Player Matchup

Neith
Neith
AlexiaaJordan
Neith
Level 28
God Stats
108W - 105L
1,515 SR
Queue Stats
391W - 365L
1,391 Elo+
Party 2
Bellona
Bellona
Asian Andy7036
Bellona
Level 18
God Stats
14W - 13L
1,537 SR
Queue Stats
44W - 52L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
BasicBlits
Sun Wukong
Level 17
God Stats
18W - 23L
1,451 SR
Queue Stats
21W - 31L
1,399 Elo+
Party 1
Hel
Hel
SuperTomato38
Hel
Level 28
God Stats
9W - 4L
1,889 SR
Queue Stats
222W - 261L
1,420 Elo+
Party 1
Sobek
Sobek
tender37
Sobek
Level 29
God Stats
19W - 25L
1,413 SR
Queue Stats
370W - 339L
1,397 Elo+
Party 2
Team Averages
Level 24
1,561 SR
1,395 Elo+

VS

Team Averages
Level 17
1,511 SR
1,421 Elo+
Xing Tian
Xing Tian
Bolmpo
Xing Tian
Level 27
God Stats
2W - 3L
1,703 SR
Queue Stats
79W - 93L
1,397 Elo+
Party 4
Danzaburou
Danzaburou
Its Lxsy
Danzaburou
Level 27
God Stats
50W - 62L
1,545 SR
Queue Stats
371W - 396L
1,376 Elo+
Solo
Thor
Thor
Z8r9__
Thor
Level 5
God Stats
2W - 3L
1,530 SR
Queue Stats
39W - 38L
1,375 Elo+
Party 3
Ao Kuang
Ao Kuang
ssundazee
Ao Kuang
Level 22
God Stats
4W - 4L
1,276 SR
Queue Stats
62W - 62L
1,516 Elo+
Party 4
Bellona
Bellona
xX_MolarBear_Xx
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
11,401
496
21,772
6,426
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 4
10,275
447
7,529
15,856
10,828
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
BasicBlits
Sun Wukong
18
9 / 0 / 3
12,183
530
11,648
13,169
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 0 / 6
10,618
462
3,240
6,025
2,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
tender37
Sobek
14
5 / 2 / 8
11,238
489
10,272
20,632
29,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bolmpo
Xing Tian
13
2 / 3 / 0
8,354
363
9,243
18,383
15,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Its Lxsy
Danzaburou
12
1 / 5 / 1
8,550
372
9,592
10,972
3,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Z8r9__
Thor
11
0 / 6 / 0
7,554
328
4,192
13,050
9,154
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ssundazee
Ao Kuang
13
1 / 12 / 2
8,583
373
7,521
19,133
7,867
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 1
7,995
348
3,580
14,751
10,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
29
Kills
4
5
Deaths
30
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
5
3
4
2.33
W
Sun Wukong
BasicBlits
Sun Wukong
9
0
3
10.5
L
Xing Tian
Bolmpo
Xing Tian
2
3
0
0.67
L
Danzaburou
Its Lxsy
Danzaburou
1
5
1
0.3
W
1
0
6
4
L
Thor
Z8r9__
Thor
0
6
0
0
L
Ao Kuang
ssundazee
Ao Kuang
1
12
2
0.17
W
Sobek
tender37
Sobek
5
2
8
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,461
Damage
34,128
62,108
Taken
76,289
56,169
Mitigated
46,355
32,541
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,772
12,022
0
4,104
6,426
3,092
6,242
1,487
4,939
0
77,045
W
7,529
4,843
231
6,279
15,856
10,828
973
3,936
11,920
0
58,000
W
Sun Wukong
BasicBlits
Sun Wukong
11,648
4,025
320
4,123
13,169
9,388
2,203
4,818
8,351
0
70,099
L
Xing Tian
Bolmpo
Xing Tian
9,243
812
0
116
18,383
15,602
192
3,572
14,686
34,806
0
L
Danzaburou
Its Lxsy
Danzaburou
9,592
5,053
0
1,327
10,972
3,459
132
2,717
8,205
0
42,797
W
3,240
330
9,095
3,677
6,025
2,977
3,288
2,339
3,686
49,204
0
L
Thor
Z8r9__
Thor
4,192
1,480
0
0
13,050
9,154
153
3,273
9,664
0
32,809
L
Ao Kuang
ssundazee
Ao Kuang
7,521
2,630
0
2,979
19,133
7,867
794
997
17,886
35,530
0
W
Sobek
tender37
Sobek
10,272
1,014
0
4,712
20,632
29,884
2,012
4,482
16,150
27,407
0
L
3,580
901
0
1,695
14,751
10,273
0
2,953
11,748
298
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
41,036
426
Minions Killed
286
0
Camps Cleared
0
2,000,169
Distance Traveled
1,902,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,401
496
113
5
0
371,579
2
W
Bellona
10,275
447
73
3
0
321,390
1
W
Sun Wukong
12,183
530
125
5
0
436,493
0
L
Xing Tian
8,354
363
41
2
0
465,408
0
L
Danzaburou
8,550
372
55
2
0
333,262
0
W
Hel
10,618
462
92
4
0
458,938
0
L
Thor
7,554
328
65
3
0
353,530
0
L
Ao Kuang
8,583
373
60
3
0
339,871
0
W
Sobek
11,238
489
23
1
0
411,769
0
L
Bellona
7,995
348
65
3
0
410,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role