Player Matchup

Jormungandr
Jormungandr
AlextheCuck916
Jormungandr
Level 33
God Stats
3W - 4L
1,189 SR
Queue Stats
316W - 302L
1,279 Elo+
Party 1
Hades
Hades
DoctorCuckery
Hades
Level 23
God Stats
38W - 32L
1,550 SR
Queue Stats
416W - 428L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
QuickTrikster
Sun Wukong
Level 35
God Stats
14W - 17L
1,479 SR
Queue Stats
211W - 217L
1,543 Elo+
Party 2
Tiamat
Tiamat
bulldogak08
Tiamat
Level 26
God Stats
5W - 2L
1,636 SR
Queue Stats
113W - 145L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
dunncucking
Danzaburou
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 33L
1,357 Elo+
Party 1
Team Averages
Level 29
1,471 SR
1,409 Elo+

VS

Team Averages
Level 20
1,540 SR
1,438 Elo+
Horus
Horus
HuntDracul
Horus
Level 22
God Stats
10W - 7L
1,520 SR
Queue Stats
15W - 18L
1,419 Elo+
Solo
Bakasura
Bakasura
Lxx465
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,401 Elo+
Solo
Anubis
Anubis
Morquecho9519
Anubis
Level 13
God Stats
35W - 36L
1,331 SR
Queue Stats
42W - 52L
1,444 Elo+
Solo
Chernobog
Chernobog
Onyyx-iwnl
Chernobog
Level 29
God Stats
34W - 33L
1,544 SR
Queue Stats
84W - 89L
1,465 Elo+
Solo
Set
Set
reverseflash1123
Set
Level 29
God Stats
12W - 5L
1,806 SR
Queue Stats
59W - 60L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlextheCuck916
Jormungandr
14
3 / 3 / 10
8,911
495
9,408
15,091
15,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 13
10,594
589
12,253
11,321
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
QuickTrikster
Sun Wukong
17
5 / 2 / 8
10,691
594
11,069
13,131
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
15
9 / 3 / 9
10,785
599
11,340
7,966
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dunncucking
Danzaburou
15
7 / 3 / 7
9,762
542
11,592
8,519
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 7
7,870
437
3,694
18,675
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Lxx465
Bakasura
5
0 / 8 / 0
5,383
299
430
7,133
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 8 / 1
8,849
492
4,724
9,995
4,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Onyyx-iwnl
Chernobog
13
2 / 8 / 5
8,172
454
11,862
19,809
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 5 / 2
9,237
513
7,854
16,755
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
32
Kills
10
12
Deaths
32
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlextheCuck916
Jormungandr
3
3
10
2.67
W
8
1
13
14.5
L
Horus
1
3
7
1.5
L
Bakasura
Lxx465
Bakasura
0
8
0
0
L
4
8
1
0.56
L
Chernobog
Onyyx-iwnl
Chernobog
2
8
5
0.56
W
Sun Wukong
QuickTrikster
Sun Wukong
5
2
8
4.5
W
Tiamat
9
3
9
4.5
W
Danzaburou
dunncucking
Danzaburou
7
3
7
3.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,662
Damage
28,564
56,028
Taken
72,367
45,175
Mitigated
35,563
15,953
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlextheCuck916
Jormungandr
9,408
1,041
0
700
15,091
15,703
612
1,765
13,326
31,145
0
W
12,253
1,140
306
6,517
11,321
7,801
2,837
888
10,433
56,958
0
L
Horus
3,694
2,034
2,848
6,168
18,675
12,641
192
10,124
8,009
0
12,543
L
Bakasura
Lxx465
Bakasura
430
380
0
208
7,133
2,204
0
5,047
1,822
0
2,166
L
4,724
153
0
457
9,995
4,746
530
5,051
4,698
26,560
0
L
Chernobog
Onyyx-iwnl
Chernobog
11,862
6,355
0
4,106
19,809
7,516
196
7,034
12,214
0
51,743
W
Sun Wukong
QuickTrikster
Sun Wukong
11,069
3,375
0
4,878
13,131
12,491
3,582
887
12,244
0
61,689
W
Tiamat
11,340
1,977
0
2,852
7,966
5,560
2,513
824
7,092
54,167
0
W
Danzaburou
dunncucking
Danzaburou
11,592
6,307
0
700
8,519
3,620
3,943
360
8,159
0
45,383
L
7,854
4,193
0
5,799
16,755
8,456
1,028
4,286
12,078
0
58,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
39,511
385
Minions Killed
270
0
Camps Cleared
0
1,605,597
Distance Traveled
1,405,659
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,911
495
37
2
0
334,082
1
W
Hades
10,594
589
94
5
0
351,133
0
L
Horus
7,870
437
8
0
0
354,041
1
L
Bakasura
5,383
299
12
1
0
175,272
0
L
Anubis
8,849
492
53
3
0
272,708
1
L
Chernobog
8,172
454
80
4
0
301,620
0
W
Sun Wukong
10,691
594
106
6
0
312,914
1
W
Tiamat
10,785
599
87
5
0
293,197
0
W
Danzaburou
9,762
542
61
3
0
314,271
0
L
Set
9,237
513
117
7
0
302,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role