Player Matchup

Cthulhu
Cthulhu
ElViru
Cthulhu
Level 24
God Stats
2W - 12L
1,054 SR
Queue Stats
5W - 20L
1,146 Elo+
Party 2
Hou Yi
Hou Yi
NachitoDiez10
Hou Yi
Level 65
God Stats
21W - 33L
1,375 SR
Queue Stats
47W - 63L
1,393 Elo+
Party 2
Fenrir
Fenrir
NahuelReiko15
Fenrir
Level 59
God Stats
67W - 51L
1,604 SR
Queue Stats
861W - 892L
1,513 Elo+
Party 2
Zeus
Zeus
Ruffy2
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
lautaro3015
King Arthur
Level 43
God Stats
21W - 33L
1,420 SR
Queue Stats
213W - 248L
1,376 Elo+
Solo
Team Averages
Level 59
1,390 SR
1,386 Elo+

VS

Team Averages
Level 111
1,707 SR
1,537 Elo+
Khepri
Khepri
CongoBlue
Khepri
Level 45
God Stats
19W - 2L
2,127 SR
Queue Stats
336W - 130L
1,725 Elo+
Party 1
Bakasura
Bakasura
Polloloko619
Bakasura
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
286W - 285L
1,412 Elo+
Solo
Ullr
Ullr
RayBIood
Ullr
Level 148
God Stats
27W - 5L
1,950 SR
Queue Stats
253W - 144L
1,693 Elo+
Party 1
Bellona
Bellona
Rodrigo157game
Bellona
Level 140
God Stats
7W - 10L
1,430 SR
Queue Stats
492W - 548L
1,488 Elo+
Solo
Persephone
Persephone
SirDarvos
Persephone
Level 157
God Stats
7W - 7L
1,530 SR
Queue Stats
729W - 764L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElViru
Cthulhu
9
0 / 3 / 0
5,582
429
2,604
6,974
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 1
5,827
448
2,154
10,046
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 5 / 0
7,136
549
4,515
9,571
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Ruffy2
Zeus
10
0 / 7 / 1
6,152
473
2,679
7,190
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
lautaro3015
King Arthur
12
1 / 2 / 3
6,869
528
3,606
7,249
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CongoBlue
Khepri
11
3 / 0 / 10
7,239
557
5,001
8,031
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Polloloko619
Bakasura
13
5 / 1 / 2
7,334
564
3,974
7,461
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
13
6 / 1 / 5
7,815
601
10,021
9,559
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,496
500
2,889
7,850
4,489
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
SirDarvos
Persephone
13
7 / 1 / 5
7,947
611
5,036
4,029
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
22
23
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
CongoBlue
Khepri
3
0
10
8
L
Cthulhu
ElViru
Cthulhu
0
3
0
0
L
0
6
1
0.08
L
5
5
0
1
W
Bakasura
Polloloko619
Bakasura
5
1
2
6
W
Ullr
6
1
5
8.5
W
1
3
3
0.83
L
Zeus
Ruffy2
Zeus
0
7
1
0.07
W
Persephone
SirDarvos
Persephone
7
1
5
9.5
L
King Arthur
lautaro3015
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
26,921
41,030
Taken
36,930
14,862
Mitigated
18,060
8,636
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CongoBlue
Khepri
5,001
338
0
1,900
8,031
5,095
30
2,201
5,780
20,131
0
L
Cthulhu
ElViru
Cthulhu
2,604
72
109
300
6,974
3,080
264
1,244
5,730
21,234
0
L
2,154
866
0
1,692
10,046
2,482
451
1,786
8,220
0
26,889
L
4,515
743
0
2,900
9,571
3,264
0
2,279
7,011
0
31,677
W
Bakasura
Polloloko619
Bakasura
3,974
3,011
0
1,301
7,461
3,325
56
473
6,963
0
38,678
W
Ullr
10,021
4,250
0
4,668
9,559
3,810
719
1,635
7,924
0
49,690
W
2,889
664
0
2,468
7,850
4,489
708
0
7,442
0
26,049
L
Zeus
Ruffy2
Zeus
2,679
561
183
756
7,190
1,902
567
2,939
3,896
32,975
0
W
Persephone
SirDarvos
Persephone
5,036
823
0
2,161
4,029
1,341
679
974
3,054
36,573
0
L
King Arthur
lautaro3015
King Arthur
3,606
400
0
2,696
7,249
4,134
0
1,209
5,900
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
36,831
293
Minions Killed
306
0
Camps Cleared
0
1,154,709
Distance Traveled
1,173,204
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,239
557
23
2
0
274,452
2
L
Cthulhu
5,582
429
48
4
0
239,985
3
L
Hou Yi
5,827
448
51
4
0
192,720
2
L
Fenrir
7,136
549
68
5
0
268,393
1
W
Bakasura
7,334
564
75
6
0
267,826
1
W
Ullr
7,815
601
88
7
0
242,052
4
W
Bellona
6,496
500
49
4
0
193,052
3
L
Zeus
6,152
473
64
5
0
198,538
1
W
Persephone
7,947
611
71
5
0
195,822
2
L
King Arthur
6,869
528
62
5
0
255,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role