri
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 52L
1,791 Elo+
Party 1
Ullr
Ullr
Y33T Y33T4687
Ullr
Level 6
God Stats
4W - 0L
1,754 SR
Queue Stats
56W - 13L
1,921 Elo+
Party 1
Artemis
Artemis
chunny1998
Artemis
Level 28
God Stats
1W - 1L
1,478 SR
Queue Stats
31W - 53L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DV4K
Tiamat
12
0 / 7 / 0
6,789
849
3,917
12,751
5,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
Fright TV
Bellona
12
0 / 7 / 0
6,611
826
5,366
13,831
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
6,756
845
3,096
13,218
6,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 0
6,993
874
9,358
13,919
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
montaviousTva
Chernobog
12
0 / 5 / 0
6,737
842
2,742
8,503
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

160

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HailLordThor
King Arthur
15
10 / 0 / 12
9,412
1,177
11,218
9,650
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
10 / 0 / 14
9,617
1,202
16,964
1,956
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 17
7,940
993
5,011
5,009
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 0 / 15
8,482
1,060
9,541
5,838
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
chunny1998
Artemis
14
4 / 0 / 16
8,532
1,067
12,692
5,322
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
101
0
Kills
27
27
Deaths
0
0
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DV4K
Tiamat
0
7
0
0
L
Bellona
Fright TV
Bellona
0
7
0
0
W
King Arthur
HailLordThor
King Arthur
10
0
12
16
W
Nu Wa
10
0
14
17
L
0
5
0
0
W
0
0
17
8.5
L
0
3
0
0
W
3
0
15
10.5
W
Artemis
chunny1998
Artemis
4
0
16
12
L
Chernobog
montaviousTva
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
55,426
62,222
Taken
27,775
26,105
Mitigated
17,678
8,847
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DV4K
Tiamat
3,917
770
119
1,298
12,751
5,531
0
5,331
7,410
12,662
0
L
Bellona
Fright TV
Bellona
5,366
1,515
0
497
13,831
6,962
0
6,928
6,728
0
10,257
W
King Arthur
HailLordThor
King Arthur
11,218
1,118
0
4,014
9,650
8,604
0
3,306
5,999
0
21,970
W
Nu Wa
16,964
5,210
0
58
1,956
623
0
542
1,324
37,124
0
L
3,096
1,141
689
684
13,218
6,041
0
3,509
9,410
0
12,595
W
5,011
325
0
467
5,009
3,644
0
2,781
1,902
14,606
0
L
9,358
925
1,922
2,946
13,919
4,562
0
4,360
9,384
34,568
0
W
9,541
4,641
0
221
5,838
2,453
0
3,193
2,361
0
19,336
W
Artemis
chunny1998
Artemis
12,692
7,371
0
1,140
5,322
2,354
0
2,228
2,914
0
18,598
L
Chernobog
montaviousTva
Chernobog
2,742
1,385
0
692
8,503
3,009
0
1,847
6,583
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,886
Gold Earned
43,983
106
Minions Killed
149
3
Camps Cleared
7
622,926
Distance Traveled
766,714
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,789
849
22
3
1
105,514
0
L
Bellona
6,611
826
11
1
0
139,590
1
W
King Arthur
9,412
1,177
19
2
2
165,081
1
W
Nu Wa
9,617
1,202
49
6
3
151,623
2
L
Bastet
6,756
845
13
2
1
150,980
1
W
Khepri
7,940
993
25
3
1
162,080
0
L
Chang'e
6,993
874
43
5
0
145,009
0
W
Ullr
8,482
1,060
25
3
0
153,228
0
W
Artemis
8,532
1,067
31
4
1
134,702
0
L
Chernobog
6,737
842
17
2
1
81,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role